Player Matchup

Serqet
Serqet
 
Serqet
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BigFatJon
Kuzenbo
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
75W - 85L
1,422 Elo+
Solo
Agni
Agni
FAKED5921
Agni
Level 111
God Stats
4W - 9L
1,254 SR
Queue Stats
436W - 422L
1,359 Elo+
Solo
Heimdallr
Heimdallr
Kourend
Heimdallr
Level 160
God Stats
2W - 2L
1,592 SR
Queue Stats
75W - 51L
1,685 Elo+
Party 1
Odin
Odin
chelsieeeee
Odin
Level 28
God Stats
2W - 1L
1,702 SR
Queue Stats
17W - 5L
1,798 Elo+
Party 1
Team Averages
Level 108
1,553 SR
1,553 Elo+

VS

Team Averages
Level 94
1,500 SR
1,494 Elo+
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AnOleFashioned
Sun Wukong
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
241W - 255L
1,377 Elo+
Solo
Mercury
Mercury
BottleOfSoda
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,580 Elo+
Solo
Tiamat
Tiamat
COLOMBIAWARRIOR
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
6 / 3 / 15
11,178
745
5,931
11,335
7,704
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
BigFatJon
Kuzenbo
19
3 / 1 / 20
12,303
820
11,544
24,648
27,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Agni
20
4 / 1 / 17
12,138
809
13,719
12,221
6,543
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Kourend
Heimdallr
18
12 / 5 / 8
12,316
821
29,644
17,800
11,325
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 3 / 17
10,667
711
5,321
15,532
17,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 6 / 4
9,313
621
8,427
19,934
30,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
 
Thanatos
13
0 / 5 / 3
8,446
563
7,771
10,289
4,186
Sun Wukong
AnOleFashioned
Sun Wukong
18
2 / 5 / 4
10,311
687
9,163
17,577
22,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
BottleOfSoda
Mercury
18
5 / 6 / 3
10,587
706
13,087
15,426
6,904
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 6
10,478
699
21,914
11,427
8,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
32
25
Kills
12
13
Deaths
25
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
3
15
4.5
L
Achilles
 
Achilles
1
6
4
0.5
L
Thanatos
 
Thanatos
0
5
3
0.3
L
Sun Wukong
AnOleFashioned
Sun Wukong
2
5
4
0.8
W
Kuzenbo
BigFatJon
Kuzenbo
3
1
20
13
L
Mercury
BottleOfSoda
Mercury
5
6
3
1.08
L
4
3
6
2.33
W
Agni
4
1
17
12.5
W
Heimdallr
Kourend
Heimdallr
12
5
8
3.2
W
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,159
Damage
60,362
81,536
Taken
74,653
69,953
Mitigated
72,601
29,599
Healing
25,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,931
906
3,195
2,621
11,335
7,704
1,315
3,089
8,246
0
10,564
L
Achilles
 
Achilles
8,427
1,044
706
3,221
19,934
30,539
32
6,031
13,591
0
25,515
L
Thanatos
 
Thanatos
7,771
485
255
4,386
10,289
4,186
0
3,769
6,186
0
14,469
L
Sun Wukong
AnOleFashioned
Sun Wukong
9,163
870
870
3,705
17,577
22,715
0
6,063
11,342
0
31,777
W
Kuzenbo
BigFatJon
Kuzenbo
11,544
4,193
1,759
11,620
24,648
27,127
1,827
5,505
19,143
25,184
0
L
Mercury
BottleOfSoda
Mercury
13,087
3,776
1,338
4,151
15,426
6,904
0
5,232
9,894
0
23,902
L
21,914
1,098
2,042
4,588
11,427
8,257
0
4,168
7,035
42,112
0
W
Agni
13,719
687
0
2,043
12,221
6,543
2,892
3,690
8,531
44,325
0
W
Heimdallr
Kourend
Heimdallr
29,644
15,683
834
1,951
17,800
11,325
1,705
5,382
12,418
0
48,297
W
5,321
824
3,134
2,442
15,532
17,254
378
4,248
11,284
0
11,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,602
Gold Earned
49,135
168
Minions Killed
158
0
Camps Cleared
0
1,475,503
Distance Traveled
1,469,130
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,178
745
8
1
0
304,472
2
L
Achilles
9,313
621
16
1
0
314,462
0
L
Thanatos
8,446
563
24
2
0
232,446
1
L
Sun Wukong
10,311
687
47
3
0
293,124
0
W
Kuzenbo
12,303
820
31
2
0
338,911
2
L
Mercury
10,587
706
22
1
0
349,446
2
L
Tiamat
10,478
699
49
3
0
279,652
0
W
Agni
12,138
809
92
6
0
326,977
3
W
Heimdallr
12,316
821
32
2
0
234,355
1
W
Odin
10,667
711
5
0
0
270,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role