Player Matchup

Set
Set
Albatroeg
Set
Level 124
God Stats
0W - 2L
1,321 SR
Queue Stats
94W - 80L
1,524 Elo+
Party 1
Ishtar
Ishtar
FunGun_Games
Ishtar
Level 101
God Stats
0W - 3L
1,280 SR
Queue Stats
156W - 150L
1,491 Elo+
Solo
Achilles
Achilles
Oxign
Achilles
Level 69
God Stats
2W - 2L
1,543 SR
Queue Stats
219W - 191L
1,522 Elo+
Solo
Shiva
Shiva
Selgy73
Shiva
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 53L
1,484 Elo+
Party 1
Rama
Rama
xtremNuggets
Rama
Level 128
God Stats
0W - 5L
1,083 SR
Queue Stats
222W - 208L
1,493 Elo+
Solo
Team Averages
Level 106
1,346 SR
1,503 Elo+

VS

Team Averages
Level 131
1,520 SR
1,475 Elo+
Merlin
Merlin
GrosPorc74
Merlin
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,434 Elo+
Solo
Atlas
Atlas
TheAnswer97_
Atlas
Level 91
God Stats
7W - 2L
1,468 SR
Queue Stats
274W - 295L
1,488 Elo+
Solo
Olorun
Olorun
Vojoo
Olorun
Level 160
God Stats
4W - 3L
1,540 SR
Queue Stats
218W - 232L
1,489 Elo+
Solo
Nike
Nike
killhimlol
Nike
Level 125
God Stats
4W - 0L
1,634 SR
Queue Stats
146W - 147L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
zX ASCE Xz
Kuzenbo
Level 128
God Stats
9W - 7L
1,459 SR
Queue Stats
350W - 349L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
8,827
631
9,851
23,122
22,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
16
1 / 5 / 5
9,094
650
24,021
19,463
10,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
Oxign
Achilles
13
3 / 2 / 3
8,311
594
10,859
12,145
13,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
Selgy73
Shiva
15
1 / 8 / 3
8,791
628
13,052
21,955
23,261
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 4 / 3
9,156
654
20,329
16,538
9,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GrosPorc74
Merlin
18
7 / 1 / 13
10,796
771
15,022
7,770
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 1 / 15
11,868
848
22,448
29,882
24,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Vojoo
Olorun
17
2 / 2 / 19
10,259
733
15,251
15,739
13,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 3 / 14
11,135
795
16,214
23,736
27,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
zX ASCE Xz
Kuzenbo
17
3 / 1 / 14
11,181
799
12,340
29,172
39,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
7
Kills
23
23
Deaths
8
19
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Ishtar
1
5
5
0.7
W
Merlin
GrosPorc74
Merlin
7
1
13
13.5
L
Achilles
Oxign
Achilles
3
2
3
2.25
L
Shiva
Selgy73
Shiva
1
8
3
0.31
W
5
1
15
12.5
W
Olorun
Vojoo
Olorun
2
2
19
5.75
W
6
3
14
4.33
L
2
4
3
0.88
W
Kuzenbo
zX ASCE Xz
Kuzenbo
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,112
Damage
81,275
93,223
Taken
106,299
79,651
Mitigated
109,721
39,714
Healing
62,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,851
3,227
2,772
9,498
23,122
22,661
0
15,247
7,875
0
18,092
L
Ishtar
24,021
12,419
262
7,955
19,463
10,737
0
12,546
6,917
0
48,575
W
Merlin
GrosPorc74
Merlin
15,022
843
2,660
732
7,770
4,354
1,411
0
7,770
27,939
0
L
Achilles
Oxign
Achilles
10,859
2,205
755
5,339
12,145
13,600
0
9,095
3,050
0
14,321
L
Shiva
Selgy73
Shiva
13,052
3,279
1,960
3,214
21,955
23,261
0
15,299
6,656
0
21,007
W
22,448
8,958
1,725
13,127
29,882
24,831
780
0
29,704
42,175
0
W
Olorun
Vojoo
Olorun
15,251
6,607
10,568
6,487
15,739
13,578
3,612
0
15,607
32,499
0
W
16,214
2,527
3,428
4,355
23,736
27,334
905
0
23,350
0
21,048
L
20,329
16,259
1,088
6,871
16,538
9,392
0
12,874
3,664
0
40,158
W
Kuzenbo
zX ASCE Xz
Kuzenbo
12,340
4,819
5,818
13,205
29,172
39,624
537
0
28,911
23,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,179
Gold Earned
55,239
142
Minions Killed
153
0
Camps Cleared
0
1,139,763
Distance Traveled
1,359,135
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,827
631
13
1
0
264,861
1
L
Ishtar
9,094
650
55
4
0
214,622
1
W
Merlin
10,796
771
31
2
0
275,618
3
L
Achilles
8,311
594
5
0
0
215,261
0
L
Shiva
8,791
628
12
1
0
246,289
1
W
Atlas
11,868
848
47
3
0
276,078
1
W
Olorun
10,259
733
40
3
0
248,114
0
W
Nike
11,135
795
13
1
0
263,466
1
L
Rama
9,156
654
57
4
0
198,730
0
W
Kuzenbo
11,181
799
22
2
0
295,859
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role