Player Matchup

Horus
Horus
Masters
 
Horus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Diamond III
BronzzeForEver
Bastet
Diamond III
Level 60
God Stats
0W - 2L
1,386 SR
Queue Stats
39W - 12L
2,368 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond II
ELverax
Baron Samedi
Diamond II
Level 160
God Stats
11W - 2L
1,674 SR
Queue Stats
62W - 7L
2,904 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,520 SR
2,257 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 109
1,715 SR
2,619 MMR
Shiva
Shiva
Masters
J1mb4H
Shiva
Masters
Level 118
God Stats
2W - 1L
1,465 SR
Queue Stats
211W - 93L
2,615 MMR
Party 1
Medusa
Medusa
Masters
MoldChilester
Medusa
Masters
Level 83
God Stats
7W - 2L
1,813 SR
Queue Stats
210W - 91L
2,626 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
ReginaVaiper
Baba Yaga
Masters
Level 126
God Stats
15W - 3L
1,866 SR
Queue Stats
211W - 93L
2,615 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 3 / 8
12,289
614
14,861
29,215
42,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 6 / 5
12,751
638
20,634
23,490
12,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ELverax
Baron Samedi
20
3 / 1 / 6
13,542
677
18,257
19,738
12,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasFenrirCabrakanAh Muzen CabAchilles

VS

Bans
AresSobekHou YiGebCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
J1mb4H
Shiva
18
3 / 4 / 4
14,210
711
18,338
22,893
27,885
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
6 / 3 / 3
13,926
696
16,160
19,305
7,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
ReginaVaiper
Baba Yaga
17
1 / 4 / 6
12,649
632
20,281
17,545
8,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
11
Kills
10
10
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
3
8
2.33
L
5
6
5
1.25
L
Baron Samedi
ELverax
Baron Samedi
3
1
6
6
W
Shiva
J1mb4H
Shiva
3
4
4
1.25
W
6
3
3
2.5
W
Baba Yaga
ReginaVaiper
Baba Yaga
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,752
Damage
54,779
72,443
Taken
59,743
67,496
Mitigated
43,723
33,871
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
14,861
5,880
4,474
11,901
29,215
42,705
504
5,289
23,470
400
19,980
L
20,634
5,644
0
5,645
23,490
12,361
955
5,795
17,383
0
58,669
L
Baron Samedi
ELverax
Baron Samedi
18,257
1,631
3,545
8,306
19,738
12,430
720
8,715
10,440
85,651
0
W
Shiva
J1mb4H
Shiva
18,338
1,922
186
6,344
22,893
27,885
0
9,799
12,070
0
30,450
W
16,160
7,626
0
3,044
19,305
7,797
2,715
2,947
16,025
0
60,531
W
Baba Yaga
ReginaVaiper
Baba Yaga
20,281
943
0
4,092
17,545
8,041
320
5,943
11,281
57,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,582
Gold Earned
40,785
233
Minions Killed
214
12
Camps Cleared
6
1,112,624
Distance Traveled
1,123,344
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,289
614
16
1
1
367,419
5
L
Bastet
12,751
638
78
4
7
368,643
3
L
Baron Samedi
13,542
677
139
7
4
376,562
2
W
Shiva
14,210
711
26
1
3
390,126
8
W
Medusa
13,926
696
76
4
1
379,451
4
W
Baba Yaga
12,649
632
112
6
2
353,767
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role