Player Matchup

Hercules
Hercules
B_N_C-2503
Hercules
Level 140
God Stats
2W - 14L
1,130 SR
Queue Stats
82W - 83L
1,495 Elo+
Solo
Da Ji
Da Ji
ashleyw92
Da Ji
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 36L
1,380 Elo+
Solo
Neith
Neith
iamaDev
Neith
Level 125
God Stats
2W - 3L
1,748 SR
Queue Stats
26W - 29L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
tabrmdz
Nu Wa
Level 63
God Stats
18W - 27L
1,475 SR
Queue Stats
42W - 61L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
vicbermi
Sylvanus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,444 Elo+
Party 1
Team Averages
Level 94
1,471 SR
1,469 Elo+

VS

Team Averages
Level 95
1,487 SR
1,508 Elo+
Sobek
Sobek
AlexThoms12
Sobek
Level 140
God Stats
1W - 1L
1,384 SR
Queue Stats
81W - 91L
1,449 Elo+
Solo
Agni
Agni
DarvinMystific
Agni
Level 103
God Stats
2W - 1L
1,931 SR
Queue Stats
10W - 10L
1,479 Elo+
Solo
Achilles
Achilles
Gioskyspirit
Achilles
Level 140
God Stats
5W - 11L
1,177 SR
Queue Stats
168W - 199L
1,373 Elo+
Solo
Anhur
Anhur
MrgrayHaa
Anhur
Level 68
God Stats
2W - 1L
1,445 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Olorun
Olorun
NotAshbweh
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
B_N_C-2503
Hercules
14
3 / 3 / 4
8,263
689
7,084
12,126
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
ashleyw92
Da Ji
13
0 / 8 / 6
7,653
638
2,674
15,186
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
iamaDev
Neith
17
4 / 0 / 5
9,123
760
20,224
10,044
5,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
tabrmdz
Nu Wa
14
0 / 4 / 7
8,067
672
11,913
9,774
4,231
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
vicbermi
Sylvanus
15
2 / 3 / 4
8,718
727
6,238
15,968
22,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
8,657
721
5,287
15,657
16,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

17
4 / 0 / 8
9,885
824
12,622
5,875
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Gioskyspirit
Achilles
14
0 / 3 / 9
8,373
698
5,306
13,599
11,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
MrgrayHaa
Anhur
17
6 / 1 / 6
9,726
811
11,785
8,559
3,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
NotAshbweh
Olorun
18
6 / 4 / 8
10,225
852
17,079
15,948
7,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
9
Kills
18
18
Deaths
9
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Hercules
B_N_C-2503
Hercules
3
3
4
1.67
W
4
0
8
8
W
Achilles
Gioskyspirit
Achilles
0
3
9
1.5
W
Anhur
MrgrayHaa
Anhur
6
1
6
9
W
Olorun
NotAshbweh
Olorun
6
4
8
2.5
L
Da Ji
ashleyw92
Da Ji
0
8
6
0.38
L
Neith
iamaDev
Neith
4
0
5
6.5
L
Nu Wa
tabrmdz
Nu Wa
0
4
7
0.88
L
Sylvanus
vicbermi
Sylvanus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,133
Damage
52,079
63,098
Taken
59,638
49,972
Mitigated
41,798
10,931
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,287
278
230
3,753
15,657
16,343
0
5,077
10,468
18,138
0
L
Hercules
B_N_C-2503
Hercules
7,084
1,784
0
2,939
12,126
10,795
0
6,962
5,164
0
17,503
W
12,622
1,444
0
625
5,875
2,462
346
2,491
3,286
42,219
0
W
Achilles
Gioskyspirit
Achilles
5,306
1,628
785
2,041
13,599
11,914
297
4,226
9,234
0
15,338
W
Anhur
MrgrayHaa
Anhur
11,785
7,945
0
1,644
8,559
3,509
2,546
3,628
4,846
0
31,113
W
Olorun
NotAshbweh
Olorun
17,079
9,067
887
8,124
15,948
7,570
2,291
2,729
12,951
58,242
0
L
Da Ji
ashleyw92
Da Ji
2,674
134
104
923
15,186
7,674
0
8,655
6,531
0
12,490
L
Neith
iamaDev
Neith
20,224
9,528
0
3,525
10,044
5,125
26
6,913
3,131
0
50,782
L
Nu Wa
tabrmdz
Nu Wa
11,913
2,771
0
390
9,774
4,231
0
5,751
4,023
37,558
0
L
Sylvanus
vicbermi
Sylvanus
6,238
1,960
1,306
1,744
15,968
22,147
0
6,707
9,261
18,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,824
Gold Earned
46,866
195
Minions Killed
246
0
Camps Cleared
0
1,114,354
Distance Traveled
1,188,483
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,657
721
23
2
0
251,621
0
L
Hercules
8,263
689
30
3
0
210,151
1
W
Agni
9,885
824
73
6
0
246,212
3
W
Achilles
8,373
698
23
2
0
231,747
4
W
Anhur
9,726
811
43
4
0
251,952
0
W
Olorun
10,225
852
84
7
0
206,951
1
L
Da Ji
7,653
638
20
2
0
228,482
0
L
Neith
9,123
760
70
6
0
258,400
1
L
Nu Wa
8,067
672
51
4
0
225,304
1
L
Sylvanus
8,718
727
24
2
0
192,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role