Player Matchup

Kuzenbo
Kuzenbo
CYMalanta
Kuzenbo
Level 8
God Stats
36W - 31L
1,740 SR
Queue Stats
181W - 174L
1,335 Elo+
Party 1
Scylla
Scylla
LowkeyFreaky
Scylla
Level 59
God Stats
13W - 18L
1,349 SR
Queue Stats
401W - 416L
1,392 Elo+
Party 1
Amaterasu
Amaterasu
Saggington
Amaterasu
Level 43
God Stats
16W - 14L
1,561 SR
Queue Stats
240W - 281L
1,374 Elo+
Party 1
Hou Yi
Hou Yi
ShinobiBebop
Hou Yi
Level 40
God Stats
3W - 3L
1,656 SR
Queue Stats
31W - 68L
1,286 Elo+
Solo
Pele
Pele
Yikes14
Pele
Level 64
God Stats
16W - 10L
1,373 SR
Queue Stats
139W - 153L
1,346 Elo+
Solo
Team Averages
Level 43
1,536 SR
1,347 Elo+

VS

Team Averages
Level 88
1,636 SR
1,619 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ElRemolino
Danzaburou
Level 48
God Stats
13W - 8L
1,697 SR
Queue Stats
138W - 46L
1,696 Elo+
Party 2
Sylvanus
Sylvanus
GabrielLopezPHD
Sylvanus
Level 128
God Stats
3W - 1L
1,766 SR
Queue Stats
46W - 15L
1,770 Elo+
Party 2
Thanatos
Thanatos
JuanGarcia23
Thanatos
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 31L
1,777 Elo+
Party 2
Medusa
Medusa
tatancr92
Medusa
Level 87
God Stats
8W - 5L
1,718 SR
Queue Stats
193W - 191L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CYMalanta
Kuzenbo
12
1 / 2 / 1
7,320
458
3,858
10,599
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
13
0 / 2 / 3
7,926
495
6,004
6,952
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Saggington
Amaterasu
12
0 / 4 / 1
7,225
452
5,015
11,582
8,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
11
1 / 6 / 2
6,951
434
3,680
10,405
3,640
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Yikes14
Pele
13
5 / 5 / 0
8,514
532
6,488
13,711
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 2 / 0
7,994
500
3,627
6,908
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
ElRemolino
Danzaburou
14
2 / 1 / 4
8,509
532
7,212
7,870
3,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
14
3 / 1 / 8
8,217
514
5,323
12,241
10,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
JuanGarcia23
Thanatos
16
10 / 1 / 4
9,752
610
10,891
13,059
6,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
tatancr92
Medusa
13
3 / 2 / 8
8,155
510
7,766
10,361
3,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
19
19
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
0
0.5
L
Kuzenbo
CYMalanta
Kuzenbo
1
2
1
0.75
W
Danzaburou
ElRemolino
Danzaburou
2
1
4
4
W
Sylvanus
3
1
8
7
W
Thanatos
JuanGarcia23
Thanatos
10
1
4
12
L
Scylla
0
2
3
0.75
L
Amaterasu
Saggington
Amaterasu
0
4
1
0.13
L
Hou Yi
1
6
2
0.33
L
Pele
Yikes14
Pele
5
5
0
1
W
Medusa
tatancr92
Medusa
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,045
Damage
34,819
53,249
Taken
50,439
29,386
Mitigated
26,468
9,701
Healing
29,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,627
2,638
0
2,715
6,908
2,523
3,250
655
6,253
0
53,552
L
Kuzenbo
CYMalanta
Kuzenbo
3,858
2,051
0
1,490
10,599
10,093
28
2,054
8,545
18,133
0
W
Danzaburou
ElRemolino
Danzaburou
7,212
2,563
0
2,495
7,870
3,410
90
2,851
5,019
0
63,789
W
Sylvanus
5,323
1,894
1,983
3,455
12,241
10,050
0
2,525
9,716
46,708
0
W
Thanatos
JuanGarcia23
Thanatos
10,891
3,277
0
15,927
13,059
6,722
0
579
12,480
0
82,304
L
Scylla
6,004
391
0
1,409
6,952
2,028
938
746
6,206
53,904
0
L
Amaterasu
Saggington
Amaterasu
5,015
1,993
0
2,548
11,582
8,562
1,121
1,047
10,535
0
39,320
L
Hou Yi
3,680
2,139
0
1,874
10,405
3,640
0
1,394
9,011
0
43,999
L
Pele
Yikes14
Pele
6,488
2,051
0
2,380
13,711
5,063
0
390
13,321
0
63,785
W
Medusa
tatancr92
Medusa
7,766
3,378
0
3,035
10,361
3,763
1,288
3,252
7,109
0
46,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,936
Gold Earned
42,627
368
Minions Killed
484
0
Camps Cleared
0
1,533,128
Distance Traveled
1,492,946
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,994
500
94
6
0
240,314
0
L
Kuzenbo
7,320
458
17
1
0
315,104
7
W
Danzaburou
8,509
532
116
7
0
318,514
1
W
Sylvanus
8,217
514
81
5
0
259,920
7
W
Thanatos
9,752
610
111
7
0
384,144
3
L
Scylla
7,926
495
102
6
0
297,158
3
L
Amaterasu
7,225
452
77
5
0
310,130
2
L
Hou Yi
6,951
434
72
5
0
263,166
3
L
Pele
8,514
532
100
6
0
347,570
3
W
Medusa
8,155
510
82
5
0
290,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role