Player Matchup

Odin
Odin
Silver III
DryingShotter
Odin
Silver III
Level 63
God Stats
1W - 0L
1,234 SR
Queue Stats
19W - 27L
1,029 MMR
Solo
Set
Set
Silver IV
Geece23
Set
Silver IV
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 117L
732 MMR
Party 3
Chiron
Chiron
Gold IV
breyner2126
Chiron
Gold IV
Level 89
God Stats
6W - 3L
1,464 SR
Queue Stats
36W - 29L
1,546 MMR
Party 2
Chang'e
Chang'e
Silver I
jimmer21
Chang'e
Silver I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,453 MMR
Party 2
Athena
Athena
Silver IV
sergine400
Athena
Silver IV
Level 61
God Stats
14W - 16L
1,471 SR
Queue Stats
106W - 117L
732 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,434 SR
1,098 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,503 SR
1,506 MMR
Achilles
Achilles
Silver IV
 
Achilles
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Dstroyr
Scylla
Gold IV
Level 126
God Stats
1W - 6L
1,515 SR
Queue Stats
158W - 164L
1,515 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
FeRmyEaR
Ne Zha
Gold IV
Level 108
God Stats
1W - 6L
1,500 SR
Queue Stats
131W - 128L
1,515 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,070
544
2,526
8,095
5,149
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Set
12
2 / 2 / 4
7,082
545
4,339
9,330
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
14
11 / 0 / 3
8,839
680
9,897
10,467
4,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chang'e
jimmer21
Chang'e
13
3 / 1 / 7
7,787
599
5,587
6,652
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
sergine400
Athena
10
0 / 1 / 13
7,251
558
4,380
11,180
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
CliodhnaVulcanKaliHeraAh Muzen Cab

VS

Bans
Cu ChulainnIzanamiAtlasPersephoneBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 1 / 1
6,840
526
6,220
8,013
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
9
0 / 3 / 2
5,557
427
5,137
4,045
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
5
0 / 0 / 2
4,765
367
1,706
4,892
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Dstroyr
Scylla
9
0 / 6 / 2
5,747
442
4,222
8,249
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
FeRmyEaR
Ne Zha
11
5 / 6 / 0
6,830
525
7,433
12,324
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
6
6
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
1
1.5
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Sobek
 
Sobek
0
0
2
1
W
0
2
0
0
L
Scylla
Dstroyr
Scylla
0
6
2
0.17
L
Ne Zha
FeRmyEaR
Ne Zha
5
6
0
0.83
W
Set
2
2
4
2
W
Chiron
11
0
3
12.5
W
Chang'e
jimmer21
Chang'e
3
1
7
6.5
W
Athena
sergine400
Athena
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,729
Damage
24,718
45,724
Taken
37,523
27,426
Mitigated
19,479
11,549
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,220
1,120
22
2,905
8,013
8,675
0
669
7,344
0
42,516
L
Nu Wa
 
Nu Wa
5,137
1,709
0
254
4,045
844
0
433
3,612
33,219
0
L
Sobek
 
Sobek
1,706
316
0
1,182
4,892
2,639
0
1,700
3,192
8,771
0
W
2,526
708
0
949
8,095
5,149
539
44
7,646
0
38,845
L
Scylla
Dstroyr
Scylla
4,222
622
0
450
8,249
2,830
0
3,342
4,907
32,668
0
L
Ne Zha
FeRmyEaR
Ne Zha
7,433
3,368
0
1,486
12,324
4,491
0
3,436
8,888
0
36,443
W
Set
4,339
2,189
0
685
9,330
4,349
882
2,219
6,784
0
50,100
W
Chiron
9,897
5,301
168
3,475
10,467
4,339
3,088
2,695
7,463
0
65,636
W
Chang'e
jimmer21
Chang'e
5,587
177
2,113
2,825
6,652
3,064
377
2,189
4,435
58,073
0
W
Athena
sergine400
Athena
4,380
1,080
0
1,334
11,180
10,525
693
3,638
7,402
17,944
2,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
29,739
444
Minions Killed
282
0
Camps Cleared
0
1,293,196
Distance Traveled
1,135,134
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,840
526
88
7
0
236,763
5
L
Nu Wa
5,557
427
50
4
0
229,722
0
L
Sobek
4,765
367
8
1
0
175,862
2
W
Odin
7,070
544
95
7
0
229,244
4
L
Scylla
5,747
442
78
6
0
238,839
2
L
Ne Zha
6,830
525
58
4
0
253,948
2
W
Set
7,082
545
92
7
0
247,862
2
W
Chiron
8,839
680
104
8
0
260,111
1
W
Chang'e
7,787
599
113
9
0
252,074
1
W
Athena
7,251
558
40
3
0
303,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role