Player Matchup

Set
Set
Jkalvinn
Set
Level 34
God Stats
0W - 3L
1,313 SR
Queue Stats
65W - 79L
1,401 Elo+
Solo
Ymir
Ymir
Sir Harlemnite
Ymir
Level 27
God Stats
18W - 16L
1,745 SR
Queue Stats
81W - 82L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
VroomVroomChaac
Gilgamesh
Level 29
God Stats
2W - 2L
1,274 SR
Queue Stats
110W - 76L
1,601 Elo+
Party 3
Bellona
Bellona
hxrIz
Bellona
Level 60
God Stats
1W - 3L
1,312 SR
Queue Stats
152W - 151L
1,570 Elo+
Party 1
Poseidon
Poseidon
shadow7217
Poseidon
Level 116
God Stats
2W - 1L
1,796 SR
Queue Stats
51W - 52L
1,566 Elo+
Party 3
Team Averages
Level 53
1,488 SR
1,531 Elo+

VS

Team Averages
Level 34
1,555 SR
1,559 Elo+
Ishtar
Ishtar
ChaunJon
Ishtar
Level 86
God Stats
16W - 14L
1,651 SR
Queue Stats
492W - 478L
1,489 Elo+
Party 2
Athena
Athena
FakeRyanReynolds
Athena
Level 45
God Stats
5W - 0L
1,796 SR
Queue Stats
201W - 210L
1,431 Elo+
Solo
Atlas
Atlas
GmrWalrus
Atlas
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 1L
1,792 Elo+
Party 2
Cliodhna
Cliodhna
Ramontajada
Cliodhna
Level 31
God Stats
2W - 1L
1,295 SR
Queue Stats
130W - 105L
1,561 Elo+
Solo
Susano
Susano
ShadowRaquaza
Susano
Level 8
God Stats
24W - 17L
1,534 SR
Queue Stats
31W - 19L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,641
425
3,256
15,041
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 3
7,813
434
6,233
17,851
17,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
VroomVroomChaac
Gilgamesh
16
6 / 2 / 0
10,047
558
19,878
23,315
27,040
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
hxrIz
Bellona
13
3 / 3 / 1
8,248
458
11,955
13,415
8,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
shadow7217
Poseidon
14
0 / 6 / 1
8,093
450
2,121
10,967
5,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ChaunJon
Ishtar
15
1 / 2 / 1
8,968
498
8,079
11,211
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 8
9,426
524
7,720
14,839
14,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
GmrWalrus
Atlas
15
7 / 1 / 5
9,286
516
14,579
16,632
9,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Ramontajada
Cliodhna
15
0 / 6 / 1
9,350
519
11,432
21,609
9,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
9 / 1 / 4
10,391
577
14,591
14,211
7,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
11
Kills
19
19
Deaths
11
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ChaunJon
Ishtar
1
2
1
0.75
W
2
1
8
6
W
Atlas
GmrWalrus
Atlas
7
1
5
9.5
L
1
6
0
0.17
W
Cliodhna
Ramontajada
Cliodhna
0
6
1
0.08
W
9
1
4
11
L
1
2
3
1.25
L
Gilgamesh
VroomVroomChaac
Gilgamesh
6
2
0
3
L
Bellona
hxrIz
Bellona
3
3
1
1.17
L
Poseidon
shadow7217
Poseidon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,443
Damage
56,401
80,589
Taken
78,502
65,341
Mitigated
44,158
17,176
Healing
32,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ChaunJon
Ishtar
8,079
4,664
0
5,015
11,211
3,653
240
494
10,717
0
82,071
W
7,720
2,161
196
3,552
14,839
14,136
0
1,537
13,302
28,597
371
W
Atlas
GmrWalrus
Atlas
14,579
5,442
0
8,052
16,632
9,163
0
3,047
13,465
59,047
574
L
3,256
1,336
0
920
15,041
6,685
0
2,578
12,463
0
65,534
W
Cliodhna
Ramontajada
Cliodhna
11,432
2,659
0
9,233
21,609
9,811
0
217
21,392
46
84,298
W
14,591
5,985
0
6,518
14,211
7,395
819
2,349
11,630
0
82,276
L
6,233
1,459
510
4,332
17,851
17,583
0
6,496
11,355
30,448
4,020
L
Gilgamesh
VroomVroomChaac
Gilgamesh
19,878
5,068
0
6,826
23,315
27,040
0
5,463
17,852
288
88,246
L
Bellona
hxrIz
Bellona
11,955
3,532
0
2,116
13,415
8,599
0
3,936
9,479
0
56,305
L
Poseidon
shadow7217
Poseidon
2,121
375
0
2,472
10,967
5,434
0
3,634
7,333
64,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,842
Gold Earned
47,421
511
Minions Killed
527
0
Camps Cleared
0
1,679,239
Distance Traveled
1,773,671
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,968
498
123
7
0
305,649
6
W
Athena
9,426
524
29
2
0
385,861
4
W
Atlas
9,286
516
78
4
0
356,747
6
L
Set
7,641
425
88
5
0
351,353
2
W
Cliodhna
9,350
519
157
9
0
340,743
3
W
Susano
10,391
577
140
8
0
384,671
1
L
Ymir
7,813
434
48
3
0
308,647
2
L
Gilgamesh
10,047
558
149
8
0
332,049
2
L
Bellona
8,248
458
87
5
0
353,450
0
L
Poseidon
8,093
450
139
8
0
333,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role