Player Matchup

Xing Tian
Xing Tian
Bronze III
JeanLouuu
Xing Tian
Bronze III
Level 56
God Stats
1W - 2L
1,726 SR
Queue Stats
3W - 7L
1,280 MMR
Party 2
Merlin
Merlin
Bronze III
LilZki
Merlin
Bronze III
Level 43
God Stats
0W - 1L
1,440 SR
Queue Stats
3W - 7L
1,280 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Mattoss
Ah Muzen Cab
Bronze III
Level 48
God Stats
0W - 2L
1,347 SR
Queue Stats
3W - 7L
1,280 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,504 SR
1,280 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,614 SR
1,550 MMR
Nox
Nox
Gold V
 
Nox
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
KatGod
Medusa
Silver I
Level 105
God Stats
4W - 3L
1,695 SR
Queue Stats
4W - 4L
1,575 MMR
Party 1
Horus
Horus
Silver I
Levvviticus
Horus
Silver I
Level 67
God Stats
2W - 1L
1,647 SR
Queue Stats
5W - 6L
1,575 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JeanLouuu
Xing Tian
9
0 / 4 / 0
6,627
552
2,700
15,874
18,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
LilZki
Merlin
11
0 / 5 / 0
7,048
587
6,932
8,444
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Mattoss
Ah Muzen Cab
10
1 / 6 / 0
7,607
634
7,619
11,611
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SobekAtlasThothDiscordiaBacchus

VS

Bans
PersephoneAchillesKing ArthurBaron SamediChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
6 / 1 / 7
9,044
754
6,848
5,554
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
KatGod
Medusa
15
6 / 0 / 9
9,585
799
19,086
11,616
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 12
9,879
823
7,536
12,969
14,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
15
15
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
1
7
9.5
L
Xing Tian
JeanLouuu
Xing Tian
0
4
0
0
W
Medusa
KatGod
Medusa
6
0
9
10.5
W
3
0
12
9
L
Merlin
LilZki
Merlin
0
5
0
0
L
Ah Muzen Cab
Mattoss
Ah Muzen Cab
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,251
Damage
33,470
35,929
Taken
30,139
27,393
Mitigated
22,549
1,249
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,848
354
0
808
5,554
2,637
220
1,894
3,432
23,580
0
L
Xing Tian
JeanLouuu
Xing Tian
2,700
223
0
250
15,874
18,229
0
4,674
11,200
8,421
0
W
Medusa
KatGod
Medusa
19,086
9,653
0
3,623
11,616
5,031
2,173
4,193
7,041
0
63,731
W
7,536
3,345
1,319
7,241
12,969
14,881
261
3,056
9,625
59
19,828
L
Merlin
LilZki
Merlin
6,932
441
0
234
8,444
3,464
0
1,148
7,296
27,668
0
L
Ah Muzen Cab
Mattoss
Ah Muzen Cab
7,619
3,122
0
765
11,611
5,700
42
1,110
10,501
0
19,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,282
Gold Earned
28,508
97
Minions Killed
172
0
Camps Cleared
10
632,280
Distance Traveled
705,760
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,044
754
33
3
2
230,067
2
L
Xing Tian
6,627
552
6
1
0
228,775
2
W
Medusa
9,585
799
106
9
4
228,155
4
W
Horus
9,879
823
33
3
4
247,538
2
L
Merlin
7,048
587
67
6
0
204,394
4
L
Ah Muzen Cab
7,607
634
24
2
0
199,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role