Player Matchup

Amaterasu
Amaterasu
BANANAMANJ
Amaterasu
Level 108
God Stats
6W - 1L
1,821 SR
Queue Stats
128W - 110L
1,554 Elo+
Solo
Atlas
Atlas
DrogonDatDragon
Atlas
Level 66
God Stats
20W - 15L
1,630 SR
Queue Stats
597W - 549L
1,528 Elo+
Solo
Cliodhna
Cliodhna
EX_FATE_010010
Cliodhna
Level 77
God Stats
33W - 33L
1,500 SR
Queue Stats
273W - 261L
1,458 Elo+
Party 1
Thoth
Thoth
x_AlmightyJoe_x
Thoth
Level 151
God Stats
6W - 8L
1,601 SR
Queue Stats
192W - 168L
1,566 Elo+
Party 1
Heimdallr
Heimdallr
x_AlmightyRoge_x
Heimdallr
Level 152
God Stats
8W - 7L
1,291 SR
Queue Stats
359W - 317L
1,516 Elo+
Party 1
Team Averages
Level 111
1,568 SR
1,524 Elo+

VS

Team Averages
Level 120
1,398 SR
1,485 Elo+
Ares
Ares
AtlasEnigma
Ares
Level 126
God Stats
0W - 5L
1,242 SR
Queue Stats
146W - 147L
1,504 Elo+
Solo
Thanatos
Thanatos
CheddarBob976108
Thanatos
Level 104
God Stats
0W - 3L
1,338 SR
Queue Stats
17W - 21L
1,248 Elo+
Solo
Sun Wukong
Sun Wukong
Dynamo30
Sun Wukong
Level 86
God Stats
14W - 10L
1,476 SR
Queue Stats
363W - 368L
1,575 Elo+
Solo
Izanami
Izanami
Shadqw363
Izanami
Level 143
God Stats
80W - 54L
1,655 SR
Queue Stats
315W - 310L
1,579 Elo+
Solo
Freya
Freya
nitoxd6626
Freya
Level 140
God Stats
1W - 3L
1,279 SR
Queue Stats
200W - 186L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BANANAMANJ
Amaterasu
9
1 / 2 / 1
5,514
551
6,642
9,775
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 0 / 6
5,477
548
4,986
8,940
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
10
4 / 0 / 4
5,767
577
5,402
5,794
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 1 / 1
6,146
615
6,695
4,838
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
11
2 / 1 / 3
6,154
615
5,689
8,499
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,680
468
5,583
13,495
5,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 1
4,946
495
3,327
7,109
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Dynamo30
Sun Wukong
11
2 / 0 / 0
6,217
622
6,116
8,441
4,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Shadqw363
Izanami
9
0 / 2 / 0
5,311
531
2,064
7,298
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
10
1 / 0 / 0
5,480
548
3,493
6,713
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
4
4
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Amaterasu
BANANAMANJ
Amaterasu
1
2
1
0.75
L
1
3
1
0.5
W
1
0
6
4
L
Sun Wukong
Dynamo30
Sun Wukong
2
0
0
2
W
Cliodhna
4
0
4
6
L
Izanami
Shadqw363
Izanami
0
2
0
0
L
Freya
1
0
0
1
W
3
1
1
3.5
W
Heimdallr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,414
Damage
20,583
37,846
Taken
43,056
17,282
Mitigated
17,917
11,682
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,583
171
1,000
1,936
13,495
5,939
0
5,364
8,131
14,886
1,153
W
Amaterasu
BANANAMANJ
Amaterasu
6,642
3,047
82
5,048
9,775
4,632
98
422
9,353
0
37,590
L
3,327
697
0
4,764
7,109
3,004
0
1,809
5,300
0
25,472
W
4,986
2,575
0
2,573
8,940
5,479
0
2,928
5,932
15,908
0
L
Sun Wukong
Dynamo30
Sun Wukong
6,116
1,412
0
3,286
8,441
4,023
88
270
8,171
0
44,596
W
Cliodhna
5,402
1,126
0
443
5,794
2,118
0
1,687
3,983
0
27,542
L
Izanami
Shadqw363
Izanami
2,064
1,634
0
1,964
7,298
2,224
304
736
6,562
0
40,793
L
Freya
3,493
1,148
0
3,074
6,713
2,727
0
3,502
3,211
35,535
0
W
6,695
817
0
221
4,838
1,748
323
2,204
2,470
57,565
0
W
Heimdallr
5,689
2,727
0
3,315
8,499
3,305
0
1,162
7,337
0
53,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,058
Gold Earned
26,634
310
Minions Killed
326
0
Camps Cleared
0
1,027,561
Distance Traveled
1,025,434
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,680
468
25
3
0
188,537
1
W
Amaterasu
5,514
551
54
5
0
198,964
0
L
Thanatos
4,946
495
54
5
0
227,976
3
W
Atlas
5,477
548
17
2
0
210,287
0
L
Sun Wukong
6,217
622
92
9
0
214,074
2
W
Cliodhna
5,767
577
44
4
0
230,835
2
L
Izanami
5,311
531
85
9
0
203,396
3
L
Freya
5,480
548
70
7
0
191,451
3
W
Thoth
6,146
615
110
11
0
196,620
2
W
Heimdallr
6,154
615
85
9
0
190,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role