Player Matchup

Neith
Neith
GeorgesLover
Neith
Level 108
God Stats
2W - 2L
1,485 SR
Queue Stats
229W - 240L
1,454 Elo+
Solo
Vulcan
Vulcan
HighrollerBFC
Vulcan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,366 Elo+
Party 2
Awilix
Awilix
Junior6x_
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,422 Elo+
Party 2
Hel
Hel
JustKole
Hel
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
YourAMadSimp
Gilgamesh
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,241 Elo+
Party 2
Team Averages
Level 59
1,497 SR
1,388 Elo+

VS

Team Averages
Level 86
1,474 SR
1,347 Elo+
Danzaburou
Danzaburou
HushDontCry
Danzaburou
Level 59
God Stats
2W - 0L
1,738 SR
Queue Stats
200W - 212L
1,406 Elo+
Solo
Medusa
Medusa
KLOSED KASCET
Medusa
Level 159
God Stats
3W - 7L
1,246 SR
Queue Stats
258W - 273L
1,453 Elo+
Party 1
Persephone
Persephone
TTommyBoye
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,175 Elo+
Party 3
Chronos
Chronos
Twan110
Chronos
Level 142
God Stats
1W - 1L
1,247 SR
Queue Stats
281W - 289L
1,479 Elo+
Party 1
Yemoja
Yemoja
sombresoy
Yemoja
Level 52
God Stats
1W - 0L
1,637 SR
Queue Stats
11W - 20L
1,220 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 9
9,490
791
15,906
13,721
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 7 / 7
8,689
724
12,845
14,464
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Junior6x_
Awilix
16
4 / 7 / 9
9,102
759
6,261
17,006
6,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 9 / 6
10,104
842
9,022
16,834
6,969
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
YourAMadSimp
Gilgamesh
15
2 / 3 / 5
8,126
677
8,742
9,933
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HushDontCry
Danzaburou
17
7 / 4 / 16
10,394
866
17,000
17,066
8,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
8 / 4 / 16
10,815
901
15,207
16,820
10,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
TTommyBoye
Persephone
19
14 / 3 / 15
12,383
1,032
18,026
11,780
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Twan110
Chronos
15
2 / 3 / 20
9,507
792
10,478
13,103
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
sombresoy
Yemoja
17
1 / 2 / 27
10,626
886
5,676
17,810
21,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
126
15
Kills
32
32
Deaths
16
36
Assists
94
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
L
2
7
7
0.79
W
Danzaburou
HushDontCry
Danzaburou
7
4
16
3.75
L
Awilix
Junior6x_
Awilix
4
7
9
1.21
L
5
9
6
0.89
W
8
4
16
4
W
Persephone
TTommyBoye
Persephone
14
3
15
7.17
W
Chronos
Twan110
Chronos
2
3
20
4
L
Gilgamesh
YourAMadSimp
Gilgamesh
2
3
5
1.5
W
Yemoja
sombresoy
Yemoja
1
2
27
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,776
Damage
66,387
71,958
Taken
76,579
30,597
Mitigated
50,198
17,949
Healing
37,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,906
5,615
426
2,759
13,721
6,363
883
6,326
7,395
0
31,680
L
12,845
4,702
653
864
14,464
6,227
352
5,996
8,468
23,408
0
W
Danzaburou
HushDontCry
Danzaburou
17,000
3,034
1,570
4,574
17,066
8,210
1,006
5,235
11,831
0
32,193
L
Awilix
Junior6x_
Awilix
6,261
3,772
872
3,693
17,006
6,683
333
8,270
8,736
0
11,835
L
9,022
1,221
4,868
2,611
16,834
6,969
239
8,402
8,432
17,228
0
W
15,207
4,985
2,451
3,479
16,820
10,112
1,280
3,726
13,094
0
34,840
W
Persephone
TTommyBoye
Persephone
18,026
1,362
1,270
1,634
11,780
5,111
888
3,758
8,019
40,749
0
W
Chronos
Twan110
Chronos
10,478
4,957
3,023
2,803
13,103
5,581
3,088
3,543
9,560
20,459
0
L
Gilgamesh
YourAMadSimp
Gilgamesh
8,742
224
429
774
9,933
4,355
69
5,186
4,747
0
13,040
W
Yemoja
sombresoy
Yemoja
5,676
1,542
11,331
5,540
17,810
21,184
1,539
5,604
12,206
11,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,511
Gold Earned
53,725
102
Minions Killed
141
0
Camps Cleared
0
966,894
Distance Traveled
1,122,808
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,490
791
39
3
0
140,595
2
L
Vulcan
8,689
724
27
2
0
192,594
0
W
Danzaburou
10,394
866
24
2
0
220,568
0
L
Awilix
9,102
759
15
1
0
212,215
0
L
Hel
10,104
842
8
1
0
179,688
0
W
Medusa
10,815
901
35
3
0
198,390
0
W
Persephone
12,383
1,032
56
5
0
270,224
0
W
Chronos
9,507
792
17
1
0
207,219
0
L
Gilgamesh
8,126
677
13
1
0
241,802
0
W
Yemoja
10,626
886
9
1
0
226,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role