Player Matchup

Atlas
Atlas
Asаme
Atlas
Level 26
God Stats
4W - 2L
1,743 SR
Queue Stats
38W - 45L
1,417 Elo+
Party 1
Rama
Rama
eNchylicious
Rama
Level 118
God Stats
1W - 1L
1,546 SR
Queue Stats
106W - 98L
1,486 Elo+
Party 1
Merlin
Merlin
wolfi777
Merlin
Level 59
God Stats
1W - 1L
1,194 SR
Queue Stats
46W - 42L
1,482 Elo+
Party 1
Team Averages
Level 68
1,494 SR
1,462 Elo+

VS

Team Averages
Level 35
1,440 SR
1,199 Elo+
Hercules
Hercules
 
Hercules
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
PGalactique
Anubis
Level 8
God Stats
1W - 6L
1,365 SR
Queue Stats
1W - 14L
1,062 Elo+
Party 2
Olorun
Olorun
Spyz0909
Olorun
Level 52
God Stats
0W - 1L
1,457 SR
Queue Stats
2W - 20L
1,035 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Asаme
Atlas
10
0 / 0 / 6
7,008
876
4,726
5,804
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 0 / 1
7,892
987
8,359
2,970
1,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
wolfi777
Merlin
11
1 / 1 / 8
6,717
840
5,617
3,863
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 1 / 0
5,229
654
2,488
7,458
4,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
8
0 / 4 / 0
5,213
652
1,278
6,346
2,757
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Spyz0909
Olorun
8
0 / 4 / 0
5,308
664
3,561
8,790
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
1
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
W
Atlas
Asаme
Atlas
0
0
6
3
L
Anubis
0
4
0
0
L
Olorun
Spyz0909
Olorun
0
4
0
0
W
8
0
1
8.5
W
Merlin
wolfi777
Merlin
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,702
Damage
7,327
12,637
Taken
22,594
7,643
Mitigated
11,302
3,622
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,488
774
0
1,065
7,458
4,566
0
2,838
4,620
0
8,508
W
Atlas
Asаme
Atlas
4,726
1,987
0
1,644
5,804
4,927
340
2,925
2,879
14,402
0
L
Anubis
1,278
423
0
615
6,346
2,757
0
3,592
2,754
6,617
0
L
Olorun
Spyz0909
Olorun
3,561
1,434
200
2,022
8,790
3,979
36
3,913
4,877
19,760
2,005
W
8,359
5,830
0
1,719
2,970
1,350
1,971
1,135
1,835
0
29,885
W
Merlin
wolfi777
Merlin
5,617
375
0
259
3,863
1,366
681
1,634
2,229
28,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,617
Gold Earned
15,750
111
Minions Killed
64
8
Camps Cleared
1
502,331
Distance Traveled
455,718
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,229
654
18
2
0
167,846
4
W
Atlas
7,008
876
19
2
1
180,675
0
L
Anubis
5,213
652
11
1
0
144,033
0
L
Olorun
5,308
664
35
4
1
143,839
2
W
Rama
7,892
987
61
8
7
167,409
3
W
Merlin
6,717
840
31
4
0
154,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role