Player Matchup

Danzaburou
Danzaburou
AkulinEgor2008
Danzaburou
Level 39
God Stats
0W - 2L
1,188 SR
Queue Stats
98W - 127L
1,135 Elo+
Party 1
Arachne
Arachne
Glimah
Arachne
Level 65
God Stats
6W - 11L
1,193 SR
Queue Stats
285W - 288L
1,455 Elo+
Party 3
Jormungandr
Jormungandr
Marshymellow600
Jormungandr
Level 86
God Stats
18W - 20L
1,466 SR
Queue Stats
169W - 169L
1,455 Elo+
Solo
Chang'e
Chang'e
czWencator
Chang'e
Level 54
God Stats
11W - 9L
1,579 SR
Queue Stats
227W - 266L
1,379 Elo+
Party 3
Guan Yu
Guan Yu
hezor5554
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 93L
1,164 Elo+
Party 1
Team Averages
Level 54
1,385 SR
1,317 Elo+

VS

Team Averages
Level 78
1,419 SR
1,397 Elo+
Agni
Agni
Arkeus9419
Agni
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,296 Elo+
Party 2
Charybdis
Charybdis
Black_freezer50
Charybdis
Level 96
God Stats
3W - 1L
1,529 SR
Queue Stats
23W - 16L
1,433 Elo+
Solo
Ares
Ares
MarieClère
Ares
Level 63
God Stats
1W - 0L
1,289 SR
Queue Stats
15W - 16L
1,402 Elo+
Party 2
Hun Batz
Hun Batz
zF Pumpkin
Hun Batz
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,394 Elo+
Party 2
Nox
Nox
zF V1P3RZ
Nox
Level 121
God Stats
1W - 0L
1,277 SR
Queue Stats
18W - 15L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AkulinEgor2008
Danzaburou
8
0 / 2 / 0
4,783
478
2,529
5,201
1,435
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Glimah
Arachne
6
0 / 2 / 1
4,628
463
2,164
8,552
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Marshymellow600
Jormungandr
10
1 / 0 / 0
6,018
602
2,494
3,513
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
czWencator
Chang'e
6
0 / 4 / 0
4,289
429
2,421
7,613
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
hezor5554
Guan Yu
9
0 / 1 / 0
5,081
508
1,533
6,587
2,737
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,053
505
2,263
4,350
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Black_freezer50
Charybdis
9
3 / 0 / 4
5,415
542
5,342
5,732
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 5
5,260
526
3,018
6,383
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
zF Pumpkin
Hun Batz
11
5 / 0 / 1
6,203
620
5,956
7,558
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 1
5,451
545
3,245
3,296
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
9
9
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AkulinEgor2008
Danzaburou
0
2
0
0
W
1
1
0
1
W
Charybdis
Black_freezer50
Charybdis
3
0
4
5
L
Arachne
Glimah
Arachne
0
2
1
0.25
W
0
0
5
2.5
L
Jormungandr
Marshymellow600
Jormungandr
1
0
0
1
L
Chang'e
czWencator
Chang'e
0
4
0
0
L
Guan Yu
hezor5554
Guan Yu
0
1
0
0
W
Hun Batz
zF Pumpkin
Hun Batz
5
0
1
5.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,141
Damage
19,824
31,466
Taken
27,319
11,069
Mitigated
11,198
5,545
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AkulinEgor2008
Danzaburou
2,529
741
98
742
5,201
1,435
0
906
4,098
0
27,381
W
2,263
114
0
1,250
4,350
1,483
0
1,472
2,646
28,780
0
W
Charybdis
Black_freezer50
Charybdis
5,342
2,751
0
3,041
5,732
1,841
1,044
681
5,051
0
35,742
L
Arachne
Glimah
Arachne
2,164
1,415
0
554
8,552
2,641
0
1,423
7,129
0
22,342
W
3,018
383
0
2,098
6,383
3,835
0
1,738
4,641
15,619
0
L
Jormungandr
Marshymellow600
Jormungandr
2,494
466
0
897
3,513
1,598
190
1,983
1,530
34,320
0
L
Chang'e
czWencator
Chang'e
2,421
448
255
1,138
7,613
2,658
0
1,491
6,122
11,155
0
L
Guan Yu
hezor5554
Guan Yu
1,533
320
120
1,741
6,587
2,737
0
2,526
4,061
0
26,073
W
Hun Batz
zF Pumpkin
Hun Batz
5,956
2,095
0
4,259
7,558
2,826
0
704
6,770
0
41,912
W
3,245
441
0
727
3,296
1,213
42
0
3,296
39,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,799
Gold Earned
27,382
214
Minions Killed
267
0
Camps Cleared
0
981,258
Distance Traveled
983,555
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,783
478
39
4
0
175,643
1
W
Agni
5,053
505
52
5
0
192,375
0
W
Charybdis
5,415
542
43
4
0
163,306
1
L
Arachne
4,628
463
46
5
0
240,410
0
W
Ares
5,260
526
17
2
0
203,403
3
L
Jormungandr
6,018
602
72
7
0
201,055
4
L
Chang'e
4,289
429
16
2
0
151,060
3
L
Guan Yu
5,081
508
41
4
0
213,090
0
W
Hun Batz
6,203
620
88
9
0
225,256
0
W
Nox
5,451
545
67
7
0
199,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role