Player Matchup

Artemis
Artemis
BlastnOut2015
Artemis
Level 129
God Stats
6W - 6L
1,381 SR
Queue Stats
414W - 424L
1,450 Elo+
Party 1
Ah Puch
Ah Puch
FuzzieSlippers
Ah Puch
Level 98
God Stats
1W - 1L
1,285 SR
Queue Stats
166W - 180L
1,432 Elo+
Party 2
Ne Zha
Ne Zha
GRIZZLE703
Ne Zha
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 211L
1,441 Elo+
Party 1
Khepri
Khepri
HollowerTen
Khepri
Level 43
God Stats
2W - 0L
1,674 SR
Queue Stats
38W - 49L
1,440 Elo+
Party 2
Eset
Eset
TheDarkest2000
Eset
Level 115
God Stats
2W - 5L
1,295 SR
Queue Stats
320W - 359L
1,421 Elo+
Party 1
Team Averages
Level 105
1,427 SR
1,437 Elo+

VS

Team Averages
Level 135
1,512 SR
1,440 Elo+
Zhong Kui
Zhong Kui
Godz1stknight
Zhong Kui
Level 128
God Stats
2W - 5L
1,514 SR
Queue Stats
214W - 241L
1,452 Elo+
Party 3
Tiamat
Tiamat
Ps4ruinsmite
Tiamat
Level 160
God Stats
1W - 3L
1,406 SR
Queue Stats
83W - 94L
1,438 Elo+
Solo
Pele
Pele
SillyCucumber1
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 212L
1,419 Elo+
Party 3
Hercules
Hercules
Skullzie
Hercules
Level 154
God Stats
5W - 5L
1,554 SR
Queue Stats
349W - 347L
1,443 Elo+
Solo
Scylla
Scylla
massivebutthurt
Scylla
Level 108
God Stats
3W - 3L
1,583 SR
Queue Stats
207W - 208L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
10 / 5 / 17
12,885
758
28,773
20,474
11,699
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 2 / 12
12,970
763
24,469
10,666
5,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
GRIZZLE703
Ne Zha
16
2 / 5 / 16
10,552
621
10,339
16,529
10,058
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
19
2 / 2 / 20
12,411
730
4,196
11,942
17,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
6 / 2 / 18
12,380
728
17,930
12,499
7,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Godz1stknight
Zhong Kui
18
3 / 6 / 6
11,016
648
10,882
20,122
14,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
19
3 / 7 / 7
11,561
680
9,449
19,200
12,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 9
10,979
646
8,118
15,311
7,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Skullzie
Hercules
19
4 / 6 / 7
11,139
655
8,221
25,155
32,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 5 / 7
11,081
652
20,181
14,686
6,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
51
29
Kills
15
16
Deaths
29
83
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
10
5
17
3.7
W
9
2
12
7.5
W
Ne Zha
GRIZZLE703
Ne Zha
2
5
16
2
L
Zhong Kui
Godz1stknight
Zhong Kui
3
6
6
1
W
Khepri
2
2
20
6
L
Tiamat
3
7
7
0.93
L
2
5
9
1.3
L
Hercules
Skullzie
Hercules
4
6
7
1.25
W
6
2
18
7.5
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,707
Damage
56,851
72,110
Taken
94,474
51,798
Mitigated
73,838
27,387
Healing
32,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
28,773
10,748
1,321
3,365
20,474
11,699
2,638
10,750
9,509
41
47,672
W
24,469
962
1,981
3,537
10,666
5,993
1,446
5,557
4,941
52,348
0
W
Ne Zha
GRIZZLE703
Ne Zha
10,339
1,073
2,006
1,667
16,529
10,058
650
9,944
6,337
0
21,219
L
Zhong Kui
Godz1stknight
Zhong Kui
10,882
620
2,787
7,404
20,122
14,126
2,244
9,568
10,554
22,856
0
W
Khepri
4,196
176
1,561
2,072
11,942
17,025
903
5,206
6,657
7,272
0
L
Tiamat
9,449
269
718
4,672
19,200
12,748
1,121
9,842
9,358
27,479
0
L
8,118
895
925
2,879
15,311
7,572
208
8,365
6,946
0
24,340
L
Hercules
Skullzie
Hercules
8,221
1,329
2,056
6,850
25,155
32,654
0
11,217
13,938
0
13,388
W
17,930
455
5,756
4,121
12,499
7,023
2,202
8,243
4,154
45,562
0
L
20,181
950
1,652
2,923
14,686
6,738
2,101
7,644
7,042
37,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,198
Gold Earned
55,776
208
Minions Killed
169
0
Camps Cleared
0
1,442,156
Distance Traveled
1,333,411
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,885
758
50
3
0
267,525
1
W
Ah Puch
12,970
763
75
4
0
310,899
2
W
Ne Zha
10,552
621
27
2
0
273,960
0
L
Zhong Kui
11,016
648
34
2
0
255,771
0
W
Khepri
12,411
730
4
0
0
298,126
1
L
Tiamat
11,561
680
41
2
0
225,662
0
L
Pele
10,979
646
26
2
0
302,258
0
L
Hercules
11,139
655
14
1
0
256,427
0
W
Eset
12,380
728
52
3
0
291,646
0
L
Scylla
11,081
652
54
3
0
293,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role