Player Matchup

Athena
Athena
Chilligodx
Athena
Level 17
God Stats
18W - 17L
1,731 SR
Queue Stats
36W - 47L
1,311 Elo+
Party 1
Awilix
Awilix
EdwardTheIdiot
Awilix
Level 34
God Stats
1W - 1L
1,238 SR
Queue Stats
106W - 95L
1,191 Elo+
Party 3
Baron Samedi
Baron Samedi
H3vnoraak
Baron Samedi
Level 89
God Stats
0W - 1L
1,240 SR
Queue Stats
5W - 8L
1,339 Elo+
Solo
Izanami
Izanami
ShadowxArtemis
Izanami
Level 118
God Stats
23W - 28L
1,293 SR
Queue Stats
56W - 75L
1,330 Elo+
Party 1
Anubis
Anubis
itsalwaysrock
Anubis
Level 22
God Stats
13W - 12L
1,500 SR
Queue Stats
19W - 33L
1,500 Elo+
Party 3
Team Averages
Level 56
1,400 SR
1,334 Elo+

VS

Team Averages
Level 51
1,427 SR
1,391 Elo+
Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Alexrus12345
Bastet
Level 62
God Stats
4W - 4L
1,511 SR
Queue Stats
111W - 148L
1,310 Elo+
Solo
Horus
Horus
Homeydinger
Horus
Level 65
God Stats
5W - 1L
1,500 SR
Queue Stats
191W - 129L
1,552 Elo+
Party 2
He Bo
He Bo
PhonkFrost
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,506 Elo+
Party 2
Neith
Neith
boomdantrax
Neith
Level 38
God Stats
12W - 8L
1,125 SR
Queue Stats
103W - 134L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chilligodx
Athena
8
0 / 3 / 2
5,156
469
2,281
8,411
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 0
4,723
429
2,171
9,194
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
H3vnoraak
Baron Samedi
10
2 / 3 / 0
5,774
525
3,658
6,592
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 5 / 0
5,560
505
3,453
8,360
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,082
462
1,789
6,859
3,294
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 1
6,374
579
4,182
5,992
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
11
3 / 1 / 3
6,536
594
3,049
8,651
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 0 / 5
6,560
596
4,172
7,750
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

He Bo
12
2 / 0 / 2
6,799
618
6,500
4,447
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
7 / 2 / 1
6,876
625
8,233
6,025
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
15
15
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
1
1.5
W
Bastet
3
1
3
4.5
L
Athena
Chilligodx
Athena
0
3
2
0.33
L
0
1
0
0
L
Baron Samedi
H3vnoraak
Baron Samedi
2
3
0
0.67
W
2
0
5
4.5
W
He Bo
2
0
2
3
L
2
5
0
0.4
W
7
2
1
3.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,352
Damage
26,136
39,416
Taken
32,865
17,092
Mitigated
15,388
8,690
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,182
572
0
1,142
5,992
3,074
459
2,968
3,024
33,579
0
W
Bastet
3,049
978
0
3,539
8,651
3,065
672
450
8,201
0
31,956
L
Athena
Chilligodx
Athena
2,281
939
82
760
8,411
4,213
0
0
8,411
11,834
0
L
2,171
685
0
930
9,194
3,082
0
2,287
6,829
0
27,469
L
Baron Samedi
H3vnoraak
Baron Samedi
3,658
407
354
2,477
6,592
4,258
270
2,588
3,686
33,467
0
W
4,172
2,408
814
3,016
7,750
5,407
0
1,017
6,733
0
22,307
W
He Bo
6,500
1,426
0
1,642
4,447
1,396
669
1,781
2,666
49,842
0
L
3,453
2,580
0
2,043
8,360
2,245
0
0
8,360
0
31,377
W
8,233
2,740
0
1,225
6,025
2,446
630
1,512
4,513
0
36,650
L
1,789
505
0
2,044
6,859
3,294
0
5,411
1,448
28,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,295
Gold Earned
33,145
228
Minions Killed
292
0
Camps Cleared
0
952,684
Distance Traveled
1,034,623
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,374
579
73
7
0
209,385
0
W
Bastet
6,536
594
52
5
0
206,827
0
L
Athena
5,156
469
16
1
0
217,530
0
L
Awilix
4,723
429
56
5
0
222,773
0
L
Baron Samedi
5,774
525
59
5
0
162,609
1
W
Horus
6,560
596
28
3
0
218,095
3
W
He Bo
6,799
618
84
8
0
213,892
2
L
Izanami
5,560
505
54
5
0
162,018
0
W
Neith
6,876
625
55
5
0
186,424
0
L
Anubis
5,082
462
43
4
0
187,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role