Player Matchup

Atlas
Atlas
Isakrex3
Atlas
Level 148
God Stats
1W - 2L
1,430 SR
Queue Stats
128W - 94L
1,598 Elo+
Party 2
Khepri
Khepri
MostlyHelpful
Khepri
Level 128
God Stats
14W - 7L
1,553 SR
Queue Stats
167W - 119L
1,612 Elo+
Party 2
Ganesha
Ganesha
SSzPanda
Ganesha
Level 47
God Stats
1W - 2L
1,520 SR
Queue Stats
133W - 113L
1,620 Elo+
Party 2
Hou Yi
Hou Yi
Swobin
Hou Yi
Level 134
God Stats
4W - 2L
1,695 SR
Queue Stats
145W - 110L
1,610 Elo+
Party 2
Athena
Athena
Teataim
Athena
Level 128
God Stats
2W - 1L
1,533 SR
Queue Stats
60W - 42L
1,632 Elo+
Party 2
Team Averages
Level 117
1,546 SR
1,614 Elo+

VS

Team Averages
Level 74
1,439 SR
1,547 Elo+
Rama
Rama
Chelllios
Rama
Level 45
God Stats
2W - 1L
1,592 SR
Queue Stats
42W - 45L
1,514 Elo+
Solo
Nox
Nox
GayJackP
Nox
Level 160
God Stats
9W - 14L
1,549 SR
Queue Stats
381W - 296L
1,621 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MarechalLannes
Tsukuyomi
Level 33
God Stats
0W - 3L
1,172 SR
Queue Stats
3W - 6L
1,404 Elo+
Solo
Hun Batz
Hun Batz
PanicBlowfish55
Hun Batz
Level 29
God Stats
4W - 4L
1,473 SR
Queue Stats
314W - 272L
1,593 Elo+
Party 1
Ymir
Ymir
PepperChubbs
Ymir
Level 103
God Stats
8W - 16L
1,411 SR
Queue Stats
853W - 765L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Isakrex3
Atlas
14
5 / 2 / 3
9,162
654
8,197
11,262
9,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 1 / 2
6,694
478
1,751
5,534
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
SSzPanda
Ganesha
12
0 / 1 / 1
6,622
473
2,245
7,908
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
Swobin
Hou Yi
14
3 / 1 / 1
8,062
576
8,284
9,204
4,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Teataim
Athena
14
3 / 1 / 1
8,269
591
5,028
13,542
8,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
2 / 2 / 2
8,023
573
8,113
10,419
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 1 / 0
6,090
435
3,862
4,421
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
MarechalLannes
Tsukuyomi
12
2 / 4 / 2
7,215
515
5,342
12,503
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
8
1 / 4 / 0
5,773
412
4,433
8,680
2,998
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 0
6,040
431
3,477
7,798
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
6
6
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
2
2
2
1.5
L
0
1
0
0
W
Atlas
Isakrex3
Atlas
5
2
3
3.25
L
Tsukuyomi
MarechalLannes
Tsukuyomi
2
4
2
0.75
W
0
1
2
1
L
Hun Batz
1
4
0
0.25
L
1
1
0
1
W
Ganesha
SSzPanda
Ganesha
0
1
1
0.5
W
Hou Yi
Swobin
Hou Yi
3
1
1
3.5
W
Athena
Teataim
Athena
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,505
Damage
25,227
47,450
Taken
43,821
29,665
Mitigated
19,331
15,699
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
8,113
6,031
0
4,010
10,419
4,185
876
5,303
5,078
0
56,968
L
3,862
556
0
500
4,421
1,904
0
1,139
3,252
40,882
0
W
Atlas
Isakrex3
Atlas
8,197
3,386
0
750
11,262
9,961
718
253
11,009
53,595
0
L
Tsukuyomi
MarechalLannes
Tsukuyomi
5,342
1,463
0
3,124
12,503
4,717
12
4,230
8,227
0
33,703
W
1,751
234
248
2,329
5,534
3,465
500
1,599
3,935
19,914
0
L
Hun Batz
4,433
1,570
0
1,632
8,680
2,998
0
3,585
4,739
0
27,171
L
3,477
509
0
1,868
7,798
5,527
0
2,459
5,304
16,318
4,807
W
Ganesha
SSzPanda
Ganesha
2,245
980
0
3,314
7,908
4,003
827
817
7,091
44,546
0
W
Hou Yi
Swobin
Hou Yi
8,284
4,491
0
3,888
9,204
4,057
1,581
1,883
7,321
0
60,191
W
Athena
Teataim
Athena
5,028
1,490
0
5,170
13,542
8,179
0
2,047
11,495
60,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,809
Gold Earned
33,141
421
Minions Killed
328
0
Camps Cleared
0
1,440,902
Distance Traveled
992,598
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,023
573
115
8
0
229,623
3
L
Nox
6,090
435
78
6
0
166,076
2
W
Atlas
9,162
654
110
8
0
283,354
4
L
Tsukuyomi
7,215
515
58
4
0
293,502
2
W
Khepri
6,694
478
72
5
0
308,774
6
L
Hun Batz
5,773
412
47
3
0
140,935
1
L
Ymir
6,040
431
30
2
0
162,462
2
W
Ganesha
6,622
473
31
2
0
274,249
1
W
Hou Yi
8,062
576
95
7
0
266,819
5
W
Athena
8,269
591
113
8
0
307,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role