Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ImSoNotGood
Zeus
Level 135
God Stats
0W - 1L
1,289 SR
Queue Stats
67W - 57L
1,502 Elo+
Party 3
Neith
Neith
Pa1n228
Neith
Level 46
God Stats
5W - 3L
1,662 SR
Queue Stats
101W - 132L
1,327 Elo+
Party 2
Arachne
Arachne
qFlxres
Arachne
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 17L
1,433 Elo+
Party 3
Ra
Ra
Огненныйзмей03
Ra
Level 86
God Stats
0W - 1L
1,193 SR
Queue Stats
1W - 6L
1,230 Elo+
Solo
Team Averages
Level 67
1,429 SR
1,398 Elo+

VS

Team Averages
Level 69
1,499 SR
1,527 Elo+
Agni
Agni
AbdulGoatLover
Agni
Level 19
God Stats
2W - 2L
1,245 SR
Queue Stats
31W - 16L
1,607 Elo+
Party 1
Chiron
Chiron
KatiZ
Chiron
Level 107
God Stats
4W - 8L
1,412 SR
Queue Stats
223W - 246L
1,368 Elo+
Solo
Sol
Sol
Matthew0312
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 100L
1,503 Elo+
Party 1
Ganesha
Ganesha
WinnieThePIo
Ganesha
Level 64
God Stats
15W - 10L
1,631 SR
Queue Stats
82W - 79L
1,573 Elo+
Party 1
Arachne
Arachne
phucknigers
Arachne
Level 28
God Stats
2W - 1L
1,706 SR
Queue Stats
14W - 8L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 1 / 2
7,675
480
7,339
9,940
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 1 / 1
8,263
516
8,249
8,775
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Pa1n228
Neith
13
0 / 3 / 0
7,595
475
7,436
11,413
5,183
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
qFlxres
Arachne
10
0 / 4 / 3
6,773
423
2,218
11,115
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 2
7,550
472
4,505
13,177
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
8,660
541
8,378
10,040
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
KatiZ
Chiron
12
1 / 1 / 3
6,972
436
9,921
9,632
3,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
4 / 0 / 0
9,354
585
8,740
9,904
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
WinnieThePIo
Ganesha
12
0 / 0 / 8
7,419
464
3,302
9,123
6,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
phucknigers
Arachne
14
5 / 1 / 4
8,694
543
6,263
12,331
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
13
13
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
1
2
3
W
3
3
2
1.33
L
1
1
1
1.5
W
Chiron
KatiZ
Chiron
1
1
3
2.5
W
4
0
0
4
L
Neith
Pa1n228
Neith
0
3
0
0
W
Ganesha
WinnieThePIo
Ganesha
0
0
8
4
W
Arachne
phucknigers
Arachne
5
1
4
7
L
Arachne
qFlxres
Arachne
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,747
Damage
36,604
54,420
Taken
51,030
21,828
Mitigated
23,956
19,079
Healing
19,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,339
4,297
0
3,487
9,940
3,559
400
2,593
7,347
0
45,140
W
8,378
751
0
3,479
10,040
4,278
132
5,453
4,587
77,335
0
L
8,249
986
0
1,184
8,775
3,028
319
2,844
5,931
70,509
0
W
Chiron
KatiZ
Chiron
9,921
2,308
728
2,952
9,632
3,346
0
2,755
6,877
0
48,332
W
8,740
1,647
0
5,034
9,904
5,027
74
0
9,904
58,491
6,244
L
Neith
Pa1n228
Neith
7,436
2,692
0
5,033
11,413
5,183
272
8,507
2,906
0
54,751
W
Ganesha
WinnieThePIo
Ganesha
3,302
283
216
2,641
9,123
6,337
804
2,387
6,736
28,593
4,601
W
Arachne
phucknigers
Arachne
6,263
4,048
0
4,662
12,331
4,968
0
2,159
10,172
0
57,926
L
Arachne
qFlxres
Arachne
2,218
1,101
0
3,765
11,115
5,020
0
2,431
8,684
0
43,058
L
4,505
838
865
4,745
13,177
5,038
505
3,456
9,721
49,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,856
Gold Earned
41,099
493
Minions Killed
452
0
Camps Cleared
0
1,334,797
Distance Traveled
1,552,412
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,675
480
86
5
0
285,403
0
W
Agni
8,660
541
122
8
0
304,294
8
L
Zeus
8,263
516
135
8
0
286,201
7
W
Chiron
6,972
436
83
5
0
306,680
1
W
Sol
9,354
585
118
7
0
269,602
1
L
Neith
7,595
475
109
7
0
266,868
3
W
Ganesha
7,419
464
27
2
0
332,020
1
W
Arachne
8,694
543
102
6
0
339,816
6
L
Arachne
6,773
423
81
5
0
213,043
2
L
Ra
7,550
472
82
5
0
283,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role