Player Matchup

Izanami
Izanami
Kometenschauer
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
NicoGHD
Anubis
Level 26
God Stats
0W - 1L
1,641 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
OneForAll04
Cthulhu
Level 80
God Stats
0W - 1L
1,494 SR
Queue Stats
1W - 3L
1,345 Elo+
Party 1
Team Averages
Level 45
1,545 SR
1,448 Elo+

VS

Team Averages
Level 117
1,422 SR
1,552 Elo+
Heimdallr
Heimdallr
MITMIT08
Heimdallr
Level 157
God Stats
1W - 0L
1,634 SR
Queue Stats
23W - 16L
1,700 Elo+
Party 2
Artio
Artio
chr0n00
Artio
Level 124
God Stats
2W - 0L
1,265 SR
Queue Stats
87W - 97L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
iwantblueplate4
Baron Samedi
Level 69
God Stats
3W - 5L
1,366 SR
Queue Stats
10W - 10L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,936
631
4,355
9,908
4,238
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
NicoGHD
Anubis
12
3 / 4 / 4
7,901
718
6,567
10,168
5,316
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
OneForAll04
Cthulhu
11
3 / 4 / 3
7,565
688
9,648
13,021
8,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MITMIT08
Heimdallr
14
3 / 1 / 9
8,512
774
12,785
9,607
3,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
chr0n00
Artio
12
4 / 4 / 9
8,440
767
4,218
13,165
12,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
iwantblueplate4
Baron Samedi
14
7 / 2 / 7
9,037
822
12,432
8,619
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
14
14
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Heimdallr
MITMIT08
Heimdallr
3
1
9
7.5
L
Anubis
NicoGHD
Anubis
3
4
4
1.25
L
Cthulhu
OneForAll04
Cthulhu
3
4
3
1.13
W
Artio
chr0n00
Artio
4
4
9
2.13
W
Baron Samedi
iwantblueplate4
Baron Samedi
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,570
Damage
29,435
33,097
Taken
31,391
18,082
Mitigated
19,877
2,589
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,355
2,734
0
497
9,908
4,238
0
5,279
4,629
0
18,593
W
Heimdallr
MITMIT08
Heimdallr
12,785
5,750
0
2,278
9,607
3,999
1,346
4,808
4,503
29
37,776
L
Anubis
NicoGHD
Anubis
6,567
318
0
1,302
10,168
5,316
0
5,682
4,486
15,809
0
L
Cthulhu
OneForAll04
Cthulhu
9,648
864
323
467
13,021
8,528
0
5,897
7,124
21,472
0
W
Artio
chr0n00
Artio
4,218
818
564
2,317
13,165
12,388
31
5,422
7,409
10,402
0
W
Baron Samedi
iwantblueplate4
Baron Samedi
12,432
809
1,685
3,401
8,619
3,490
184
5,593
2,788
32,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,402
Gold Earned
25,989
94
Minions Killed
126
4
Camps Cleared
7
641,474
Distance Traveled
606,225
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,936
631
31
3
1
200,974
1
W
Heimdallr
8,512
774
58
5
4
208,064
3
L
Anubis
7,901
718
25
2
1
230,973
0
L
Cthulhu
7,565
688
38
3
2
209,527
1
W
Artio
8,440
767
11
1
1
192,437
1
W
Baron Samedi
9,037
822
57
5
2
205,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role