Player Matchup

Izanami
Izanami
Chidwick100
Izanami
Level 102
God Stats
12W - 10L
1,672 SR
Queue Stats
139W - 181L
1,385 Elo+
Party 1
Cabrakan
Cabrakan
DanZanox
Cabrakan
Level 18
God Stats
11W - 26L
1,225 SR
Queue Stats
59W - 107L
1,180 Elo+
Party 1
Chang'e
Chang'e
Unhappydoughnut
Chang'e
Level 58
God Stats
8W - 6L
1,285 SR
Queue Stats
161W - 227L
1,322 Elo+
Party 1
Team Averages
Level 59
1,394 SR
1,295 Elo+

VS

Team Averages
Level 76
1,418 SR
1,408 Elo+
Fenrir
Fenrir
 
Fenrir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HieronymusCaesar
Ymir
Level 107
God Stats
1W - 1L
1,254 SR
Queue Stats
33W - 43L
1,411 Elo+
Solo
Freya
Freya
ShruikanZ
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chidwick100
Izanami
12
1 / 0 / 3
6,809
681
5,524
4,370
1,841
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
DanZanox
Cabrakan
10
3 / 0 / 1
7,362
736
2,061
2,412
1,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 0 / 4
6,336
634
1,941
1,929
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 2 / 0
6,324
632
956
5,176
2,721
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 0
6,691
669
1,525
4,847
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
ShruikanZ
Freya
11
0 / 2 / 0
6,378
638
2,197
4,425
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Izanami
Chidwick100
Izanami
1
0
3
2.5
W
Cabrakan
DanZanox
Cabrakan
3
0
1
3.5
L
0
0
0
0
L
Freya
ShruikanZ
Freya
0
2
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,526
Damage
4,678
8,711
Taken
14,448
4,303
Mitigated
8,061
4,925
Healing
2,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
956
0
0
702
5,176
2,721
0
1,864
3,312
0
6,373
W
Izanami
Chidwick100
Izanami
5,524
3,654
0
707
4,370
1,841
596
1,729
2,641
0
37,303
W
Cabrakan
DanZanox
Cabrakan
2,061
204
1,156
618
2,412
1,581
33
1,080
1,332
4,439
0
L
1,525
0
0
1,437
4,847
3,434
0
1,015
3,832
16,564
0
L
Freya
ShruikanZ
Freya
2,197
735
0
816
4,425
1,906
0
1,582
2,843
23,793
0
W
1,941
619
1,360
1,084
1,929
881
208
1,645
284
11,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,507
Gold Earned
19,393
123
Minions Killed
94
4
Camps Cleared
5
453,858
Distance Traveled
511,104
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,324
632
16
2
0
156,957
1
W
Izanami
6,809
681
99
10
1
140,757
5
W
Cabrakan
7,362
736
4
0
0
172,402
2
L
Ymir
6,691
669
28
3
2
181,931
3
L
Freya
6,378
638
50
5
3
172,216
3
W
Chang'e
6,336
634
20
2
3
140,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role