Player Matchup

Bastet
Bastet
I am Dham
Bastet
Level 107
God Stats
2W - 1L
1,672 SR
Queue Stats
77W - 80L
1,493 Elo+
Solo
Mercury
Mercury
NaxsoftGamer
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,498 Elo+
Solo
Ares
Ares
ZombieBatman384
Ares
Level 108
God Stats
1W - 0L
1,704 SR
Queue Stats
81W - 104L
1,393 Elo+
Solo
Team Averages
Level 113
1,625 SR
1,461 Elo+

VS

Team Averages
Level 87
1,545 SR
1,477 Elo+
Cthulhu
Cthulhu
KingdomCome04
Cthulhu
Level 106
God Stats
85W - 57L
1,679 SR
Queue Stats
405W - 357L
1,537 Elo+
Party 1
Anhur
Anhur
NeayZe-lolo
Anhur
Level 46
God Stats
0W - 1L
1,350 SR
Queue Stats
36W - 56L
1,351 Elo+
Solo
Vulcan
Vulcan
texasstrongg01
Vulcan
Level 109
God Stats
106W - 84L
1,605 SR
Queue Stats
404W - 347L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
I am Dham
Bastet
13
7 / 1 / 4
8,027
803
12,206
11,009
4,653
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
NaxsoftGamer
Mercury
11
2 / 4 / 8
7,289
729
5,056
10,561
5,554
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 6
7,807
781
6,318
13,794
11,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 0 / 2
7,745
775
8,635
7,934
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 8 / 5
6,591
659
3,246
12,557
4,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 3
6,865
687
10,589
5,985
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
5
6
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
I am Dham
Bastet
7
1
4
9
L
Cthulhu
3
0
2
4
W
Mercury
NaxsoftGamer
Mercury
2
4
8
1.5
L
1
8
5
0.44
W
3
1
6
6
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,580
Damage
22,470
35,364
Taken
26,476
21,473
Mitigated
12,580
8,860
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
I am Dham
Bastet
12,206
2,513
0
2,570
11,009
4,653
20
5,102
5,765
0
33,995
L
Cthulhu
8,635
437
263
3,448
7,934
6,246
52
3,191
4,743
25,444
0
W
Mercury
NaxsoftGamer
Mercury
5,056
2,363
414
1,407
10,561
5,554
0
6,657
3,720
0
21,656
L
3,246
2,071
0
25
12,557
4,049
759
2,246
10,311
0
7,744
W
6,318
83
0
4,469
13,794
11,266
128
7,491
6,041
15,693
0
L
10,589
5,678
0
0
5,985
2,285
546
959
5,026
26,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,123
Gold Earned
21,201
108
Minions Killed
112
4
Camps Cleared
3
619,706
Distance Traveled
567,133
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,027
803
51
5
1
221,965
1
L
Cthulhu
7,745
775
40
4
1
209,635
3
W
Mercury
7,289
729
44
4
0
198,016
2
L
Anhur
6,591
659
8
1
0
162,480
0
W
Ares
7,807
781
13
1
3
199,725
2
L
Vulcan
6,865
687
64
6
2
195,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role