Player Matchup

Hercules
Hercules
 
Hercules
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Andre_RN
Kumbhakarna
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 38L
1,300 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DeadlyDolphin
Tsukuyomi
Level 128
God Stats
3W - 1L
1,849 SR
Queue Stats
129W - 147L
1,547 Elo+
Party 1
Izanami
Izanami
Lyss14Molody
Izanami
Level 126
God Stats
0W - 1L
1,617 SR
Queue Stats
95W - 62L
1,572 Elo+
Solo
Mulan
Mulan
confuseddogs
Mulan
Level 128
God Stats
6W - 11L
1,465 SR
Queue Stats
155W - 157L
1,550 Elo+
Party 1
Team Averages
Level 87
1,586 SR
1,494 Elo+

VS

Team Averages
Level 91
1,515 SR
1,450 Elo+
Da Ji
Da Ji
AKA-Venus
Da Ji
Level 123
God Stats
16W - 13L
1,598 SR
Queue Stats
473W - 454L
1,492 Elo+
Solo
Bellona
Bellona
BohemianPsych0
Bellona
Level 145
God Stats
5W - 2L
1,449 SR
Queue Stats
150W - 166L
1,389 Elo+
Solo
Scylla
Scylla
SGT-KILLJOY_666
Scylla
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
beerusdbz2063
Tsukuyomi
Level 157
God Stats
1W - 0L
1,528 SR
Queue Stats
24W - 17L
1,588 Elo+
Solo
Hera
Hera
Алексей4892
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 7 / 14
9,460
728
5,324
19,938
14,300
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
Andre_RN
Kumbhakarna
16
0 / 7 / 15
9,776
752
3,535
20,171
25,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
DeadlyDolphin
Tsukuyomi
17
5 / 7 / 9
9,894
761
14,677
13,869
6,707
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Izanami
Lyss14Molody
Izanami
19
6 / 5 / 10
10,804
831
12,715
16,531
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
13 / 7 / 5
11,786
907
19,821
18,861
20,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AKA-Venus
Da Ji
18
8 / 6 / 13
11,205
862
14,101
14,792
8,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 6 / 18
12,260
943
17,888
20,191
32,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 3 / 11
10,538
811
15,260
8,871
3,384
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
beerusdbz2063
Tsukuyomi
20
10 / 5 / 12
12,338
949
22,769
17,034
8,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 8 / 10
10,349
796
8,251
12,549
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
97
25
Kills
33
33
Deaths
28
53
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
7
14
1.14
W
Da Ji
AKA-Venus
Da Ji
8
6
13
2.42
L
Kumbhakarna
Andre_RN
Kumbhakarna
0
7
15
1.07
W
7
6
18
2.67
L
Tsukuyomi
DeadlyDolphin
Tsukuyomi
5
7
9
1.36
L
Izanami
Lyss14Molody
Izanami
6
5
10
2.2
W
4
3
11
3.17
W
Tsukuyomi
beerusdbz2063
Tsukuyomi
10
5
12
3.2
L
13
7
5
2.21
W
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,072
Damage
78,269
89,370
Taken
73,437
75,032
Mitigated
57,784
19,134
Healing
18,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,324
1,503
1,287
3,315
19,938
14,300
0
4,220
15,718
0
12,278
W
Da Ji
AKA-Venus
Da Ji
14,101
1,768
1,965
2,118
14,792
8,201
766
1,485
13,075
0
20,195
L
Kumbhakarna
Andre_RN
Kumbhakarna
3,535
139
578
1,786
20,171
25,965
51
6,787
13,384
6,651
0
W
17,888
3,111
1,843
2,932
20,191
32,520
835
1,109
18,937
0
29,307
L
Tsukuyomi
DeadlyDolphin
Tsukuyomi
14,677
3,258
769
1,240
13,869
6,707
174
3,087
10,782
0
26,336
L
Izanami
Lyss14Molody
Izanami
12,715
7,641
1,106
5,193
16,531
8,051
2,321
3,290
13,241
0
41,719
W
15,260
1,845
1,697
1,323
8,871
3,384
1,438
408
8,239
36,464
0
W
Tsukuyomi
beerusdbz2063
Tsukuyomi
22,769
5,264
2,782
4,257
17,034
8,756
3,428
365
16,566
0
43,873
L
19,821
1,690
519
3,341
18,861
20,009
164
6,127
12,734
0
28,486
W
8,251
2,860
0
40
12,549
4,923
696
168
12,230
20,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,720
Gold Earned
56,690
123
Minions Killed
139
0
Camps Cleared
0
1,081,836
Distance Traveled
1,175,968
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,460
728
21
2
0
239,264
0
W
Da Ji
11,205
862
9
1
0
229,841
4
L
Kumbhakarna
9,776
752
6
0
0
205,551
0
W
Bellona
12,260
943
21
2
0
229,579
3
L
Tsukuyomi
9,894
761
21
2
0
229,462
2
L
Izanami
10,804
831
63
5
0
199,936
0
W
Scylla
10,538
811
55
4
0
254,156
1
W
Tsukuyomi
12,338
949
37
3
0
251,221
0
L
Mulan
11,786
907
12
1
0
207,623
1
W
Hera
10,349
796
17
1
0
211,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role