Player Matchup

Tiamat
Tiamat
CreepingLoneWolf
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ishtar
Ishtar
G0dFlesh
Ishtar
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 175L
1,418 Elo+
Solo
Guan Yu
Guan Yu
Glaak2
Guan Yu
Level 126
God Stats
15W - 10L
1,487 SR
Queue Stats
1,144W - 1,252L
1,447 Elo+
Solo
Medusa
Medusa
Metzgar32
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
arigatito26
Hun Batz
Level 128
God Stats
1W - 1L
1,681 SR
Queue Stats
10W - 14L
1,412 Elo+
Solo
Team Averages
Level 91
1,534 SR
1,455 Elo+

VS

Team Averages
Level 75
1,529 SR
1,455 Elo+
Kuzenbo
Kuzenbo
BustinDemCheeks
Kuzenbo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 110L
1,436 Elo+
Solo
Chang'e
Chang'e
KozMo19
Chang'e
Level 151
God Stats
6W - 4L
1,647 SR
Queue Stats
422W - 434L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
Shnadler
Danzaburou
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 40L
1,650 Elo+
Party 1
Poseidon
Poseidon
Tayenel
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,282 Elo+
Party 2
Xbalanque
Xbalanque
llTuptusll
Xbalanque
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
6,648
739
4,863
12,406
7,380
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
G0dFlesh
Ishtar
14
1 / 4 / 4
6,804
756
9,573
8,722
3,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Glaak2
Guan Yu
7
0 / 3 / 3
5,658
629
1,835
6,976
5,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Metzgar32
Medusa
13
2 / 7 / 3
7,329
814
6,973
12,344
5,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
arigatito26
Hun Batz
14
5 / 6 / 2
7,646
850
10,637
16,361
10,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 20
8,956
995
6,169
12,202
17,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
KozMo19
Chang'e
16
9 / 0 / 15
9,495
1,055
10,814
10,745
11,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
Shnadler
Danzaburou
15
6 / 2 / 15
9,040
1,004
12,900
10,812
6,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Tayenel
Poseidon
13
4 / 4 / 9
8,160
907
7,948
7,913
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
llTuptusll
Xbalanque
16
8 / 3 / 11
9,508
1,056
13,075
9,570
5,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
9
Kills
29
29
Deaths
10
15
Assists
70
Player
Kills
Deaths
Assists
KDA
W
2
1
20
12
L
1
9
3
0.28
L
Ishtar
G0dFlesh
Ishtar
1
4
4
0.75
L
Guan Yu
Glaak2
Guan Yu
0
3
3
0.5
W
Chang'e
KozMo19
Chang'e
9
0
15
16.5
L
Medusa
Metzgar32
Medusa
2
7
3
0.5
W
Danzaburou
Shnadler
Danzaburou
6
2
15
6.75
W
Poseidon
Tayenel
Poseidon
4
4
9
2.13
L
Hun Batz
arigatito26
Hun Batz
5
6
2
1
W
Xbalanque
llTuptusll
Xbalanque
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,881
Damage
50,906
56,809
Taken
51,242
32,364
Mitigated
45,067
11,625
Healing
21,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,169
3,260
1,192
1,294
12,202
17,681
382
1,417
10,785
9,094
0
L
4,863
364
0
1,471
12,406
7,380
0
5,568
6,838
7,231
0
L
Ishtar
G0dFlesh
Ishtar
9,573
5,572
511
1,810
8,722
3,788
0
3,211
5,511
0
20,576
L
Guan Yu
Glaak2
Guan Yu
1,835
86
1,689
1,773
6,976
5,323
0
2,957
4,019
0
3,786
W
Chang'e
KozMo19
Chang'e
10,814
732
8,997
5,361
10,745
11,462
1,106
1,032
9,713
26,980
0
L
Medusa
Metzgar32
Medusa
6,973
3,560
0
952
12,344
5,512
0
5,531
6,813
0
12,549
W
Danzaburou
Shnadler
Danzaburou
12,900
6,359
846
2,928
10,812
6,662
1,762
792
10,020
0
22,430
W
Poseidon
Tayenel
Poseidon
7,948
1,820
0
250
7,913
3,801
1,483
281
7,632
18,728
0
L
Hun Batz
arigatito26
Hun Batz
10,637
1,117
162
3,257
16,361
10,361
0
7,664
8,697
0
18,178
W
Xbalanque
llTuptusll
Xbalanque
13,075
6,151
26
412
9,570
5,461
2,494
1,341
8,229
0
24,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,085
Gold Earned
45,159
43
Minions Killed
97
0
Camps Cleared
0
674,942
Distance Traveled
935,273
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,956
995
7
1
0
196,636
1
L
Tiamat
6,648
739
2
0
0
147,005
0
L
Ishtar
6,804
756
15
2
0
143,925
0
L
Guan Yu
5,658
629
5
1
0
80,424
0
W
Chang'e
9,495
1,055
30
3
0
206,030
0
L
Medusa
7,329
814
14
2
0
157,202
0
W
Danzaburou
9,040
1,004
20
2
0
187,641
0
W
Poseidon
8,160
907
19
2
0
172,724
1
L
Hun Batz
7,646
850
7
1
0
146,386
0
W
Xbalanque
9,508
1,056
21
2
0
172,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role