Player Matchup

He Bo
He Bo
Cysia
He Bo
Level 156
God Stats
1W - 1L
1,691 SR
Queue Stats
49W - 63L
1,454 Elo+
Party 3
Sun Wukong
Sun Wukong
JamesKox
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Vulcan
Vulcan
Ognys
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Ooozon
Aphrodite
Level 114
God Stats
8W - 5L
1,642 SR
Queue Stats
756W - 707L
1,480 Elo+
Party 1
Set
Set
mamnick23
Set
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,458 Elo+
Party 3
Team Averages
Level 103
1,567 SR
1,479 Elo+

VS

Team Averages
Level 118
1,607 SR
1,438 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Acidice
Ares
Level 68
God Stats
3W - 1L
1,829 SR
Queue Stats
106W - 123L
1,393 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fulgore-X
Morgan Le Fay
Level 157
God Stats
2W - 1L
1,709 SR
Queue Stats
427W - 464L
1,449 Elo+
Solo
Ullr
Ullr
Moffski
Ullr
Level 107
God Stats
2W - 5L
1,250 SR
Queue Stats
114W - 126L
1,435 Elo+
Party 2
Yemoja
Yemoja
anakha32
Yemoja
Level 155
God Stats
9W - 7L
1,749 SR
Queue Stats
298W - 309L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cysia
He Bo
18
4 / 6 / 4
10,854
638
26,606
19,771
10,648
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
JamesKox
Sun Wukong
18
1 / 3 / 7
9,935
584
16,067
28,580
35,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Ognys
Vulcan
18
1 / 5 / 6
9,996
588
25,187
17,007
9,669
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
Ooozon
Aphrodite
17
2 / 4 / 6
10,023
590
19,950
22,645
17,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
2 / 7 / 3
9,805
577
10,499
18,354
11,542
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
4 / 2 / 19
11,477
675
24,236
41,109
53,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
Acidice
Ares
19
2 / 2 / 19
12,293
723
16,368
28,939
34,843
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
Fulgore-X
Morgan Le Fay
20
7 / 2 / 14
12,089
711
28,757
23,151
13,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Moffski
Ullr
19
11 / 3 / 9
12,655
744
21,588
16,247
9,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
anakha32
Yemoja
19
1 / 2 / 21
12,192
717
7,371
22,094
24,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
10
Kills
25
25
Deaths
11
26
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
19
6.75
W
Ares
Acidice
Ares
2
2
19
5.75
L
He Bo
Cysia
He Bo
4
6
4
1
W
Morgan Le Fay
Fulgore-X
Morgan Le Fay
7
2
14
7
L
Sun Wukong
JamesKox
Sun Wukong
1
3
7
1.5
W
Ullr
Moffski
Ullr
11
3
9
5.17
L
Vulcan
Ognys
Vulcan
1
5
6
0.8
L
Aphrodite
Ooozon
Aphrodite
2
4
6
1.25
W
Yemoja
anakha32
Yemoja
1
2
21
5.75
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,309
Damage
98,320
106,357
Taken
131,540
85,215
Mitigated
135,911
43,075
Healing
74,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
24,236
4,511
2,045
18,699
41,109
53,886
1,107
22,325
18,196
1,305
41,388
W
Ares
Acidice
Ares
16,368
696
2,329
4,743
28,939
34,843
1,053
16,901
11,729
25,592
0
L
He Bo
Cysia
He Bo
26,606
310
951
3,902
19,771
10,648
464
10,261
9,327
41,789
0
W
Morgan Le Fay
Fulgore-X
Morgan Le Fay
28,757
2,040
1,846
4,650
23,151
13,830
2,097
13,231
9,505
71,495
0
L
Sun Wukong
JamesKox
Sun Wukong
16,067
3,614
139
5,126
28,580
35,554
0
12,913
14,697
0
23,886
W
Ullr
Moffski
Ullr
21,588
12,298
2,016
1,843
16,247
9,250
2,127
8,634
7,516
0
41,454
L
Vulcan
Ognys
Vulcan
25,187
12,294
1,014
1,362
17,007
9,669
156
10,160
6,629
47,146
0
L
Aphrodite
Ooozon
Aphrodite
19,950
882
14,858
12,287
22,645
17,802
420
10,704
11,547
36,492
0
W
Yemoja
anakha32
Yemoja
7,371
3,161
28,553
8,160
22,094
24,102
1,000
10,652
10,915
17,105
0
L
10,499
5,124
1,303
2,133
18,354
11,542
0
8,847
9,177
0
15,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,613
Gold Earned
60,706
146
Minions Killed
201
0
Camps Cleared
0
1,574,721
Distance Traveled
1,471,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,477
675
36
2
0
318,543
0
W
Ares
12,293
723
16
1
0
319,556
0
L
He Bo
10,854
638
25
1
0
307,689
0
W
Morgan Le Fay
12,089
711
74
4
0
304,743
0
L
Sun Wukong
9,935
584
17
1
0
336,673
0
W
Ullr
12,655
744
49
3
0
272,127
0
L
Vulcan
9,996
588
41
2
0
335,364
0
L
Aphrodite
10,023
590
52
3
0
309,829
0
W
Yemoja
12,192
717
26
2
0
256,693
0
L
Set
9,805
577
11
1
0
285,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role