Player Matchup

Pele
Pele
LuciP29
Pele
Level 80
God Stats
145W - 142L
1,482 SR
Queue Stats
472W - 494L
1,394 Elo+
Solo
Poseidon
Poseidon
Prunejuice654
Poseidon
Level 107
God Stats
2W - 2L
1,371 SR
Queue Stats
108W - 113L
1,569 Elo+
Party 2
Achilles
Achilles
paddyJ01
Achilles
Level 99
God Stats
1W - 2L
1,203 SR
Queue Stats
21W - 17L
1,555 Elo+
Party 2
Charybdis
Charybdis
totigraas
Charybdis
Level 47
God Stats
2W - 2L
1,461 SR
Queue Stats
4W - 3L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
xEntomologistx
Kuzenbo
Level 51
God Stats
2W - 0L
1,707 SR
Queue Stats
111W - 112L
1,396 Elo+
Solo
Team Averages
Level 77
1,445 SR
1,485 Elo+

VS

Team Averages
Level 95
1,534 SR
1,453 Elo+
Danzaburou
Danzaburou
Agl-dragon12
Danzaburou
Level 124
God Stats
293W - 282L
1,489 SR
Queue Stats
307W - 306L
1,412 Elo+
Solo
Ymir
Ymir
CM125
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
DAD_125
Neith
Level 82
God Stats
5W - 4L
1,579 SR
Queue Stats
156W - 146L
1,459 Elo+
Party 1
Hades
Hades
islayergod_ps
Hades
Level 125
God Stats
125W - 87L
1,626 SR
Queue Stats
209W - 191L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
oloolo007
Baron Samedi
Level 144
God Stats
34W - 32L
1,478 SR
Queue Stats
55W - 58L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
LuciP29
Pele
15
2 / 5 / 9
9,360
446
7,886
17,787
7,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Prunejuice654
Poseidon
20
9 / 0 / 4
12,886
614
15,935
9,403
4,634
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
paddyJ01
Achilles
18
2 / 1 / 1
11,569
551
12,287
23,216
29,342
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
totigraas
Charybdis
15
8 / 1 / 7
9,827
468
14,434
11,590
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 14
9,497
452
10,110
14,668
21,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agl-dragon12
Danzaburou
17
2 / 3 / 1
11,362
541
14,701
19,455
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
CM125
Ymir
10
0 / 6 / 3
7,248
345
6,576
18,982
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
DAD_125
Neith
11
1 / 6 / 5
7,984
380
9,133
13,605
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 7 / 4
9,272
442
15,972
19,465
10,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
oloolo007
Baron Samedi
14
1 / 0 / 4
8,757
417
3,943
5,463
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
22
Kills
9
9
Deaths
22
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Agl-dragon12
Danzaburou
2
3
1
0.83
L
Ymir
CM125
Ymir
0
6
3
0.25
L
Neith
DAD_125
Neith
1
6
5
0.58
W
Pele
LuciP29
Pele
2
5
9
1.3
W
Poseidon
Prunejuice654
Poseidon
9
0
4
11
L
5
7
4
1
L
Baron Samedi
oloolo007
Baron Samedi
1
0
4
3
W
Achilles
paddyJ01
Achilles
2
1
1
2.5
W
Charybdis
totigraas
Charybdis
8
1
7
11.5
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,652
Damage
50,325
76,664
Taken
76,970
68,732
Mitigated
41,109
20,575
Healing
22,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Agl-dragon12
Danzaburou
14,701
9,347
37
10,982
19,455
8,146
28
4,303
15,152
0
90,481
L
Ymir
CM125
Ymir
6,576
2,145
0
895
18,982
13,908
0
8,003
10,979
23,668
0
L
Neith
DAD_125
Neith
9,133
3,290
0
2,434
13,605
5,615
0
6,620
6,985
0
51,330
W
Pele
LuciP29
Pele
7,886
1,564
0
3,770
17,787
7,469
50
7,904
9,797
0
61,488
W
Poseidon
Prunejuice654
Poseidon
15,935
2,846
0
575
9,403
4,634
529
4,356
4,959
136,399
0
L
15,972
821
560
5,769
19,465
10,564
585
5,831
13,634
60,595
0
L
Baron Samedi
oloolo007
Baron Samedi
3,943
128
555
1,466
5,463
2,876
0
1,348
4,115
58,248
0
W
Achilles
paddyJ01
Achilles
12,287
2,176
0
9,351
23,216
29,342
0
2,231
20,963
91
86,634
W
Charybdis
totigraas
Charybdis
14,434
6,541
0
4,942
11,590
5,304
3,387
4,410
7,134
0
66,489
W
10,110
4,472
0
1,937
14,668
21,983
84
7,204
7,320
25,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,139
Gold Earned
44,623
607
Minions Killed
496
0
Camps Cleared
0
1,990,082
Distance Traveled
1,684,509
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,362
541
165
8
0
315,407
0
L
Ymir
7,248
345
23
1
0
276,705
2
L
Neith
7,984
380
88
4
0
336,963
0
W
Pele
9,360
446
95
5
0
413,109
0
W
Poseidon
12,886
614
236
11
0
441,195
4
L
Hades
9,272
442
97
5
0
352,621
0
L
Baron Samedi
8,757
417
123
6
0
402,813
5
W
Achilles
11,569
551
167
8
0
347,424
1
W
Charybdis
9,827
468
87
4
0
377,999
1
W
Kuzenbo
9,497
452
22
1
0
410,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role