Player Matchup

Vulcan
Vulcan
FiL1141
Vulcan
Level 84
God Stats
2W - 0L
1,437 SR
Queue Stats
11W - 11L
1,435 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LOSTIMARDE
Kumbhakarna
Level 12
God Stats
3W - 1L
1,598 SR
Queue Stats
5W - 6L
1,351 Elo+
Party 1
Atlas
Atlas
La Griffe9437
Atlas
Level 145
God Stats
2W - 0L
1,606 SR
Queue Stats
34W - 46L
1,458 Elo+
Party 1
Mulan
Mulan
MCZMorin
Mulan
Level 125
God Stats
1W - 1L
1,536 SR
Queue Stats
12W - 16L
1,414 Elo+
Party 1
Ishtar
Ishtar
julio04
Ishtar
Level 109
God Stats
4W - 17L
1,213 SR
Queue Stats
435W - 506L
1,434 Elo+
Solo
Team Averages
Level 95
1,478 SR
1,418 Elo+

VS

Team Averages
Level 93
1,468 SR
1,471 Elo+
Hercules
Hercules
Animeperson1991
Hercules
Level 46
God Stats
4W - 3L
1,486 SR
Queue Stats
111W - 120L
1,551 Elo+
Solo
Ne Zha
Ne Zha
ImTooFishyy
Ne Zha
Level 88
God Stats
4W - 9L
1,556 SR
Queue Stats
62W - 71L
1,432 Elo+
Solo
Ymir
Ymir
Raichy65
Ymir
Level 84
God Stats
2W - 5L
1,535 SR
Queue Stats
145W - 153L
1,463 Elo+
Solo
Vulcan
Vulcan
Stiffylube
Vulcan
Level 160
God Stats
2W - 4L
1,421 SR
Queue Stats
369W - 381L
1,474 Elo+
Solo
Charybdis
Charybdis
worldbefree420
Charybdis
Level 89
God Stats
3W - 6L
1,341 SR
Queue Stats
215W - 238L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FiL1141
Vulcan
18
5 / 4 / 11
11,444
715
22,188
13,030
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
LOSTIMARDE
Kumbhakarna
18
4 / 0 / 17
12,222
764
10,264
16,087
22,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
8 / 1 / 10
12,313
770
21,796
26,210
30,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
MCZMorin
Mulan
20
8 / 3 / 13
12,018
751
22,635
21,849
32,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
julio04
Ishtar
19
1 / 4 / 8
11,512
720
8,175
13,819
7,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
5 / 5 / 3
11,081
693
17,040
29,852
40,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
15
1 / 6 / 3
10,416
651
8,503
21,488
13,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
17
3 / 7 / 5
10,999
687
11,835
26,398
31,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Stiffylube
Vulcan
17
2 / 2 / 3
10,691
668
14,625
11,281
5,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
worldbefree420
Charybdis
16
1 / 6 / 4
10,193
637
11,360
20,233
10,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
26
Kills
12
12
Deaths
26
59
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
5
5
3
1.3
W
Vulcan
FiL1141
Vulcan
5
4
11
2.63
L
Ne Zha
1
6
3
0.42
W
Kumbhakarna
LOSTIMARDE
Kumbhakarna
4
0
17
12.5
W
8
1
10
13
W
Mulan
MCZMorin
Mulan
8
3
13
4.83
L
Ymir
3
7
5
0.79
L
Vulcan
Stiffylube
Vulcan
2
2
3
1.75
W
Ishtar
julio04
Ishtar
1
4
8
1.25
L
Charybdis
worldbefree420
Charybdis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,058
Damage
63,363
90,995
Taken
109,252
100,269
Mitigated
101,340
27,681
Healing
25,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
17,040
3,889
0
12,101
29,852
40,532
0
15,185
14,162
0
30,074
W
Vulcan
FiL1141
Vulcan
22,188
9,025
192
2,107
13,030
7,603
605
4,859
7,786
59,502
0
L
Ne Zha
8,503
2,128
1,754
4,341
21,488
13,780
80
7,983
13,151
0
29,581
W
Kumbhakarna
LOSTIMARDE
Kumbhakarna
10,264
1,928
357
2,881
16,087
22,300
368
4,700
11,169
17,682
0
W
21,796
7,335
773
13,552
26,210
30,557
687
7,754
18,125
48,433
0
W
Mulan
MCZMorin
Mulan
22,635
1,909
485
4,606
21,849
32,725
418
6,454
15,001
0
45,924
L
Ymir
11,835
2,865
28
2,694
26,398
31,099
48
10,931
15,028
28,166
0
L
Vulcan
Stiffylube
Vulcan
14,625
4,125
0
430
11,281
5,905
0
7,373
3,548
56,683
0
W
Ishtar
julio04
Ishtar
8,175
4,092
0
2,728
13,819
7,084
892
2,693
10,931
0
57,125
L
Charybdis
worldbefree420
Charybdis
11,360
4,787
0
4,203
20,233
10,024
291
10,624
9,115
0
37,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,509
Gold Earned
53,380
283
Minions Killed
232
0
Camps Cleared
0
1,616,629
Distance Traveled
1,334,776
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,081
693
35
2
0
299,272
3
W
Vulcan
11,444
715
80
5
0
327,911
1
L
Ne Zha
10,416
651
26
2
0
264,611
0
W
Kumbhakarna
12,222
764
13
1
0
350,558
0
W
Atlas
12,313
770
63
4
0
335,403
0
W
Mulan
12,018
751
42
3
0
337,720
1
L
Ymir
10,999
687
37
2
0
279,994
1
L
Vulcan
10,691
668
81
5
0
250,502
0
W
Ishtar
11,512
720
85
5
0
265,037
1
L
Charybdis
10,193
637
53
3
0
240,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role