Player Matchup

Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Masters
 
Anubis
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
Hezο
Thanatos
Masters
Level 128
God Stats
1W - 1L
1,278 SR
Queue Stats
165W - 117L
2,929 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
SuckerOfTeet
Tsukuyomi
Masters
Level 160
God Stats
9W - 12L
1,640 SR
Queue Stats
424W - 407L
3,049 MMR
Solo
Odin
Odin
Masters
Tehutle master
Odin
Masters
Level 157
God Stats
12W - 10L
1,668 SR
Queue Stats
247W - 236L
2,733 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,517 SR
2,342 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 153
1,667 SR
2,913 MMR
Danzaburou
Danzaburou
Masters
Gol_D_Shiesty
Danzaburou
Masters
Level 160
God Stats
0W - 2L
1,329 SR
Queue Stats
526W - 525L
2,630 MMR
Solo
Bastet
Bastet
Masters
Marciiono
Bastet
Masters
Level 126
God Stats
6W - 3L
1,920 SR
Queue Stats
98W - 74L
2,932 MMR
Solo
Ne Zha
Ne Zha
Masters
Senior Arepa
Ne Zha
Masters
Level 160
God Stats
62W - 51L
1,704 SR
Queue Stats
276W - 257L
2,964 MMR
Solo
Ganesha
Ganesha
Masters
Whats Livin
Ganesha
Masters
Level 160
God Stats
61W - 54L
1,639 SR
Queue Stats
307W - 288L
2,886 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
iCrazyDolphin
Morgan Le Fay
Masters
Level 160
God Stats
121W - 108L
1,742 SR
Queue Stats
417W - 332L
3,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
10 / 0 / 5
12,958
617
12,100
17,113
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
 
Anubis
18
7 / 4 / 7
12,662
603
17,581
18,927
11,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Hezο
Thanatos
19
11 / 4 / 8
13,340
635
22,750
20,935
12,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
SuckerOfTeet
Tsukuyomi
17
2 / 2 / 14
12,027
573
17,347
18,188
15,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 4 / 14
11,204
534
7,785
21,617
24,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SusanoKaliLokiRavana

VS

Bans
LancelotBakasuraCabrakanRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gol_D_Shiesty
Danzaburou
16
3 / 8 / 1
10,410
496
10,792
21,750
7,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Bastet
Marciiono
Bastet
14
3 / 6 / 8
9,689
461
8,108
17,364
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
15
3 / 8 / 2
9,759
465
9,313
22,356
16,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
Whats Livin
Ganesha
11
0 / 6 / 8
8,140
388
3,999
21,663
22,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
iCrazyDolphin
Morgan Le Fay
15
4 / 4 / 3
9,686
461
11,025
12,673
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
32
Kills
13
14
Deaths
32
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
0
5
12.5
W
Anubis
 
Anubis
7
4
7
2.63
L
Danzaburou
Gol_D_Shiesty
Danzaburou
3
8
1
0.44
W
Thanatos
Hezο
Thanatos
11
4
8
3.75
L
Bastet
Marciiono
Bastet
3
6
8
1.17
L
Ne Zha
3
8
2
0.5
W
Tsukuyomi
SuckerOfTeet
Tsukuyomi
2
2
14
4.5
W
2
4
14
2.25
L
Ganesha
Whats Livin
Ganesha
0
6
8
0.67
L
Morgan Le Fay
iCrazyDolphin
Morgan Le Fay
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,563
Damage
43,237
96,780
Taken
95,806
71,187
Mitigated
55,697
53,677
Healing
20,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,100
5,994
0
7,628
17,113
7,389
8,696
3,003
14,037
0
137,077
W
Anubis
 
Anubis
17,581
366
0
10,142
18,927
11,112
1,394
5,804
12,853
134,286
0
L
Danzaburou
Gol_D_Shiesty
Danzaburou
10,792
4,742
0
5,029
21,750
7,606
1,408
1,720
19,869
0
80,981
W
Thanatos
Hezο
Thanatos
22,750
9,203
0
21,907
20,935
12,718
1,252
1,383
18,975
0
115,211
L
Bastet
Marciiono
Bastet
8,108
2,503
0
4,677
17,364
5,194
0
3,482
13,749
0
50,808
L
Ne Zha
9,313
1,925
0
7,351
22,356
16,135
0
2,909
18,169
0
66,743
W
Tsukuyomi
SuckerOfTeet
Tsukuyomi
17,347
3,400
0
8,467
18,188
15,020
50
4,574
12,473
588
85,044
W
7,785
1,401
0
5,533
21,617
24,948
76
5,603
15,799
69
41,584
L
Ganesha
Whats Livin
Ganesha
3,999
649
0
1,953
21,663
22,039
0
6,998
14,344
18,286
0
L
Morgan Le Fay
iCrazyDolphin
Morgan Le Fay
11,025
1,383
0
1,330
12,673
4,723
0
3,919
8,700
71,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,191
Gold Earned
47,684
665
Minions Killed
486
0
Camps Cleared
0
2,018,802
Distance Traveled
1,940,431
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,958
617
167
8
0
374,194
2
W
Anubis
12,662
603
191
9
0
349,324
10
L
Danzaburou
10,410
496
149
7
0
362,405
4
W
Thanatos
13,340
635
147
7
0
451,223
1
L
Bastet
9,689
461
92
4
0
440,064
8
L
Ne Zha
9,759
465
115
5
0
354,813
3
W
Tsukuyomi
12,027
573
123
6
0
443,939
7
W
Odin
11,204
534
37
2
0
400,122
7
L
Ganesha
8,140
388
7
0
0
405,581
11
L
Morgan Le Fay
9,686
461
123
6
0
377,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role