Player Matchup

Xing Tian
Xing Tian
Silver IV
 
Xing Tian
Silver IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver IV
Thunder_1530
Skadi
Silver IV
Level 79
God Stats
5W - 3L
1,605 SR
Queue Stats
233W - 252L
733 MMR
Solo
Lancelot
Lancelot
Silver IV
mimi_ro_cort-_-
Lancelot
Silver IV
Level 66
God Stats
5W - 8L
1,414 SR
Queue Stats
272W - 273L
848 MMR
Party 1
Chaac
Chaac
Silver III
nerf_gaiG
Chaac
Silver III
Level 96
God Stats
12W - 10L
1,147 SR
Queue Stats
507W - 523L
948 MMR
Party 1
Discordia
Discordia
Silver IV
vanhilaire
Discordia
Silver IV
Level 124
God Stats
35W - 24L
1,524 SR
Queue Stats
343W - 381L
739 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,438 SR
954 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,511 SR
805 MMR
Ravana
Ravana
Silver III
Ayo DevvY
Ravana
Silver III
Level 156
God Stats
16W - 12L
1,648 SR
Queue Stats
304W - 322L
841 MMR
Solo
Sobek
Sobek
Silver V
LordMucura
Sobek
Silver V
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 157L
709 MMR
Solo
Bellona
Bellona
Bronze I
Oiramor1408
Bellona
Bronze I
Level 147
God Stats
7W - 16L
1,391 SR
Queue Stats
16W - 33L
823 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
hydro2121
Ao Kuang
Silver III
Level 142
God Stats
24W - 24L
1,579 SR
Queue Stats
545W - 570L
805 MMR
Solo
Hera
Hera
Silver III
spartacus_MRF
Hera
Silver III
Level 160
God Stats
29W - 28L
1,436 SR
Queue Stats
574W - 594L
850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
0 / 0 / 0
3,798
633
766
4,213
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 0 / 0
3,948
658
871
2,109
456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
7
1 / 0 / 0
4,313
719
678
3,532
1,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
nerf_gaiG
Chaac
7
1 / 2 / 0
4,174
696
1,846
4,285
2,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
vanhilaire
Discordia
7
1 / 0 / 0
4,054
676
2,094
1,896
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArachneBakasuraAtlas

VS

Bans
ShivaNu WaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ayo DevvY
Ravana
7
2 / 1 / 0
4,536
756
2,121
2,213
698
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
2
0 / 0 / 0
3,060
510
228
1,422
720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Oiramor1408
Bellona
7
0 / 0 / 0
3,697
616
1,554
2,509
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
hydro2121
Ao Kuang
5
0 / 1 / 0
3,483
581
734
3,568
972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 0
3,739
623
758
3,130
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
0
0
L
Ravana
Ayo DevvY
Ravana
2
1
0
2
L
Sobek
0
0
0
0
L
Bellona
Oiramor1408
Bellona
0
0
0
0
W
0
0
0
0
L
Ao Kuang
hydro2121
Ao Kuang
0
1
0
0
W
Lancelot
1
0
0
1
W
Chaac
nerf_gaiG
Chaac
1
2
0
0.5
L
0
1
0
0
W
Discordia
vanhilaire
Discordia
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,255
Damage
5,395
16,035
Taken
12,842
6,822
Mitigated
5,290
4,809
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
766
190
0
1,809
4,213
2,029
0
198
4,015
12,030
3,552
L
Ravana
Ayo DevvY
Ravana
2,121
661
0
753
2,213
698
47
0
2,082
0
20,779
L
Sobek
228
114
0
165
1,422
720
0
359
1,063
2,166
0
L
Bellona
Oiramor1408
Bellona
1,554
542
0
1,046
2,509
1,632
0
407
2,102
0
14,920
W
871
412
0
500
2,109
456
56
30
2,079
0
20,158
L
Ao Kuang
hydro2121
Ao Kuang
734
369
0
524
3,568
972
0
0
3,456
13,369
0
W
Lancelot
678
337
0
250
3,532
1,210
376
273
3,259
0
21,899
W
Chaac
nerf_gaiG
Chaac
1,846
498
0
1,500
4,285
2,584
0
656
3,629
0
20,025
L
758
115
0
1,500
3,130
1,268
0
2,094
1,036
19,661
0
W
Discordia
vanhilaire
Discordia
2,094
33
0
750
1,896
543
0
563
1,333
18,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,287
Gold Earned
18,515
191
Minions Killed
130
0
Camps Cleared
0
632,329
Distance Traveled
500,246
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
3,798
633
26
4
0
105,572
1
L
Ravana
4,536
756
42
7
0
113,622
1
L
Sobek
3,060
510
1
0
0
41,373
0
L
Bellona
3,697
616
32
5
0
129,478
1
W
Skadi
3,948
658
39
7
0
119,500
0
L
Ao Kuang
3,483
581
27
5
0
96,054
0
W
Lancelot
4,313
719
57
10
0
168,372
3
W
Chaac
4,174
696
39
7
0
125,363
0
L
Hera
3,739
623
28
5
0
119,719
3
W
Discordia
4,054
676
30
5
0
113,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role