Player Matchup

Ymir
Ymir
BastinazoCai
Ymir
Level 152
God Stats
47W - 53L
1,543 SR
Queue Stats
651W - 700L
1,403 Elo+
Solo
Hun Batz
Hun Batz
Ikaro_4kYT
Hun Batz
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 100L
1,377 Elo+
Party 3
Raijin
Raijin
Kyoubee23
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 85L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
SaaM_US
Gilgamesh
Level 58
God Stats
4W - 5L
1,434 SR
Queue Stats
100W - 106L
1,438 Elo+
Solo
Neith
Neith
rubeenpaeez
Neith
Level 65
God Stats
3W - 4L
1,483 SR
Queue Stats
84W - 93L
1,429 Elo+
Party 3
Team Averages
Level 90
1,492 SR
1,407 Elo+

VS

Team Averages
Level 114
1,612 SR
1,445 Elo+
Awilix
Awilix
ConnorFlynn182
Awilix
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,481 Elo+
Party 1
Ymir
Ymir
DP DEFIANT
Ymir
Level 145
God Stats
30W - 27L
1,534 SR
Queue Stats
218W - 251L
1,427 Elo+
Party 2
Cerberus
Cerberus
EthanColeman212
Cerberus
Level 126
God Stats
11W - 4L
1,808 SR
Queue Stats
100W - 108L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
Jaytwarn
Cernunnos
Level 53
God Stats
33W - 28L
1,437 SR
Queue Stats
216W - 254L
1,355 Elo+
Party 2
Medusa
Medusa
Raspion
Medusa
Level 119
God Stats
5W - 1L
1,782 SR
Queue Stats
132W - 146L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,942
494
3,866
6,549
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
Ikaro_4kYT
Hun Batz
8
1 / 1 / 1
4,741
474
2,513
7,634
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
Kyoubee23
Raijin
11
3 / 4 / 1
6,099
610
4,828
6,975
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SaaM_US
Gilgamesh
10
2 / 3 / 0
5,458
546
4,430
6,744
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 2 / 3
5,362
536
6,235
7,343
2,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,748
575
1,446
5,290
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 2
5,347
535
4,431
8,692
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
10
3 / 2 / 0
6,266
627
3,961
6,280
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Jaytwarn
Cernunnos
8
1 / 2 / 2
4,889
489
5,815
5,862
1,872
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Raspion
Medusa
11
3 / 2 / 1
6,441
644
7,044
7,020
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
11
11
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
2
0
0
2
W
2
2
2
1.5
W
Cerberus
3
2
0
1.5
L
Hun Batz
Ikaro_4kYT
Hun Batz
1
1
1
1.5
W
Cernunnos
Jaytwarn
Cernunnos
1
2
2
1
L
Raijin
Kyoubee23
Raijin
3
4
1
0.88
W
Medusa
Raspion
Medusa
3
2
1
1.75
L
Gilgamesh
SaaM_US
Gilgamesh
2
3
0
0.67
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,872
Damage
22,697
35,245
Taken
33,144
12,450
Mitigated
13,795
7,250
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,866
780
76
2,115
6,549
3,292
0
1,655
4,770
17,001
3,741
W
1,446
545
0
690
5,290
1,829
0
560
4,730
0
36,552
W
4,431
845
211
2,427
8,692
4,668
0
2,255
6,437
23,948
0
W
Cerberus
3,961
105
0
1,533
6,280
2,587
0
226
6,054
36,416
0
L
Hun Batz
Ikaro_4kYT
Hun Batz
2,513
1,242
0
1,708
7,634
2,580
0
1,017
6,583
0
20,153
W
Cernunnos
Jaytwarn
Cernunnos
5,815
2,498
158
1,444
5,862
1,872
0
1,694
4,168
0
22,751
L
Raijin
Kyoubee23
Raijin
4,828
811
0
1,075
6,975
2,310
35
211
6,750
39,680
0
W
Medusa
Raspion
Medusa
7,044
3,429
0
2,384
7,020
2,839
58
3,423
3,597
0
45,778
L
Gilgamesh
SaaM_US
Gilgamesh
4,430
1,478
0
729
6,744
2,237
0
3,691
3,053
0
30,656
L
6,235
2,985
0
1,547
7,343
2,031
78
1,464
5,697
0
38,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
28,691
252
Minions Killed
316
0
Camps Cleared
0
933,280
Distance Traveled
978,204
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,942
494
31
3
0
162,696
2
W
Awilix
5,748
575
69
7
0
230,542
0
W
Ymir
5,347
535
49
5
0
190,156
2
W
Cerberus
6,266
627
88
9
0
196,635
3
L
Hun Batz
4,741
474
36
4
0
213,782
0
W
Cernunnos
4,889
489
35
4
0
170,779
2
L
Raijin
6,099
610
75
8
0
183,217
4
W
Medusa
6,441
644
75
8
0
190,092
1
L
Gilgamesh
5,458
546
46
5
0
202,509
1
L
Neith
5,362
536
64
6
0
171,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role