Player Matchup

Ymir
Ymir
 
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Alex_o_lotl
Loki
Level 83
God Stats
4W - 7L
1,374 SR
Queue Stats
283W - 304L
1,405 Elo+
Solo
Ah Puch
Ah Puch
DLH-69
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,234 Elo+
Party 3
Guan Yu
Guan Yu
Gatinsky2021
Guan Yu
Level 12
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 10L
1,146 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SpMcCarthy
Ah Muzen Cab
Level 119
God Stats
0W - 1L
1,430 SR
Queue Stats
3W - 10L
1,234 Elo+
Party 3
Team Averages
Level 77
1,410 SR
1,304 Elo+

VS

Team Averages
Level 85
1,359 SR
1,359 Elo+
Pele
Pele
AcadamyGamer
Pele
Level 86
God Stats
19W - 31L
1,351 SR
Queue Stats
174W - 265L
1,315 Elo+
Party 1
Ah Puch
Ah Puch
Luhda
Ah Puch
Level 121
God Stats
16W - 31L
1,371 SR
Queue Stats
330W - 488L
1,415 Elo+
Party 1
Cliodhna
Cliodhna
Vipero 06
Cliodhna
Level 61
God Stats
4W - 4L
1,183 SR
Queue Stats
99W - 127L
1,347 Elo+
Solo
Hachiman
Hachiman
nhsoida
Hachiman
Level 35
God Stats
4W - 2L
1,486 SR
Queue Stats
36W - 60L
1,291 Elo+
Party 1
Bacchus
Bacchus
schlimm111
Bacchus
Level 122
God Stats
12W - 13L
1,402 SR
Queue Stats
281W - 392L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 5 / 1
8,576
357
4,428
19,659
19,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 9 / 2
8,878
370
3,820
19,377
6,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
DLH-69
Ah Puch
16
0 / 4 / 0
9,548
398
7,222
9,952
4,292
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Gatinsky2021
Guan Yu
15
1 / 8 / 0
9,933
414
2,172
20,674
23,626
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
SpMcCarthy
Ah Muzen Cab
18
2 / 3 / 0
10,853
452
20,673
15,008
5,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 7
14,698
612
12,496
18,224
9,055
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Luhda
Ah Puch
20
6 / 1 / 5
13,513
563
16,234
14,502
6,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Vipero 06
Cliodhna
20
12 / 3 / 2
13,558
565
18,077
18,139
8,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
nhsoida
Hachiman
18
2 / 0 / 2
11,550
481
6,916
15,797
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
schlimm111
Bacchus
18
1 / 1 / 8
12,123
505
10,889
20,574
26,249
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
29
29
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
1
0.1
W
8
0
7
11.5
L
0
9
2
0.11
L
Ah Puch
DLH-69
Ah Puch
0
4
0
0
L
Guan Yu
Gatinsky2021
Guan Yu
1
8
0
0.13
W
Ah Puch
Luhda
Ah Puch
6
1
5
8.5
L
Ah Muzen Cab
SpMcCarthy
Ah Muzen Cab
2
3
0
0.67
W
Cliodhna
Vipero 06
Cliodhna
12
3
2
4.33
W
Hachiman
nhsoida
Hachiman
2
0
2
3
W
Bacchus
schlimm111
Bacchus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,315
Damage
64,612
84,670
Taken
87,236
60,125
Mitigated
56,642
10,861
Healing
39,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,428
734
0
1,430
19,659
19,407
81
6,448
13,211
22,748
0
W
12,496
3,245
0
7,335
18,224
9,055
2,968
2,781
15,443
0
173,100
L
3,820
679
0
480
19,377
6,814
0
4,489
14,888
0
52,314
L
Ah Puch
DLH-69
Ah Puch
7,222
346
0
1,225
9,952
4,292
0
7,450
2,502
73,400
0
L
Guan Yu
Gatinsky2021
Guan Yu
2,172
354
295
3,272
20,674
23,626
319
1,109
19,565
0
47,539
W
Ah Puch
Luhda
Ah Puch
16,234
967
0
5,778
14,502
6,697
2,031
2,719
11,783
116,959
0
L
Ah Muzen Cab
SpMcCarthy
Ah Muzen Cab
20,673
6,558
0
4,159
15,008
5,986
520
5,930
9,078
0
116,625
W
Cliodhna
Vipero 06
Cliodhna
18,077
2,868
0
7,838
18,139
8,069
995
972
17,167
0
94,189
W
Hachiman
nhsoida
Hachiman
6,916
3,858
871
7,940
15,797
6,572
3,423
1,774
14,023
0
82,894
W
Bacchus
schlimm111
Bacchus
10,889
1,126
1,795
7,760
20,574
26,249
52
3,915
16,659
59,007
15,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,788
Gold Earned
65,442
503
Minions Killed
827
0
Camps Cleared
0
1,972,887
Distance Traveled
2,311,090
13
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,576
357
25
1
0
371,824
1
W
Pele
14,698
612
237
10
0
579,355
7
L
Loki
8,878
370
72
3
0
388,395
2
L
Ah Puch
9,548
398
136
6
0
353,767
1
L
Guan Yu
9,933
414
79
3
0
404,924
6
W
Ah Puch
13,513
563
178
7
0
419,361
9
L
Ah Muzen Cab
10,853
452
191
8
0
453,977
3
W
Cliodhna
13,558
565
145
6
0
452,031
4
W
Hachiman
11,550
481
147
6
0
395,662
7
W
Bacchus
12,123
505
120
5
0
464,681
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role