Player Matchup

Chronos
Chronos
D-E-E-T-O-X
Chronos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
I_PrometheuistJR
Kuzenbo
Level 65
God Stats
5W - 11L
1,233 SR
Queue Stats
15W - 43L
1,189 Elo+
Party 1
Medusa
Medusa
Wuff-A-n-Y-
Medusa
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 12L
1,003 Elo+
Party 1
Team Averages
Level 40
1,411 SR
1,231 Elo+

VS

Team Averages
Level 96
1,439 SR
1,376 Elo+
Artio
Artio
Constantine906
Artio
Level 99
God Stats
1W - 5L
1,280 SR
Queue Stats
92W - 137L
1,330 Elo+
Solo
Hachiman
Hachiman
Killed_by_Skull
Hachiman
Level 102
God Stats
0W - 1L
1,523 SR
Queue Stats
43W - 61L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
bathily91
Baron Samedi
Level 88
God Stats
7W - 7L
1,514 SR
Queue Stats
202W - 312L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
D-E-E-T-O-X
Chronos
10
0 / 0 / 1
6,074
675
2,930
4,019
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 0 / 0
6,879
764
3,478
8,220
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
9
0 / 0 / 0
5,855
651
2,967
3,181
1,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,400
711
2,808
7,559
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
10
0 / 0 / 0
5,694
633
5,977
4,797
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
bathily91
Baron Samedi
5
0 / 1 / 0
5,105
567
1,213
1,160
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Chronos
D-E-E-T-O-X
Chronos
0
0
1
0.5
W
1
0
0
1
L
Hachiman
0
0
0
0
W
Medusa
0
0
0
0
L
Baron Samedi
bathily91
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,375
Damage
9,998
15,420
Taken
13,516
10,916
Mitigated
8,711
3,666
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,808
33
0
2,800
7,559
5,828
0
4,057
3,502
14,025
0
W
Chronos
D-E-E-T-O-X
Chronos
2,930
755
0
1,039
4,019
1,608
283
984
3,035
19,638
0
W
3,478
1,662
0
2,148
8,220
8,023
52
1,923
6,297
11,910
0
L
Hachiman
5,977
2,367
0
1,007
4,797
2,387
0
2,243
2,554
0
25,249
W
Medusa
2,967
1,527
0
479
3,181
1,285
676
1,491
1,690
0
17,400
L
Baron Samedi
bathily91
Baron Samedi
1,213
56
162
140
1,160
496
0
703
457
4,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,808
Gold Earned
17,199
90
Minions Killed
75
4
Camps Cleared
5
527,351
Distance Traveled
375,532
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,400
711
15
2
2
178,153
1
W
Chronos
6,074
675
41
5
3
170,078
4
W
Kuzenbo
6,879
764
20
2
1
178,547
0
L
Hachiman
5,694
633
51
6
3
156,289
5
W
Medusa
5,855
651
29
3
0
178,726
1
L
Baron Samedi
5,105
567
9
1
0
41,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role