Player Matchup

Ares
Ares
 
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Delfant
Yu Huang
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 90L
1,305 Elo+
Solo
Cupid
Cupid
FrostbitTay
Cupid
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 201L
1,410 Elo+
Solo
Ganesha
Ganesha
SrGoku
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,213 Elo+
Solo
Chernobog
Chernobog
edennoftheeast
Chernobog
Level 65
God Stats
10W - 5L
1,610 SR
Queue Stats
180W - 197L
1,288 Elo+
Solo
Team Averages
Level 84
1,522 SR
1,343 Elo+

VS

Team Averages
Level 39
1,412 SR
1,340 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BOL4DO_DESTINY
Odin
Level 49
God Stats
1W - 0L
1,239 SR
Queue Stats
7W - 23L
1,205 Elo+
Party 1
Chernobog
Chernobog
FeralAcorn
Chernobog
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
Gekal1
Baron Samedi
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 40L
1,303 Elo+
Solo
Janus
Janus
K4U4N_DESTINY
Janus
Level 30
God Stats
1W - 0L
1,322 SR
Queue Stats
7W - 12L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 2 / 6
6,363
707
4,300
7,173
8,664
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Delfant
Yu Huang
15
3 / 1 / 1
7,317
813
6,369
5,612
2,631
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 4
6,846
761
7,897
8,476
4,133
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
SrGoku
Ganesha
5
0 / 1 / 0
5,223
580
619
2,090
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
edennoftheeast
Chernobog
13
3 / 4 / 4
7,187
799
7,482
9,838
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
1 / 1 / 9
7,928
881
2,154
12,914
12,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 8
7,005
778
1,721
9,593
8,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
FeralAcorn
Chernobog
13
2 / 2 / 4
7,427
825
5,860
5,768
2,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Gekal1
Baron Samedi
15
4 / 2 / 6
8,146
905
10,119
5,783
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 7
8,161
907
10,955
6,798
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
8
Kills
11
11
Deaths
9
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
6
1.5
W
Kumbhakarna
 
Kumbhakarna
1
1
9
5.5
W
0
2
8
2
L
Yu Huang
Delfant
Yu Huang
3
1
1
3.5
W
Chernobog
FeralAcorn
Chernobog
2
2
4
2
L
2
3
4
1.33
W
Baron Samedi
Gekal1
Baron Samedi
4
2
6
3.5
W
4
2
7
3.75
L
Ganesha
SrGoku
Ganesha
0
1
0
0
L
Chernobog
edennoftheeast
Chernobog
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
30,809
33,189
Taken
40,856
21,689
Mitigated
30,679
10,042
Healing
14,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,300
46
1,626
1,616
7,173
8,664
0
4,462
2,711
6,596
0
W
Kumbhakarna
 
Kumbhakarna
2,154
243
752
2,190
12,914
12,354
13
2,537
10,377
6,816
0
W
1,721
824
922
736
9,593
8,453
360
3,644
5,949
0
4,657
L
Yu Huang
Delfant
Yu Huang
6,369
361
0
186
5,612
2,631
0
4,115
1,497
19,323
0
W
Chernobog
FeralAcorn
Chernobog
5,860
2,647
829
973
5,768
2,873
1,109
1,445
4,323
0
14,346
L
7,897
2,317
2,367
2,228
8,476
4,133
0
6,145
2,331
0
15,571
W
Baron Samedi
Gekal1
Baron Samedi
10,119
632
3,837
1,375
5,783
3,727
419
1,205
4,578
18,069
0
W
10,955
193
1,724
1,347
6,798
3,272
0
2,457
4,341
23,873
0
L
Ganesha
SrGoku
Ganesha
619
65
54
228
2,090
1,879
0
1,169
921
1,471
0
L
Chernobog
edennoftheeast
Chernobog
7,482
3,371
289
1,448
9,838
4,382
0
7,337
2,501
0
15,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
38,667
76
Minions Killed
83
0
Camps Cleared
0
631,622
Distance Traveled
892,012
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,363
707
4
0
0
148,705
0
W
Kumbhakarna
7,928
881
11
1
0
181,046
0
W
Odin
7,005
778
4
0
0
194,248
0
L
Yu Huang
7,317
813
38
4
0
159,305
0
W
Chernobog
7,427
825
14
2
0
158,309
0
L
Cupid
6,846
761
21
2
0
162,211
1
W
Baron Samedi
8,146
905
21
2
0
177,742
1
W
Janus
8,161
907
33
4
0
180,667
0
L
Ganesha
5,223
580
0
0
0
25,299
0
L
Chernobog
7,187
799
13
1
0
136,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role