Player Matchup

Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Amazil
Agni
Level 146
God Stats
23W - 22L
1,486 SR
Queue Stats
439W - 398L
1,628 Elo+
Party 4
Nemesis
Nemesis
baryl348
Nemesis
Level 156
God Stats
7W - 2L
1,653 SR
Queue Stats
430W - 387L
1,605 Elo+
Party 4
Neith
Neith
gipper2
Neith
Level 94
God Stats
21W - 15L
1,649 SR
Queue Stats
346W - 303L
1,621 Elo+
Party 4
Team Averages
Level 122
1,557 SR
1,571 Elo+

VS

Team Averages
Level 107
1,553 SR
1,491 Elo+
Scylla
Scylla
Gayanoriega12
Scylla
Level 85
God Stats
0W - 1L
1,677 SR
Queue Stats
10W - 15L
1,428 Elo+
Party 2
Fenrir
Fenrir
Guillermocho8
Fenrir
Level 87
God Stats
7W - 5L
1,544 SR
Queue Stats
73W - 78L
1,473 Elo+
Party 2
Aphrodite
Aphrodite
Hejrak
Aphrodite
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,526 Elo+
Party 3
Rama
Rama
ShadyUnlimited
Rama
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,526 Elo+
Party 3
Bastet
Bastet
dcg36
Bastet
Level 157
God Stats
0W - 2L
1,542 SR
Queue Stats
72W - 84L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 1 / 2
9,365
585
6,418
9,602
7,339
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
 
Yemoja
13
1 / 1 / 1
7,867
492
4,579
11,720
6,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
Amazil
Agni
16
6 / 0 / 3
10,099
631
13,330
5,622
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
baryl348
Nemesis
15
2 / 0 / 5
9,307
582
7,994
11,937
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
gipper2
Neith
13
1 / 1 / 1
7,330
458
9,408
10,571
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
7,867
492
4,010
8,615
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 1
7,733
483
2,708
13,851
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Hejrak
Aphrodite
11
0 / 2 / 2
6,311
394
10,440
13,362
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 1
6,491
406
7,876
14,793
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
dcg36
Bastet
8
1 / 3 / 0
6,262
391
3,344
6,278
2,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
3
3
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
2
5
W
Yemoja
 
Yemoja
1
1
1
1.5
W
Agni
Amazil
Agni
6
0
3
7.5
L
0
1
0
0
L
1
5
1
0.3
L
Aphrodite
Hejrak
Aphrodite
0
2
2
0.5
L
1
3
1
0.5
W
Nemesis
baryl348
Nemesis
2
0
5
4.5
L
Bastet
dcg36
Bastet
1
3
0
0.33
W
Neith
gipper2
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,729
Damage
28,378
49,452
Taken
56,899
25,287
Mitigated
22,989
18,532
Healing
23,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,418
1,541
0
3,136
9,602
7,339
648
441
9,161
0
58,266
W
Yemoja
 
Yemoja
4,579
1,445
4,616
3,463
11,720
6,774
456
3,596
8,124
24,479
0
W
Agni
Amazil
Agni
13,330
754
0
870
5,622
2,067
324
2,545
3,077
81,715
0
L
4,010
36
0
0
8,615
3,484
0
5,732
2,883
64,623
0
L
2,708
886
0
4,465
13,851
6,090
0
1,438
12,413
0
52,067
L
Aphrodite
Hejrak
Aphrodite
10,440
1,099
5,934
8,831
13,362
5,893
328
5,383
7,979
50,799
0
L
7,876
6,145
0
2,556
14,793
5,414
0
5,356
9,437
0
37,154
W
Nemesis
baryl348
Nemesis
7,994
4,361
0
2,944
11,937
4,644
0
2,191
9,746
0
96,027
L
Bastet
dcg36
Bastet
3,344
981
0
1,337
6,278
2,108
0
0
6,278
0
23,445
W
Neith
gipper2
Neith
9,408
3,075
0
3,503
10,571
4,463
732
5,677
4,894
0
62,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,968
Gold Earned
34,664
558
Minions Killed
422
0
Camps Cleared
0
1,540,224
Distance Traveled
1,390,318
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,365
585
127
8
0
271,642
7
W
Yemoja
7,867
492
47
3
0
267,582
2
W
Agni
10,099
631
150
9
0
348,252
1
L
Scylla
7,867
492
121
8
0
310,841
0
L
Fenrir
7,733
483
104
7
0
304,844
2
L
Aphrodite
6,311
394
61
4
0
309,176
6
L
Rama
6,491
406
89
6
0
298,611
3
W
Nemesis
9,307
582
139
9
0
376,672
2
L
Bastet
6,262
391
47
3
0
166,846
1
W
Neith
7,330
458
95
6
0
276,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role