Player Matchup

Mulan
Mulan
IA PrettyPrince
Mulan
Level 146
God Stats
2W - 0L
1,537 SR
Queue Stats
161W - 215L
1,411 Elo+
Party 1
Ymir
Ymir
temp-262185
Ymir
Level 124
God Stats
2W - 7L
1,236 SR
Queue Stats
47W - 59L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tinypeacoc
Ah Muzen Cab
Level 133
God Stats
39W - 35L
1,498 SR
Queue Stats
161W - 215L
1,419 Elo+
Party 1
Team Averages
Level 134
1,424 SR
1,445 Elo+

VS

Team Averages
Level 137
1,522 SR
1,433 Elo+
Anubis
Anubis
Kililk
Anubis
Level 144
God Stats
1W - 1L
1,672 SR
Queue Stats
48W - 70L
1,411 Elo+
Solo
Hercules
Hercules
brukspp
Hercules
Level 153
God Stats
8W - 18L
1,378 SR
Queue Stats
207W - 227L
1,439 Elo+
Solo
Serqet
Serqet
snakebite27
Serqet
Level 114
God Stats
12W - 12L
1,517 SR
Queue Stats
215W - 273L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
8,167
681
13,636
12,286
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 0 / 8
9,494
791
8,091
12,691
10,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
tinypeacoc
Ah Muzen Cab
16
6 / 0 / 3
9,517
793
14,191
6,106
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kililk
Anubis
12
1 / 3 / 2
7,499
625
8,343
10,373
4,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
brukspp
Hercules
11
0 / 4 / 3
7,368
614
5,583
17,605
14,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
12
2 / 2 / 1
8,523
710
7,169
14,774
9,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
3
3
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Anubis
Kililk
Anubis
1
3
2
0.67
L
Hercules
brukspp
Hercules
0
4
3
0.38
L
Serqet
2
2
1
1.25
W
1
0
8
5
W
Ah Muzen Cab
tinypeacoc
Ah Muzen Cab
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,918
Damage
21,095
31,083
Taken
42,752
19,861
Mitigated
28,421
14,069
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,636
3,816
0
2,415
12,286
6,911
375
3,547
8,090
53
24,783
L
Anubis
Kililk
Anubis
8,343
408
909
4,162
10,373
4,384
0
1,834
8,463
31,261
0
L
Hercules
brukspp
Hercules
5,583
2,242
515
4,985
17,605
14,906
0
4,054
13,063
0
15,494
L
Serqet
7,169
1,454
0
4,559
14,774
9,131
0
2,430
11,968
0
12,498
W
8,091
2,167
2,956
5,708
12,691
10,018
168
3,158
9,137
27,104
0
W
Ah Muzen Cab
tinypeacoc
Ah Muzen Cab
14,191
5,561
288
2,702
6,106
2,932
1,538
2,003
4,103
0
52,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,178
Gold Earned
23,390
149
Minions Killed
123
8
Camps Cleared
3
670,321
Distance Traveled
640,108
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,167
681
21
2
1
219,808
0
L
Anubis
7,499
625
55
5
3
186,363
0
L
Hercules
7,368
614
38
3
0
214,334
1
L
Serqet
8,523
710
30
3
0
239,411
3
W
Ymir
9,494
791
36
3
1
225,763
2
W
Ah Muzen Cab
9,517
793
92
8
6
224,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role