Player Matchup

Vamana
Vamana
L_ord_Kush
Vamana
Level 101
God Stats
2W - 3L
1,372 SR
Queue Stats
329W - 340L
1,424 Elo+
Solo
Ganesha
Ganesha
Seffen77
Ganesha
Level 96
God Stats
7W - 7L
1,536 SR
Queue Stats
24W - 37L
1,346 Elo+
Solo
Janus
Janus
YouTube_WickMind
Janus
Level 60
God Stats
1W - 2L
1,240 SR
Queue Stats
60W - 54L
1,399 Elo+
Party 1
Neith
Neith
Zenith__11
Neith
Level 113
God Stats
67W - 67L
1,502 SR
Queue Stats
250W - 277L
1,364 Elo+
Solo
Pele
Pele
endri47m
Pele
Level 43
God Stats
4W - 3L
1,599 SR
Queue Stats
14W - 21L
1,321 Elo+
Party 1
Team Averages
Level 83
1,450 SR
1,371 Elo+

VS

Team Averages
Level 60
1,514 SR
1,390 Elo+
Apollo
Apollo
 
Apollo
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CASTRX_00
Bakasura
Level 63
God Stats
4W - 5L
1,474 SR
Queue Stats
181W - 248L
1,328 Elo+
Solo
Ganesha
Ganesha
Ryan xbox1569
Ganesha
Level 39
God Stats
1W - 1L
1,849 SR
Queue Stats
4W - 7L
1,365 Elo+
Solo
Ishtar
Ishtar
TheClawZ
Ishtar
Level 28
God Stats
1W - 4L
1,249 SR
Queue Stats
22W - 40L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
L_ord_Kush
Vamana
17
5 / 2 / 5
10,779
567
12,647
11,803
8,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Seffen77
Ganesha
12
0 / 0 / 8
8,795
463
3,442
9,091
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 4 / 1
9,010
474
10,465
10,521
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
16
3 / 2 / 4
9,728
512
10,292
10,912
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Pele
15
3 / 3 / 2
9,152
482
8,151
14,720
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 3 / 1
9,153
482
7,923
15,772
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
 
Thoth
13
2 / 2 / 4
8,485
447
7,919
7,762
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
CASTRX_00
Bakasura
14
5 / 5 / 2
9,395
494
11,274
18,003
8,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
12
0 / 4 / 2
7,785
410
3,812
13,154
15,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
TheClawZ
Ishtar
14
0 / 3 / 2
8,088
426
3,699
9,425
3,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
17
Kills
11
11
Deaths
17
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
3
1
1.5
L
Thoth
 
Thoth
2
2
4
2
L
Bakasura
CASTRX_00
Bakasura
5
5
2
1.2
W
Vamana
L_ord_Kush
Vamana
5
2
5
3.75
L
Ganesha
0
4
2
0.25
W
Ganesha
Seffen77
Ganesha
0
0
8
4
L
Ishtar
TheClawZ
Ishtar
0
3
2
0.33
W
6
4
1
1.63
W
Neith
3
2
4
2.5
W
Pele
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,997
Damage
34,627
57,047
Taken
64,116
30,910
Mitigated
36,706
14,064
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,923
5,269
0
3,867
15,772
6,185
1,044
2,686
12,970
0
65,182
L
Thoth
 
Thoth
7,919
838
0
1,213
7,762
2,682
288
2,404
5,258
48,701
0
L
Bakasura
CASTRX_00
Bakasura
11,274
8,655
0
3,844
18,003
8,517
0
3,467
14,350
0
48,182
W
Vamana
L_ord_Kush
Vamana
12,647
5,671
0
2,951
11,803
8,595
2,460
2,322
8,546
0
85,772
L
Ganesha
3,812
522
0
730
13,154
15,623
188
2,522
10,560
24,542
0
W
Ganesha
Seffen77
Ganesha
3,442
100
0
1,345
9,091
7,055
248
1,524
7,417
20,319
0
L
Ishtar
TheClawZ
Ishtar
3,699
2,495
126
3,671
9,425
3,699
764
2,283
7,071
0
50,185
W
10,465
989
0
1,690
10,521
3,887
0
3,597
6,754
53,265
0
W
Neith
10,292
3,650
58
4,438
10,912
5,699
1,600
573
10,129
0
94,093
W
Pele
8,151
2,592
0
3,582
14,720
5,674
0
3,878
10,622
0
70,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,464
Gold Earned
42,906
510
Minions Killed
362
0
Camps Cleared
0
1,751,353
Distance Traveled
1,674,183
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,153
482
105
6
0
354,419
0
L
Thoth
8,485
447
77
4
0
319,916
2
L
Bakasura
9,395
494
79
4
0
372,431
0
W
Vamana
10,779
567
158
8
0
360,318
1
L
Ganesha
7,785
410
18
1
0
346,686
1
W
Ganesha
8,795
463
12
1
0
379,425
0
L
Ishtar
8,088
426
83
4
0
280,731
0
W
Janus
9,010
474
71
4
0
307,526
0
W
Neith
9,728
512
169
9
0
305,182
9
W
Pele
9,152
482
100
5
0
398,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role