Player Matchup

Mercury
Mercury
Kasperthakidd
Mercury
Level 107
God Stats
2W - 5L
1,106 SR
Queue Stats
144W - 337L
1,049 Elo+
Party 1
Neith
Neith
RudeBoye
Neith
Level 81
God Stats
7W - 19L
1,230 SR
Queue Stats
65W - 156L
1,116 Elo+
Party 1
Artio
Artio
WYOxTr3yDay
Artio
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 226L
1,272 Elo+
Solo
Team Averages
Level 74
1,279 SR
1,146 Elo+

VS

Team Averages
Level 91
1,481 SR
1,368 Elo+
Ne Zha
Ne Zha
Aboarable
Ne Zha
Level 123
God Stats
4W - 8L
1,418 SR
Queue Stats
131W - 155L
1,389 Elo+
Party 2
Atlas
Atlas
Fireball1369
Atlas
Level 62
God Stats
5W - 2L
1,542 SR
Queue Stats
35W - 30L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
NecessarySpark
Nu Wa
Level 88
God Stats
9W - 10L
1,484 SR
Queue Stats
132W - 187L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
3 / 7 / 0
8,576
715
4,819
11,699
4,863
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
RudeBoye
Neith
11
1 / 6 / 2
7,546
629
5,022
11,390
4,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 4
8,114
676
4,298
18,376
14,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aboarable
Ne Zha
14
7 / 3 / 7
9,501
792
10,966
9,781
4,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 1 / 14
9,797
816
8,271
14,465
18,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
8 / 0 / 8
10,039
837
14,077
5,434
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
17
17
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Aboarable
Ne Zha
7
3
7
3.5
W
2
1
14
9
L
Mercury
3
7
0
0.43
W
8
0
8
12
L
Neith
RudeBoye
Neith
1
6
2
0.33
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,139
Damage
33,314
41,465
Taken
29,680
24,025
Mitigated
25,690
7,117
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Aboarable
Ne Zha
10,966
3,772
0
1,646
9,781
4,624
0
1,965
7,816
0
32,595
W
8,271
3,318
83
2,267
14,465
18,754
702
1,930
12,535
20,116
0
L
Mercury
4,819
1,741
355
496
11,699
4,863
0
5,992
5,545
0
21,615
W
14,077
8,053
76
2,162
5,434
2,312
1,659
884
4,550
38,123
0
L
Neith
RudeBoye
Neith
5,022
2,010
587
2,083
11,390
4,532
0
6,272
4,826
0
30,062
L
4,298
615
98
3,498
18,376
14,630
0
9,284
8,642
21,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,236
Gold Earned
29,337
106
Minions Killed
137
1
Camps Cleared
9
538,213
Distance Traveled
669,822
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,501
792
59
5
6
233,682
2
W
Atlas
9,797
816
29
2
0
218,773
2
L
Mercury
8,576
715
35
3
1
185,068
0
W
Nu Wa
10,039
837
49
4
3
217,367
0
L
Neith
7,546
629
50
4
0
154,309
0
L
Artio
8,114
676
21
2
0
198,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role