Player Matchup

Mulan
Mulan
Dream_team_cat1
Mulan
Level 43
God Stats
6W - 6L
1,624 SR
Queue Stats
184W - 255L
1,251 Elo+
Party 1
Artio
Artio
ExWi_banan4ik228
Artio
Level 45
God Stats
1W - 7L
1,500 SR
Queue Stats
169W - 232L
1,325 Elo+
Party 1
Ishtar
Ishtar
JAPEHbIN_KPOT
Ishtar
Level 61
God Stats
18W - 24L
1,410 SR
Queue Stats
207W - 257L
1,455 Elo+
Party 1
Ao Kuang
Ao Kuang
aggelos090807
Ao Kuang
Level 43
God Stats
4W - 5L
1,510 SR
Queue Stats
146W - 178L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
vanay_pvp_100
Baron Samedi
Level 82
God Stats
6W - 8L
1,556 SR
Queue Stats
354W - 409L
1,472 Elo+
Party 1
Team Averages
Level 55
1,520 SR
1,377 Elo+

VS

Team Averages
Level 79
1,389 SR
1,372 Elo+
Nu Wa
Nu Wa
CurielXD
Nu Wa
Level 104
God Stats
1W - 1L
1,204 SR
Queue Stats
5W - 3L
1,289 Elo+
Party 2
Bacchus
Bacchus
FCuriel XD1259
Bacchus
Level 98
God Stats
1W - 1L
1,621 SR
Queue Stats
16W - 10L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
GodItsCrow
Ah Puch
Level 106
God Stats
17W - 12L
1,412 SR
Queue Stats
446W - 427L
1,418 Elo+
Party 3
Awilix
Awilix
Silver_Crow21121
Awilix
Level 68
God Stats
13W - 6L
1,355 SR
Queue Stats
280W - 262L
1,427 Elo+
Party 3
Chaac
Chaac
xBad_MemoriezXx
Chaac
Level 20
God Stats
60W - 48L
1,352 SR
Queue Stats
239W - 232L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 1
10,924
455
16,865
25,680
24,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 3 / 2
9,588
400
4,875
22,110
27,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 7 / 1
9,925
414
10,242
19,595
8,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
aggelos090807
Ao Kuang
18
7 / 7 / 0
12,037
502
9,441
28,019
12,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
vanay_pvp_100
Baron Samedi
18
1 / 6 / 2
10,889
454
10,943
21,434
9,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CurielXD
Nu Wa
16
6 / 1 / 10
11,066
461
15,940
12,720
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 0 / 14
11,109
463
11,030
16,121
24,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
GodItsCrow
Ah Puch
20
9 / 3 / 5
12,661
528
28,805
14,324
6,906
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
8 / 3 / 10
12,103
504
19,084
17,738
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 4 / 5
12,008
500
11,712
28,271
22,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
9
Kills
28
28
Deaths
11
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CurielXD
Nu Wa
6
1
10
11
L
1
5
1
0.3
L
0
3
2
0.33
W
2
0
14
9
W
Ah Puch
GodItsCrow
Ah Puch
9
3
5
3.83
L
0
7
1
0.07
W
8
3
10
4.33
L
Ao Kuang
aggelos090807
Ao Kuang
7
7
0
1
L
Baron Samedi
vanay_pvp_100
Baron Samedi
1
6
2
0.33
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,366
Damage
86,571
116,838
Taken
89,174
82,349
Mitigated
66,414
31,788
Healing
33,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CurielXD
Nu Wa
15,940
5,112
46
3,191
12,720
4,621
531
3,929
8,791
66,920
0
L
16,865
3,436
0
8,192
25,680
24,460
651
5,073
20,607
360
85,009
L
4,875
1,317
263
2,937
22,110
27,744
140
13,112
8,998
19,981
4,137
W
11,030
1,886
822
2,830
16,121
24,911
320
3,137
12,984
36,894
54
W
Ah Puch
GodItsCrow
Ah Puch
28,805
608
0
5,856
14,324
6,906
0
7,591
6,733
111,928
0
L
10,242
7,092
0
3,148
19,595
8,157
518
13,997
5,598
0
104,384
W
19,084
7,834
0
5,811
17,738
7,909
328
6,779
10,959
0
87,584
L
Ao Kuang
aggelos090807
Ao Kuang
9,441
1,776
0
10,065
28,019
12,046
39
7,946
20,073
102,427
0
L
Baron Samedi
vanay_pvp_100
Baron Samedi
10,943
349
2,153
5,030
21,434
9,942
684
15,638
5,796
88,523
0
W
11,712
5,440
0
15,041
28,271
22,067
681
4,046
24,225
0
77,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,363
Gold Earned
58,947
636
Minions Killed
512
0
Camps Cleared
0
2,035,141
Distance Traveled
2,295,170
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,066
461
89
4
0
423,561
10
L
Mulan
10,924
455
126
5
0
385,731
0
L
Artio
9,588
400
31
1
0
461,944
0
W
Bacchus
11,109
463
43
2
0
461,052
3
W
Ah Puch
12,661
528
152
6
0
452,281
3
L
Ishtar
9,925
414
198
8
0
369,413
0
W
Awilix
12,103
504
97
4
0
500,311
1
L
Ao Kuang
12,037
502
125
5
0
424,224
1
L
Baron Samedi
10,889
454
156
7
0
393,829
6
W
Chaac
12,008
500
131
5
0
457,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role