Player Matchup

Morgan Le Fay
Morgan Le Fay
Jsvvng01
Morgan Le Fay
Level 69
God Stats
6W - 2L
1,649 SR
Queue Stats
172W - 171L
1,364 Elo+
Party 2
Hachiman
Hachiman
Medeenn
Hachiman
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 131L
1,372 Elo+
Party 2
Hercules
Hercules
Yuore arent
Hercules
Level 29
God Stats
1W - 1L
1,244 SR
Queue Stats
97W - 127L
1,302 Elo+
Solo
Serqet
Serqet
pjk2nd
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,762 Elo+
Solo
Nemesis
Nemesis
shingodemir
Nemesis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,442 Elo+
Solo
Team Averages
Level 47
1,479 SR
1,448 Elo+

VS

Team Averages
Level 125
1,434 SR
1,372 Elo+
Pele
Pele
BigTazz66
Pele
Level 160
God Stats
12W - 23L
1,263 SR
Queue Stats
853W - 892L
1,335 Elo+
Solo
Vulcan
Vulcan
Brick_Bazooka_69
Vulcan
Level 147
God Stats
13W - 8L
1,624 SR
Queue Stats
540W - 585L
1,335 Elo+
Solo
Serqet
Serqet
OsborneReady590
Serqet
Level 93
God Stats
1W - 4L
1,327 SR
Queue Stats
256W - 274L
1,424 Elo+
Solo
Ymir
Ymir
Pilonko74
Ymir
Level 160
God Stats
5W - 2L
1,723 SR
Queue Stats
268W - 285L
1,398 Elo+
Party 1
Arachne
Arachne
Pilonkos24
Arachne
Level 67
God Stats
1W - 5L
1,232 SR
Queue Stats
221W - 269L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jsvvng01
Morgan Le Fay
20
5 / 3 / 12
14,768
642
29,631
21,822
12,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Medeenn
Hachiman
20
6 / 3 / 11
14,738
641
28,840
25,692
14,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Yuore arent
Hercules
20
2 / 1 / 14
13,257
576
12,319
36,979
50,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
pjk2nd
Serqet
20
6 / 5 / 9
13,940
606
18,355
24,660
33,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
shingodemir
Nemesis
20
3 / 5 / 9
14,829
645
10,920
32,391
30,052
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
1 / 3 / 10
13,734
597
20,581
25,409
13,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 9 / 7
13,405
583
51,531
21,180
12,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 4 / 4
13,636
593
17,463
21,162
15,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
17
0 / 2 / 7
12,123
527
13,450
19,288
26,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Pilonkos24
Arachne
20
6 / 4 / 6
13,992
608
15,665
27,011
29,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
51
22
Kills
17
17
Deaths
22
55
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Pele
1
3
10
2
L
3
9
7
0.72
W
Morgan Le Fay
Jsvvng01
Morgan Le Fay
5
3
12
3.67
W
Hachiman
Medeenn
Hachiman
6
3
11
3.83
L
7
4
4
2.25
L
Ymir
0
2
7
1.75
L
Arachne
Pilonkos24
Arachne
6
4
6
2.25
W
Hercules
Yuore arent
Hercules
2
1
14
9
W
Serqet
pjk2nd
Serqet
6
5
9
2.1
W
Nemesis
shingodemir
Nemesis
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,065
Damage
118,690
141,544
Taken
114,050
141,377
Mitigated
97,088
59,705
Healing
45,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
20,581
2,414
1,274
10,520
25,409
13,493
0
6,572
17,908
0
63,560
L
51,531
20,639
1,621
1,010
21,180
12,171
72
4,970
14,545
90,961
0
W
Morgan Le Fay
Jsvvng01
Morgan Le Fay
29,631
2,292
3,691
7,479
21,822
12,563
980
10,502
10,637
78,376
0
W
Hachiman
Medeenn
Hachiman
28,840
10,300
2,928
4,896
25,692
14,407
2,315
10,507
14,405
0
79,246
L
17,463
808
1,737
5,391
21,162
15,696
0
5,315
15,334
0
24,694
L
Ymir
13,450
459
1,637
5,391
19,288
26,540
0
3,120
15,923
17,450
0
L
Arachne
Pilonkos24
Arachne
15,665
9,704
7,254
9,663
27,011
29,188
0
9,782
17,023
0
18,333
W
Hercules
Yuore arent
Hercules
12,319
4,569
6,015
15,618
36,979
50,912
684
19,769
16,462
0
29,857
W
Serqet
pjk2nd
Serqet
18,355
3,826
2,367
2,007
24,660
33,443
667
12,038
11,993
0
28,050
W
Nemesis
shingodemir
Nemesis
10,920
3,275
6,913
7,791
32,391
30,052
3,670
12,165
19,134
931
34,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,532
Gold Earned
66,890
292
Minions Killed
210
0
Camps Cleared
0
2,190,876
Distance Traveled
2,005,328
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,734
597
80
3
0
431,040
1
L
Vulcan
13,405
583
87
4
0
367,579
0
W
Morgan Le Fay
14,768
642
79
3
0
375,283
0
W
Hachiman
14,738
641
110
5
0
412,141
0
L
Serqet
13,636
593
27
1
0
387,215
0
L
Ymir
12,123
527
12
1
0
371,778
1
L
Arachne
13,992
608
4
0
0
447,716
0
W
Hercules
13,257
576
34
1
0
468,957
0
W
Serqet
13,940
606
20
1
0
484,048
0
W
Nemesis
14,829
645
49
2
0
450,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role