Player Matchup

Guan Yu
Guan Yu
Akenò
Guan Yu
Level 160
God Stats
7W - 2L
1,912 SR
Queue Stats
312W - 45L
2,060 Elo+
Party 1
Baron Samedi
Baron Samedi
The-Lord-Mars
Baron Samedi
Level 101
God Stats
17W - 11L
1,618 SR
Queue Stats
775W - 364L
1,650 Elo+
Party 1
Nemesis
Nemesis
Thyraidersshadow
Nemesis
Level 123
God Stats
4W - 0L
1,588 SR
Queue Stats
84W - 75L
1,627 Elo+
Party 1
Team Averages
Level 128
1,706 SR
1,779 Elo+

VS

Team Averages
Level 45
1,549 SR
1,430 Elo+
Yu Huang
Yu Huang
Azrxxl
Yu Huang
Level 14
God Stats
3W - 3L
1,473 SR
Queue Stats
13W - 21L
1,339 Elo+
Party 2
Gilgamesh
Gilgamesh
Finesterester
Gilgamesh
Level 71
God Stats
20W - 13L
1,630 SR
Queue Stats
35W - 37L
1,480 Elo+
Party 2
Bakasura
Bakasura
lilbeetledwag
Bakasura
Level 49
God Stats
4W - 4L
1,545 SR
Queue Stats
24W - 29L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Akenò
Guan Yu
15
7 / 0 / 11
9,863
986
8,732
12,953
15,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
The-Lord-Mars
Baron Samedi
12
3 / 1 / 12
7,976
798
8,771
4,663
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
8 / 0 / 10
9,102
910
13,866
7,903
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Azrxxl
Yu Huang
10
1 / 6 / 0
6,293
629
3,621
9,535
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Finesterester
Gilgamesh
9
0 / 5 / 1
6,077
608
4,433
13,317
7,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
lilbeetledwag
Bakasura
9
0 / 7 / 1
6,031
603
5,152
12,840
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
18
Kills
1
1
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Akenò
Guan Yu
7
0
11
12.5
L
Yu Huang
Azrxxl
Yu Huang
1
6
0
0.17
L
Gilgamesh
Finesterester
Gilgamesh
0
5
1
0.1
W
Baron Samedi
The-Lord-Mars
Baron Samedi
3
1
12
9
W
8
0
10
13
L
Bakasura
lilbeetledwag
Bakasura
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
13,206
25,519
Taken
35,692
22,187
Mitigated
16,608
16,071
Healing
3,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Akenò
Guan Yu
8,732
911
2,975
8,048
12,953
15,202
301
1,583
11,233
0
33,048
L
Yu Huang
Azrxxl
Yu Huang
3,621
518
308
698
9,535
2,573
0
1,483
7,959
19,175
0
L
Gilgamesh
Finesterester
Gilgamesh
4,433
746
202
865
13,317
7,978
0
4,429
8,552
0
14,570
W
Baron Samedi
The-Lord-Mars
Baron Samedi
8,771
458
1,124
910
4,663
2,300
176
809
3,701
29,097
0
W
13,866
6,865
0
3,014
7,903
4,685
1,456
1,552
6,002
0
34,120
L
Bakasura
lilbeetledwag
Bakasura
5,152
3,210
0
1,003
12,840
6,057
0
3,103
9,434
0
8,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,941
Gold Earned
18,401
116
Minions Killed
70
8
Camps Cleared
1
664,519
Distance Traveled
516,566
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,863
986
42
4
2
249,455
3
L
Yu Huang
6,293
629
32
3
0
131,386
2
L
Gilgamesh
6,077
608
14
1
1
207,162
0
W
Baron Samedi
7,976
798
33
3
2
185,753
4
W
Nemesis
9,102
910
41
4
4
229,311
3
L
Bakasura
6,031
603
24
2
0
178,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role