Player Matchup

Chaac
Chaac
AbdulGoatLover
Chaac
Level 18
God Stats
3W - 0L
1,691 SR
Queue Stats
31W - 16L
1,580 Elo+
Party 3
Poseidon
Poseidon
Matthew0312
Poseidon
Level 127
God Stats
2W - 0L
1,311 SR
Queue Stats
103W - 100L
1,473 Elo+
Party 3
Bakasura
Bakasura
WinnieThePIo
Bakasura
Level 64
God Stats
9W - 12L
1,604 SR
Queue Stats
82W - 79L
1,549 Elo+
Party 3
Cthulhu
Cthulhu
phucknigers
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,529 Elo+
Party 3
Cernunnos
Cernunnos
Бгатек
Cernunnos
Level 41
God Stats
29W - 26L
1,580 SR
Queue Stats
334W - 388L
1,395 Elo+
Solo
Team Averages
Level 56
1,537 SR
1,505 Elo+

VS

Team Averages
Level 55
1,525 SR
1,459 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GanGsteraqq
Ymir
Level 16
God Stats
3W - 3L
1,261 SR
Queue Stats
173W - 173L
1,380 Elo+
Party 1
Neith
Neith
Iamkenshin
Neith
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
297W - 310L
1,444 Elo+
Party 1
Bellona
Bellona
Trankimacin
Bellona
Level 29
God Stats
27W - 10L
1,862 SR
Queue Stats
186W - 202L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
9,282
580
15,660
15,297
13,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
Matthew0312
Poseidon
16
6 / 0 / 4
9,496
594
9,666
6,640
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
WinnieThePIo
Bakasura
13
3 / 4 / 2
7,595
475
3,876
15,163
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
phucknigers
Cthulhu
12
0 / 1 / 9
7,080
443
6,451
11,358
10,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Бгатек
Cernunnos
14
1 / 0 / 2
7,838
490
6,110
7,706
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 4 / 0
7,720
483
9,608
7,028
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
11
2 / 6 / 3
7,211
451
9,107
16,100
7,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 1
6,053
378
3,567
14,836
10,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
13
0 / 0 / 0
7,063
441
6,450
6,586
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Trankimacin
Bellona
12
0 / 3 / 1
7,685
480
8,132
14,371
13,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
5
5
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
0
0.75
L
Ne Zha
 
Ne Zha
2
6
3
0.58
W
5
0
5
7.5
L
0
2
1
0.25
L
Neith
0
0
0
0
W
Poseidon
Matthew0312
Poseidon
6
0
4
8
L
Bellona
Trankimacin
Bellona
0
3
1
0.17
W
Bakasura
WinnieThePIo
Bakasura
3
4
2
1
W
Cthulhu
phucknigers
Cthulhu
0
1
9
4.5
W
Cernunnos
Бгатек
Cernunnos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,763
Damage
36,864
56,164
Taken
58,921
35,313
Mitigated
37,443
18,402
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,608
757
0
500
7,028
3,287
0
4,428
2,530
51,307
0
L
Ne Zha
 
Ne Zha
9,107
2,521
0
4,953
16,100
7,144
0
2,325
13,415
0
48,741
W
15,660
2,315
0
6,842
15,297
13,834
0
2,743
12,486
0
75,395
L
3,567
1,270
0
4,134
14,836
10,406
0
6,375
8,461
13,527
1,876
L
Neith
6,450
1,717
0
3,609
6,586
2,755
0
933
5,143
0
64,539
W
Poseidon
Matthew0312
Poseidon
9,666
881
0
1,160
6,640
2,635
0
1,947
4,547
81,747
0
L
Bellona
Trankimacin
Bellona
8,132
2,775
0
5,596
14,371
13,851
0
2,056
12,260
0
58,604
W
Bakasura
WinnieThePIo
Bakasura
3,876
2,586
0
2,515
15,163
5,753
195
2,843
12,178
0
40,615
W
Cthulhu
phucknigers
Cthulhu
6,451
561
633
3,404
11,358
10,321
0
3,492
7,704
22,643
0
W
Cernunnos
Бгатек
Cernunnos
6,110
2,262
0
3,848
7,706
2,770
236
956
6,750
0
63,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,291
Gold Earned
35,732
475
Minions Killed
429
0
Camps Cleared
0
1,572,646
Distance Traveled
1,419,435
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,720
483
116
7
0
269,775
2
L
Ne Zha
7,211
451
79
5
0
285,446
2
W
Chaac
9,282
580
120
8
0
306,701
3
L
Ymir
6,053
378
18
1
0
287,273
2
L
Neith
7,063
441
98
6
0
282,848
1
W
Poseidon
9,496
594
135
8
0
339,987
2
L
Bellona
7,685
480
118
7
0
294,093
4
W
Bakasura
7,595
475
84
5
0
334,417
0
W
Cthulhu
7,080
443
32
2
0
316,137
3
W
Cernunnos
7,838
490
104
7
0
275,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role