Player Matchup

Hun Batz
Hun Batz
BanksGoated
Hun Batz
Level 105
God Stats
2W - 6L
1,546 SR
Queue Stats
126W - 116L
1,545 Elo+
Solo
Skadi
Skadi
Crowler-LP
Skadi
Level 124
God Stats
21W - 11L
1,682 SR
Queue Stats
52W - 42L
1,581 Elo+
Solo
Osiris
Osiris
GruntKing2nd
Osiris
Level 109
God Stats
6W - 9L
1,421 SR
Queue Stats
752W - 850L
1,497 Elo+
Solo
Ymir
Ymir
SSlipperyy
Ymir
Level 124
God Stats
14W - 10L
1,629 SR
Queue Stats
137W - 133L
1,543 Elo+
Solo
Hades
Hades
Storm_Shadow298
Hades
Level 141
God Stats
49W - 40L
1,552 SR
Queue Stats
266W - 268L
1,546 Elo+
Solo
Team Averages
Level 121
1,566 SR
1,542 Elo+

VS

Team Averages
Level 136
1,591 SR
1,614 Elo+
Izanami
Izanami
DommyyB
Izanami
Level 140
God Stats
1W - 0L
1,383 SR
Queue Stats
83W - 48L
1,613 Elo+
Party 1
Ares
Ares
HamNotBroke
Ares
Level 121
God Stats
4W - 1L
1,860 SR
Queue Stats
147W - 105L
1,670 Elo+
Party 2
Discordia
Discordia
KopeADope
Discordia
Level 135
God Stats
3W - 0L
1,301 SR
Queue Stats
75W - 58L
1,599 Elo+
Party 1
Mulan
Mulan
braggestgull
Mulan
Level 135
God Stats
15W - 9L
1,588 SR
Queue Stats
129W - 89L
1,608 Elo+
Party 1
Erlang Shen
Erlang Shen
deyanmaster
Erlang Shen
Level 148
God Stats
1W - 0L
1,823 SR
Queue Stats
22W - 17L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BanksGoated
Hun Batz
12
1 / 3 / 2
7,274
455
6,234
14,866
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
14
1 / 2 / 3
8,449
528
7,854
10,296
4,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
14
1 / 2 / 0
7,659
479
7,783
13,834
8,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 3 / 1
7,648
478
8,965
17,615
19,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 0
6,652
416
4,885
7,713
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DommyyB
Izanami
16
1 / 2 / 0
8,956
560
6,211
11,011
4,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 6
8,632
540
7,670
14,553
16,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
KopeADope
Discordia
13
1 / 5 / 5
7,759
485
7,857
9,202
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 1 / 3
9,893
618
13,566
12,616
8,761
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
deyanmaster
Erlang Shen
15
2 / 0 / 7
8,848
553
7,331
15,489
8,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
11
11
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BanksGoated
Hun Batz
1
3
2
0.67
L
Skadi
1
2
3
1.25
W
Izanami
DommyyB
Izanami
1
2
0
0.5
L
Osiris
1
2
0
0.5
W
1
1
6
4
W
Discordia
KopeADope
Discordia
1
5
5
0.7
L
4
3
1
1.5
L
1
1
0
1
W
6
1
3
7.5
W
Erlang Shen
deyanmaster
Erlang Shen
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,721
Damage
42,635
64,324
Taken
62,871
42,265
Mitigated
42,075
20,516
Healing
18,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BanksGoated
Hun Batz
6,234
1,915
0
3,948
14,866
5,977
0
3,000
11,866
0
53,553
L
Skadi
7,854
2,892
0
1,665
10,296
4,267
900
1,321
8,975
0
72,201
W
Izanami
DommyyB
Izanami
6,211
3,828
0
2,450
11,011
4,586
4,000
2,520
8,491
0
86,900
L
Osiris
7,783
2,456
0
5,854
13,834
8,614
0
778
13,056
0
55,987
W
7,670
1,027
0
3,321
14,553
16,256
19
3,398
11,155
37,964
0
W
Discordia
KopeADope
Discordia
7,857
602
0
827
9,202
4,319
144
4,870
4,332
51,968
0
L
8,965
1,869
0
4,236
17,615
19,565
0
7,908
9,707
25,450
2,800
L
4,885
762
190
4,623
7,713
3,842
0
2,520
5,193
40,141
0
W
13,566
2,731
0
5,872
12,616
8,761
0
605
12,011
0
66,742
W
Erlang Shen
deyanmaster
Erlang Shen
7,331
4,143
0
5,571
15,489
8,153
230
1,889
13,600
0
71,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,682
Gold Earned
44,088
403
Minions Killed
530
0
Camps Cleared
0
1,367,015
Distance Traveled
1,569,032
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,274
455
83
5
0
325,725
6
L
Skadi
8,449
528
121
8
0
278,858
3
W
Izanami
8,956
560
156
10
0
284,201
6
L
Osiris
7,659
479
97
6
0
322,162
3
W
Ares
8,632
540
34
2
0
300,514
2
W
Discordia
7,759
485
82
5
0
289,269
3
L
Ymir
7,648
478
30
2
0
284,918
2
L
Hades
6,652
416
72
5
0
155,352
3
W
Mulan
9,893
618
122
8
0
311,798
6
W
Erlang Shen
8,848
553
136
9
0
383,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role