Player Matchup

Shiva
Shiva
Ballislife22302
Shiva
Level 80
God Stats
28W - 28L
1,524 SR
Queue Stats
332W - 367L
1,410 Elo+
Party 1
Hun Batz
Hun Batz
CRIPTIKBADG3R
Hun Batz
Level 113
God Stats
5W - 2L
1,826 SR
Queue Stats
154W - 151L
1,473 Elo+
Solo
Heimdallr
Heimdallr
Kittyskulls3
Heimdallr
Level 94
God Stats
1W - 5L
1,285 SR
Queue Stats
275W - 266L
1,455 Elo+
Party 1
Chang'e
Chang'e
ProvenChamp
Chang'e
Level 56
God Stats
6W - 3L
1,689 SR
Queue Stats
129W - 147L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
Rodrgoo-
Baron Samedi
Level 94
God Stats
3W - 1L
1,451 SR
Queue Stats
344W - 355L
1,397 Elo+
Solo
Team Averages
Level 87
1,555 SR
1,429 Elo+

VS

Team Averages
Level 118
1,483 SR
1,480 Elo+
Sun Wukong
Sun Wukong
LFelipem5002
Sun Wukong
Level 80
God Stats
1W - 2L
1,246 SR
Queue Stats
87W - 58L
1,548 Elo+
Solo
Ne Zha
Ne Zha
SaltySnake5
Ne Zha
Level 145
God Stats
5W - 4L
1,528 SR
Queue Stats
349W - 345L
1,424 Elo+
Solo
Ishtar
Ishtar
Xx_Targaryen_GOT
Ishtar
Level 145
God Stats
24W - 23L
1,395 SR
Queue Stats
97W - 128L
1,353 Elo+
Solo
Kukulkan
Kukulkan
hitchcock99
Kukulkan
Level 85
God Stats
4W - 4L
1,670 SR
Queue Stats
20W - 17L
1,645 Elo+
Solo
Baron Samedi
Baron Samedi
ixcidior
Baron Samedi
Level 137
God Stats
6W - 7L
1,576 SR
Queue Stats
50W - 51L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 1
10,127
533
11,087
18,707
15,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
CRIPTIKBADG3R
Hun Batz
16
4 / 4 / 0
9,364
493
7,488
17,748
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Kittyskulls3
Heimdallr
12
0 / 6 / 1
7,236
381
4,715
17,024
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
ProvenChamp
Chang'e
14
0 / 5 / 2
8,541
450
4,152
13,463
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Rodrgoo-
Baron Samedi
14
0 / 3 / 3
7,914
417
5,330
12,319
9,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LFelipem5002
Sun Wukong
18
6 / 0 / 1
11,626
612
15,368
15,631
12,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
16
2 / 0 / 4
9,579
504
7,741
12,262
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 4
9,282
489
10,642
11,610
4,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
hitchcock99
Kukulkan
17
2 / 1 / 3
10,452
550
10,199
9,756
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
ixcidior
Baron Samedi
15
3 / 2 / 5
9,054
477
8,520
10,291
4,913
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
17
18
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Hun Batz
CRIPTIKBADG3R
Hun Batz
4
4
0
1
L
Heimdallr
Kittyskulls3
Heimdallr
0
6
1
0.08
W
Sun Wukong
LFelipem5002
Sun Wukong
6
0
1
6.5
L
Chang'e
ProvenChamp
Chang'e
0
5
2
0.2
L
Baron Samedi
Rodrgoo-
Baron Samedi
0
3
3
0.5
W
Ne Zha
2
0
4
4
W
4
2
4
3
W
Kukulkan
hitchcock99
Kukulkan
2
1
3
3.5
W
Baron Samedi
ixcidior
Baron Samedi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,772
Damage
52,470
79,261
Taken
59,550
45,130
Mitigated
32,234
23,847
Healing
23,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,087
3,646
88
6,082
18,707
15,537
0
1,972
16,717
0
86,572
L
Hun Batz
CRIPTIKBADG3R
Hun Batz
7,488
1,442
0
6,470
17,748
7,586
0
3,620
13,894
0
74,544
L
Heimdallr
Kittyskulls3
Heimdallr
4,715
1,278
0
3,390
17,024
7,212
0
4,657
12,331
0
47,649
W
Sun Wukong
LFelipem5002
Sun Wukong
15,368
4,418
0
7,866
15,631
12,211
0
1,214
14,417
0
94,365
L
Chang'e
ProvenChamp
Chang'e
4,152
54
922
3,930
13,463
5,717
816
5,151
8,038
53,695
0
L
Baron Samedi
Rodrgoo-
Baron Samedi
5,330
654
203
2,762
12,319
9,078
0
3,283
9,008
41,044
2,171
W
Ne Zha
7,741
1,133
0
7,330
12,262
5,468
0
1,494
10,768
0
72,109
W
10,642
6,293
0
3,947
11,610
4,875
3,506
2,578
9,032
0
56,982
W
Kukulkan
hitchcock99
Kukulkan
10,199
319
0
815
9,756
4,767
0
2,334
7,422
97,824
0
W
Baron Samedi
ixcidior
Baron Samedi
8,520
771
849
2,927
10,291
4,913
1,261
1,750
8,541
59,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,182
Gold Earned
49,993
520
Minions Killed
656
0
Camps Cleared
0
1,663,544
Distance Traveled
1,878,942
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,127
533
165
9
0
337,242
1
L
Hun Batz
9,364
493
111
6
0
382,203
3
L
Heimdallr
7,236
381
78
4
0
315,509
5
W
Sun Wukong
11,626
612
184
10
0
372,003
6
L
Chang'e
8,541
450
103
5
0
318,960
5
L
Baron Samedi
7,914
417
63
3
0
309,630
3
W
Ne Zha
9,579
504
110
6
0
446,738
3
W
Ishtar
9,282
489
98
5
0
362,292
5
W
Kukulkan
10,452
550
167
9
0
353,763
3
W
Baron Samedi
9,054
477
97
5
0
344,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role