Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Splodde
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,412 Elo+
Solo
King Arthur
King Arthur
chbxN
King Arthur
Level 88
God Stats
8W - 9L
1,500 SR
Queue Stats
178W - 169L
1,402 Elo+
Solo
Danzaburou
Danzaburou
mephisto-017
Danzaburou
Level 109
God Stats
33W - 45L
1,396 SR
Queue Stats
244W - 245L
1,353 Elo+
Solo
Hades
Hades
z420zKings
Hades
Level 109
God Stats
22W - 26L
1,125 SR
Queue Stats
392W - 455L
1,427 Elo+
Solo
Team Averages
Level 104
1,404 SR
1,419 Elo+

VS

Team Averages
Level 103
1,497 SR
1,397 Elo+
Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CloutedBreed-_-
Izanami
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,221 Elo+
Party 1
Bacchus
Bacchus
JabbaDaHutt1376
Bacchus
Level 109
God Stats
47W - 37L
1,607 SR
Queue Stats
92W - 87L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SueTGBBreed-_-
Tsukuyomi
Level 88
God Stats
2W - 1L
1,378 SR
Queue Stats
38W - 49L
1,378 Elo+
Party 1
Amaterasu
Amaterasu
UltimateBreed-_-
Amaterasu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 0 / 1
7,445
532
3,823
11,236
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Splodde
Cthulhu
10
0 / 2 / 1
6,223
445
4,924
10,147
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
chbxN
King Arthur
13
1 / 2 / 1
7,713
551
6,919
10,686
7,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
mephisto-017
Danzaburou
10
0 / 2 / 0
5,817
416
3,439
8,288
2,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
11
0 / 3 / 1
6,662
476
6,029
10,167
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 3
7,020
501
6,226
6,480
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 3
6,997
500
8,722
9,513
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 0 / 4
7,729
552
5,230
10,044
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
SueTGBBreed-_-
Tsukuyomi
11
2 / 0 / 0
6,782
484
5,482
7,925
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
13
0 / 2 / 2
6,774
484
5,287
12,705
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
9
9
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
0
1
2.5
W
Janus
 
Janus
2
0
3
3.5
W
3
1
3
4.5
W
2
0
4
4
L
Cthulhu
Splodde
Cthulhu
0
2
1
0.25
W
Tsukuyomi
SueTGBBreed-_-
Tsukuyomi
2
0
0
2
W
Amaterasu
0
2
2
0.5
L
King Arthur
chbxN
King Arthur
1
2
1
0.75
L
Danzaburou
mephisto-017
Danzaburou
0
2
0
0
L
Hades
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
30,947
50,524
Taken
46,667
27,582
Mitigated
28,689
18,183
Healing
17,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,823
654
0
8,920
11,236
4,215
0
1,011
10,119
55,721
0
W
Janus
 
Janus
6,226
627
0
1,543
6,480
2,550
0
2,937
3,543
47,289
0
W
8,722
5,031
0
2,369
9,513
3,722
1,013
4,653
4,860
0
55,354
W
5,230
1,354
107
4,889
10,044
11,433
589
3,199
6,845
18,623
4,927
L
Cthulhu
Splodde
Cthulhu
4,924
932
298
1,214
10,147
6,920
0
3,251
6,802
24,276
0
W
Tsukuyomi
SueTGBBreed-_-
Tsukuyomi
5,482
1,431
0
3,649
7,925
3,000
0
1,831
6,094
0
45,601
W
Amaterasu
5,287
2,691
0
4,534
12,705
7,984
474
2,156
10,549
0
46,473
L
King Arthur
chbxN
King Arthur
6,919
873
25
2,737
10,686
7,763
287
0
10,686
0
61,880
L
Danzaburou
mephisto-017
Danzaburou
3,439
831
0
1,297
8,288
2,901
0
2,360
5,864
0
36,107
L
Hades
6,029
584
101
3,591
10,167
5,783
384
3,504
6,440
47,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,860
Gold Earned
35,302
419
Minions Killed
387
0
Camps Cleared
0
1,341,892
Distance Traveled
1,394,704
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,445
532
118
8
0
309,995
0
W
Janus
7,020
501
90
6
0
291,720
0
W
Izanami
6,997
500
100
7
0
241,362
2
W
Bacchus
7,729
552
34
2
0
270,056
0
L
Cthulhu
6,223
445
38
3
0
253,698
0
W
Tsukuyomi
6,782
484
90
6
0
310,306
0
W
Amaterasu
6,774
484
73
5
0
281,260
1
L
King Arthur
7,713
551
113
8
0
285,354
0
L
Danzaburou
5,817
416
63
5
0
265,481
2
L
Hades
6,662
476
87
6
0
227,364
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role