Player Matchup

Odin
Odin
Bwcky
Odin
Level 137
God Stats
5W - 2L
1,570 SR
Queue Stats
253W - 146L
1,631 Elo+
Party 1
Terra
Terra
CryipticSkull
Terra
Level 157
God Stats
3W - 1L
1,738 SR
Queue Stats
604W - 406L
1,578 Elo+
Party 1
Agni
Agni
Fresh Kang
Agni
Level 158
God Stats
23W - 4L
1,497 SR
Queue Stats
916W - 638L
1,568 Elo+
Party 1
Zhong Kui
Zhong Kui
OxtailBow9049
Zhong Kui
Level 107
God Stats
1W - 0L
1,705 SR
Queue Stats
132W - 83L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
xl SlMBA lx
Gilgamesh
Level 160
God Stats
4W - 1L
1,507 SR
Queue Stats
388W - 300L
1,590 Elo+
Party 1
Team Averages
Level 144
1,603 SR
1,585 Elo+

VS

Team Averages
Level 126
1,478 SR
1,530 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hi Im Sticks
Horus
Level 142
God Stats
3W - 4L
1,614 SR
Queue Stats
318W - 328L
1,567 Elo+
Solo
Artio
Artio
cyclops941
Artio
Level 132
God Stats
2W - 5L
1,285 SR
Queue Stats
590W - 597L
1,537 Elo+
Solo
Ravana
Ravana
jamari1111
Ravana
Level 158
God Stats
0W - 2L
1,494 SR
Queue Stats
127W - 139L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bwcky
Odin
16
6 / 3 / 17
9,688
881
13,121
12,641
11,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 1 / 23
9,914
901
11,777
15,002
16,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
5 / 4 / 20
9,168
833
16,177
9,958
5,415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
OxtailBow9049
Zhong Kui
16
7 / 3 / 17
9,662
878
15,623
12,168
8,725
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xl SlMBA lx
Gilgamesh
15
7 / 4 / 13
9,313
847
8,432
14,919
14,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 7 / 7
8,497
772
6,714
15,950
7,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
 
Cu Chulainn
12
1 / 8 / 5
7,800
709
9,225
13,963
7,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 3 / 10
8,633
785
10,891
15,145
17,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
13
1 / 8 / 6
7,511
683
6,590
15,952
5,880
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
jamari1111
Ravana
17
8 / 3 / 4
9,771
888
11,918
10,412
9,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
46
29
Kills
14
15
Deaths
29
90
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
7
7
0.79
L
Cu Chulainn
 
Cu Chulainn
1
8
5
0.44
W
Odin
Bwcky
Odin
6
3
17
4.83
W
4
1
23
15.5
W
5
4
20
3.75
L
2
3
10
2.33
W
Zhong Kui
OxtailBow9049
Zhong Kui
7
3
17
5.17
L
Artio
1
8
6
0.5
L
Ravana
jamari1111
Ravana
8
3
4
3.33
W
Gilgamesh
xl SlMBA lx
Gilgamesh
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,130
Damage
45,338
64,688
Taken
71,422
56,462
Mitigated
49,021
29,110
Healing
19,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,714
1,061
220
2,084
15,950
7,506
244
8,144
7,806
50
16,972
L
Cu Chulainn
 
Cu Chulainn
9,225
1,484
91
672
13,963
7,906
0
8,986
4,977
0
15,689
W
Odin
Bwcky
Odin
13,121
2,317
1,405
1,950
12,641
11,577
216
1,598
10,848
28
23,501
W
11,777
1,142
10,283
7,167
15,002
16,331
786
1,675
12,830
20,540
0
W
16,177
999
1,264
1,581
9,958
5,415
1,608
1,471
8,207
30,547
0
L
10,891
3,418
3,755
6,198
15,145
17,752
480
8,816
6,329
164
18,000
W
Zhong Kui
OxtailBow9049
Zhong Kui
15,623
2,199
0
3,543
12,168
8,725
1,116
715
11,312
25,924
0
L
Artio
6,590
715
1,510
1,862
15,952
5,880
665
9,793
6,159
13,656
0
L
Ravana
jamari1111
Ravana
11,918
2,614
493
2,405
10,412
9,977
585
7,866
2,546
204
20,440
W
Gilgamesh
xl SlMBA lx
Gilgamesh
8,432
1,773
736
1,181
14,919
14,414
630
1,549
13,291
0
12,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,745
Gold Earned
42,212
112
Minions Killed
82
0
Camps Cleared
0
977,601
Distance Traveled
882,609
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,497
772
19
2
0
171,934
0
L
Cu Chulainn
7,800
709
15
1
0
155,220
1
W
Odin
9,688
881
27
2
0
219,856
4
W
Terra
9,914
901
14
1
0
222,244
1
W
Agni
9,168
833
29
3
0
167,525
0
L
Horus
8,633
785
12
1
0
194,549
1
W
Zhong Kui
9,662
878
35
3
0
189,294
1
L
Artio
7,511
683
16
1
0
164,381
0
L
Ravana
9,771
888
20
2
0
196,525
0
W
Gilgamesh
9,313
847
7
1
0
178,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role