Player Matchup

Arachne
Arachne
CrazyITI
Arachne
Level 65
God Stats
11W - 10L
1,548 SR
Queue Stats
360W - 346L
1,505 Elo+
Party 1
Ishtar
Ishtar
XxLeWnAcYxX
Ishtar
Level 86
God Stats
3W - 3L
1,566 SR
Queue Stats
518W - 489L
1,483 Elo+
Party 1
King Arthur
King Arthur
Zaih
King Arthur
Level 60
God Stats
7W - 8L
1,513 SR
Queue Stats
43W - 49L
1,412 Elo+
Solo
Osiris
Osiris
andreus9026
Osiris
Level 138
God Stats
0W - 1L
1,681 SR
Queue Stats
31W - 32L
1,393 Elo+
Solo
Discordia
Discordia
frankie993
Discordia
Level 49
God Stats
46W - 38L
1,544 SR
Queue Stats
187W - 213L
1,452 Elo+
Solo
Team Averages
Level 80
1,570 SR
1,449 Elo+

VS

Team Averages
Level 102
1,447 SR
1,423 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Amerk2g
Anubis
Level 65
God Stats
6W - 10L
1,390 SR
Queue Stats
122W - 113L
1,464 Elo+
Solo
Artemis
Artemis
AzowHero
Artemis
Level 155
God Stats
9W - 7L
1,804 SR
Queue Stats
142W - 98L
1,599 Elo+
Solo
Shiva
Shiva
ManaBuffv2
Shiva
Level 94
God Stats
8W - 9L
1,293 SR
Queue Stats
47W - 53L
1,391 Elo+
Solo
Scylla
Scylla
RACNE
Scylla
Level 67
God Stats
2W - 2L
1,246 SR
Queue Stats
3W - 4L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrazyITI
Arachne
16
1 / 1 / 0
10,460
951
6,919
12,101
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
15
0 / 3 / 0
9,612
874
6,530
7,701
3,078
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Zaih
King Arthur
16
0 / 9 / 1
9,579
871
7,479
26,476
20,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
15
1 / 2 / 1
10,188
926
11,160
13,841
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
frankie993
Discordia
16
0 / 0 / 2
9,998
909
20,553
4,369
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

208

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 0 / 9
10,500
955
9,322
10,243
8,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Amerk2g
Anubis
16
1 / 1 / 10
10,350
941
7,685
9,844
6,464
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
AzowHero
Artemis
17
3 / 1 / 11
11,217
1,020
21,179
14,132
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
17
3 / 0 / 12
11,952
1,087
14,629
16,683
17,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
RACNE
Scylla
16
5 / 0 / 8
10,733
976
6,834
4,663
2,266
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
2
Kills
15
15
Deaths
2
4
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
9
7.5
W
Anubis
Amerk2g
Anubis
1
1
10
6
W
Artemis
AzowHero
Artemis
3
1
11
8.5
L
Arachne
CrazyITI
Arachne
1
1
0
1
W
Shiva
3
0
12
9
W
Scylla
RACNE
Scylla
5
0
8
9
L
Ishtar
0
3
0
0
L
King Arthur
Zaih
King Arthur
0
9
1
0.06
L
Osiris
1
2
1
0.75
L
Discordia
frankie993
Discordia
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,641
Damage
59,649
64,488
Taken
55,565
39,392
Mitigated
42,651
5,023
Healing
28,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,322
30
11,161
6,482
10,243
8,480
0
4,433
5,810
20,900
0
W
Anubis
Amerk2g
Anubis
7,685
89
0
1,456
9,844
6,464
0
4,098
5,746
25,963
0
W
Artemis
AzowHero
Artemis
21,179
11,175
0
3,350
14,132
7,754
0
5,687
8,445
0
45,638
L
Arachne
CrazyITI
Arachne
6,919
4,752
100
2,043
12,101
6,806
0
4,321
7,780
0
21,964
W
Shiva
14,629
2,114
1,503
3,584
16,683
17,687
0
3,695
12,988
0
27,537
W
Scylla
RACNE
Scylla
6,834
743
0
972
4,663
2,266
0
2,640
2,023
31,631
0
L
Ishtar
6,530
2,986
0
500
7,701
3,078
0
2,047
5,654
0
24,499
L
King Arthur
Zaih
King Arthur
7,479
373
326
549
26,476
20,615
0
8,253
18,223
0
24,054
L
Osiris
11,160
2,826
0
1,163
13,841
6,927
0
6,886
6,955
0
41,692
L
Discordia
frankie993
Discordia
20,553
783
0
342
4,369
1,966
0
2,334
2,035
39,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,837
Gold Earned
54,752
229
Minions Killed
232
12
Camps Cleared
6
1,076,348
Distance Traveled
1,051,075
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,500
955
33
3
1
245,255
0
W
Anubis
10,350
941
47
4
1
177,187
3
W
Artemis
11,217
1,020
67
6
4
193,530
1
L
Arachne
10,460
951
31
3
11
249,987
2
W
Shiva
11,952
1,087
21
2
0
243,815
0
W
Scylla
10,733
976
64
6
0
191,288
1
L
Ishtar
9,612
874
43
4
0
176,385
2
L
King Arthur
9,579
871
28
3
0
201,454
0
L
Osiris
10,188
926
75
7
1
221,253
0
L
Discordia
9,998
909
52
5
0
227,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role