Player Matchup

Guan Yu
Guan Yu
CallMeHuxy
Guan Yu
Level 42
God Stats
4W - 2L
1,668 SR
Queue Stats
117W - 150L
1,362 Elo+
Party 1
Nemesis
Nemesis
TK Valravn
Nemesis
Level 89
God Stats
5W - 2L
1,605 SR
Queue Stats
80W - 89L
1,358 Elo+
Solo
Danzaburou
Danzaburou
aMediJasteriAM
Danzaburou
Level 79
God Stats
11W - 4L
1,523 SR
Queue Stats
172W - 199L
1,397 Elo+
Party 1
Jing Wei
Jing Wei
aayjaytea
Jing Wei
Level 49
God Stats
1W - 1L
1,327 SR
Queue Stats
119W - 128L
1,448 Elo+
Solo
Horus
Horus
z420zKings
Horus
Level 109
God Stats
1W - 5L
1,449 SR
Queue Stats
392W - 455L
1,418 Elo+
Solo
Team Averages
Level 74
1,514 SR
1,397 Elo+

VS

Team Averages
Level 74
1,627 SR
1,387 Elo+
Chiron
Chiron
JotaMishima1
Chiron
Level 111
God Stats
11W - 6L
1,720 SR
Queue Stats
26W - 21L
1,500 Elo+
Solo
Atlas
Atlas
MerCy_BoltZ
Atlas
Level 45
God Stats
4W - 3L
1,893 SR
Queue Stats
22W - 12L
1,469 Elo+
Solo
Kali
Kali
SVIXN_16
Kali
Level 109
God Stats
14W - 11L
1,521 SR
Queue Stats
263W - 262L
1,355 Elo+
Solo
Janus
Janus
Somecowb0y
Janus
Level 68
God Stats
2W - 17L
1,500 SR
Queue Stats
78W - 94L
1,359 Elo+
Solo
Khepri
Khepri
Space Makin
Khepri
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CallMeHuxy
Guan Yu
8
0 / 0 / 2
4,999
555
3,021
5,033
3,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
TK Valravn
Nemesis
9
2 / 1 / 1
5,275
586
2,815
7,152
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
aMediJasteriAM
Danzaburou
9
3 / 1 / 0
6,082
676
4,442
4,794
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
aayjaytea
Jing Wei
8
2 / 1 / 1
5,045
561
4,474
4,035
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
8
0 / 0 / 1
4,918
546
3,057
6,143
2,651
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
2 / 0 / 0
4,974
553
3,321
5,322
1,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
4,956
551
4,445
5,905
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
8
1 / 2 / 0
5,003
556
1,973
8,593
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
9
0 / 2 / 0
4,597
511
2,440
5,222
1,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
4
0 / 3 / 0
3,855
428
1,327
5,527
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
3
3
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CallMeHuxy
Guan Yu
0
0
2
1
L
Chiron
2
0
0
2
L
0
0
0
0
L
Kali
1
2
0
0.5
L
Janus
0
2
0
0
L
Khepri
0
3
0
0
W
Nemesis
TK Valravn
Nemesis
2
1
1
2.5
W
Danzaburou
aMediJasteriAM
Danzaburou
3
1
0
3
W
Jing Wei
aayjaytea
Jing Wei
2
1
1
2.5
W
Horus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,809
Damage
13,506
27,157
Taken
30,569
11,340
Mitigated
12,999
8,637
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CallMeHuxy
Guan Yu
3,021
762
729
1,991
5,033
3,090
0
840
4,157
0
19,846
L
Chiron
3,321
1,318
299
1,830
5,322
1,374
0
0
5,322
0
30,875
L
4,445
1,210
0
2,374
5,905
4,927
0
0
5,905
28,406
0
L
Kali
1,973
805
0
1,731
8,593
2,896
0
0
8,593
0
30,195
L
Janus
2,440
279
0
1,740
5,222
1,633
0
0
5,222
26,499
0
L
Khepri
1,327
557
239
613
5,527
2,169
0
0
5,527
4,491
0
W
Nemesis
TK Valravn
Nemesis
2,815
1,363
0
831
7,152
2,444
0
1,281
5,809
0
29,500
W
Danzaburou
aMediJasteriAM
Danzaburou
4,442
2,140
0
905
4,794
1,862
792
1,701
3,093
0
36,233
W
Jing Wei
aayjaytea
Jing Wei
4,474
3,017
0
1,446
4,035
1,293
487
599
3,436
0
32,755
W
Horus
3,057
1,938
246
2,489
6,143
2,651
0
3,199
2,450
0
27,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,319
Gold Earned
23,385
269
Minions Killed
224
0
Camps Cleared
0
878,553
Distance Traveled
773,850
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,999
555
41
5
0
186,778
1
L
Chiron
4,974
553
60
7
0
166,886
2
L
Atlas
4,956
551
51
6
0
157,428
2
L
Kali
5,003
556
53
6
0
190,298
0
L
Janus
4,597
511
55
6
0
146,506
0
L
Khepri
3,855
428
5
1
0
112,732
0
W
Nemesis
5,275
586
61
7
0
199,745
2
W
Danzaburou
6,082
676
68
8
0
144,864
1
W
Jing Wei
5,045
561
54
6
0
152,982
3
W
Horus
4,918
546
45
5
0
194,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role