Player Matchup

Khepri
Khepri
A0EGAMER
Khepri
Level 157
God Stats
0W - 1L
1,486 SR
Queue Stats
119W - 126L
1,585 Elo+
Party 1
Persephone
Persephone
Dillburtt
Persephone
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,673 Elo+
Party 1
Skadi
Skadi
LilSkully40
Skadi
Level 107
God Stats
16W - 13L
1,664 SR
Queue Stats
220W - 228L
1,509 Elo+
Party 1
Cliodhna
Cliodhna
ShadowBain24
Cliodhna
Level 83
God Stats
17W - 23L
1,466 SR
Queue Stats
152W - 141L
1,548 Elo+
Party 1
King Arthur
King Arthur
SzechuanChix
King Arthur
Level 66
God Stats
6W - 4L
1,477 SR
Queue Stats
121W - 92L
1,513 Elo+
Party 1
Team Averages
Level 108
1,519 SR
1,566 Elo+

VS

Team Averages
Level 124
1,637 SR
1,554 Elo+
Ra
Ra
BlueGhost79
Ra
Level 160
God Stats
4W - 9L
1,613 SR
Queue Stats
283W - 253L
1,494 Elo+
Solo
Merlin
Merlin
Dizzzzzzzzzzy
Merlin
Level 145
God Stats
23W - 14L
1,559 SR
Queue Stats
431W - 402L
1,593 Elo+
Party 2
Atlas
Atlas
SloppyMoney
Atlas
Level 111
God Stats
20W - 6L
1,689 SR
Queue Stats
104W - 89L
1,551 Elo+
Solo
Skadi
Skadi
TBFN
Skadi
Level 96
God Stats
3W - 2L
1,688 SR
Queue Stats
82W - 65L
1,598 Elo+
Solo
Arachne
Arachne
ilyjunnior
Arachne
Level 106
God Stats
7W - 4L
1,635 SR
Queue Stats
291W - 251L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
A0EGAMER
Khepri
12
0 / 3 / 8
7,767
457
4,252
17,160
17,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Dillburtt
Persephone
12
3 / 4 / 2
8,176
481
8,833
10,865
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 5 / 1
8,791
517
9,628
13,219
5,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
ShadowBain24
Cliodhna
12
3 / 6 / 3
7,702
453
8,209
16,464
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SzechuanChix
King Arthur
11
0 / 11 / 0
6,729
396
6,114
22,115
16,735
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
8,821
519
9,449
14,173
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 4
9,419
554
9,907
10,114
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 0 / 6
11,092
652
15,502
17,422
16,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
TBFN
Skadi
16
7 / 2 / 1
10,772
634
12,019
12,993
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
ilyjunnior
Arachne
17
10 / 1 / 2
10,599
623
12,454
15,753
7,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
9
Kills
29
29
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
A0EGAMER
Khepri
0
3
8
1.33
W
1
4
7
1.13
L
Persephone
Dillburtt
Persephone
3
4
2
1
W
2
2
4
2
L
3
5
1
0.7
L
Cliodhna
ShadowBain24
Cliodhna
3
6
3
0.75
W
9
0
6
12
L
King Arthur
SzechuanChix
King Arthur
0
11
0
0
W
Skadi
TBFN
Skadi
7
2
1
3.75
W
Arachne
ilyjunnior
Arachne
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,036
Damage
59,331
79,823
Taken
70,455
51,997
Mitigated
43,892
12,679
Healing
26,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
A0EGAMER
Khepri
4,252
700
386
3,490
17,160
17,822
0
9,085
8,025
27,898
0
W
9,449
1,363
2,834
6,866
14,173
10,524
627
4,625
9,385
48,018
0
L
Persephone
Dillburtt
Persephone
8,833
827
0
1,105
10,865
4,868
0
4,506
6,337
54,374
0
W
9,907
1,149
0
1,128
10,114
4,520
1,652
4,544
5,258
84,994
0
L
9,628
5,018
0
1,350
13,219
5,302
3,286
1,372
11,847
0
75,512
L
Cliodhna
ShadowBain24
Cliodhna
8,209
1,702
0
4,422
16,464
7,270
0
7,347
8,969
0
50,209
W
15,502
5,898
0
7,198
17,422
16,628
807
651
16,731
77,901
0
L
King Arthur
SzechuanChix
King Arthur
6,114
996
0
1,926
22,115
16,735
0
11,468
9,784
0
42,459
W
Skadi
TBFN
Skadi
12,019
5,990
0
4,430
12,993
5,208
1,917
1,195
11,782
0
82,275
W
Arachne
ilyjunnior
Arachne
12,454
7,881
0
4,394
15,753
7,012
0
1,826
13,822
0
86,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
50,703
399
Minions Killed
612
0
Camps Cleared
0
1,545,973
Distance Traveled
1,641,041
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,767
457
32
2
0
318,135
3
W
Ra
8,821
519
65
4
0
300,949
5
L
Persephone
8,176
481
108
6
0
326,860
5
W
Merlin
9,419
554
145
9
0
300,409
0
L
Skadi
8,791
517
132
8
0
274,471
3
L
Cliodhna
7,702
453
78
5
0
344,239
6
W
Atlas
11,092
652
155
9
0
311,338
3
L
King Arthur
6,729
396
49
3
0
282,268
2
W
Skadi
10,772
634
122
7
0
312,952
3
W
Arachne
10,599
623
125
7
0
415,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role