Player Matchup

Hercules
Hercules
HandyKlaus
Hercules
Level 59
God Stats
12W - 22L
1,417 SR
Queue Stats
70W - 115L
1,372 Elo+
Party 2
Kali
Kali
Kimovich
Kali
Level 42
God Stats
0W - 2L
1,192 SR
Queue Stats
7W - 12L
1,352 Elo+
Party 2
Merlin
Merlin
Taookuun
Merlin
Level 32
God Stats
0W - 3L
1,488 SR
Queue Stats
32W - 61L
1,334 Elo+
Party 2
Team Averages
Level 44
1,366 SR
1,353 Elo+

VS

Team Averages
Level 110
1,503 SR
1,435 Elo+
Cerberus
Cerberus
A2A23L
Cerberus
Level 88
God Stats
3W - 3L
1,322 SR
Queue Stats
39W - 61L
1,388 Elo+
Party 1
Discordia
Discordia
Gløck
Discordia
Level 122
God Stats
6W - 8L
1,402 SR
Queue Stats
134W - 180L
1,442 Elo+
Party 1
Ratatoskr
Ratatoskr
Wardog16
Ratatoskr
Level 120
God Stats
5W - 2L
1,786 SR
Queue Stats
61W - 69L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HandyKlaus
Hercules
14
2 / 9 / 1
9,757
610
12,979
26,563
14,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
11
0 / 11 / 0
8,113
507
5,894
21,457
6,756
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Taookuun
Merlin
13
1 / 12 / 2
9,442
590
7,432
19,472
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A2A23L
Cerberus
16
3 / 1 / 26
12,356
772
12,814
20,393
23,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Gløck
Discordia
18
13 / 0 / 19
12,725
795
23,663
10,102
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ratatoskr
Wardog16
Ratatoskr
17
16 / 2 / 14
12,972
811
25,637
15,170
10,554
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
91
3
Kills
32
32
Deaths
3
3
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A2A23L
Cerberus
3
1
26
16
W
Discordia
Gløck
Discordia
13
0
19
22.5
L
Hercules
HandyKlaus
Hercules
2
9
1
0.28
L
Kali
0
11
0
0
L
Merlin
Taookuun
Merlin
1
12
2
0.17
W
Ratatoskr
Wardog16
Ratatoskr
16
2
14
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,305
Damage
62,114
67,492
Taken
45,665
26,485
Mitigated
38,604
5,701
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A2A23L
Cerberus
12,814
1,041
0
4,632
20,393
23,115
347
2,601
16,216
33,315
0
W
Discordia
Gløck
Discordia
23,663
944
112
2,778
10,102
4,935
773
2,985
7,117
60,815
0
L
Hercules
HandyKlaus
Hercules
12,979
5,410
0
3,577
26,563
14,173
0
14,168
11,995
0
38,639
L
Kali
5,894
2,718
0
1,686
21,457
6,756
0
10,724
10,269
0
13,452
L
Merlin
Taookuun
Merlin
7,432
419
6
432
19,472
5,556
0
10,399
8,709
22,568
0
W
Ratatoskr
Wardog16
Ratatoskr
25,637
4,678
0
1,513
15,170
10,554
872
2,520
12,163
0
58,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,312
Gold Earned
38,053
106
Minions Killed
193
2
Camps Cleared
11
675,190
Distance Traveled
959,607
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,356
772
46
3
0
321,247
3
W
Discordia
12,725
795
97
6
8
315,643
3
L
Hercules
9,757
610
49
3
1
245,100
5
L
Kali
8,113
507
26
2
0
243,828
2
L
Merlin
9,442
590
31
2
1
186,262
0
W
Ratatoskr
12,972
811
50
3
3
322,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role