Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Dr Oroborous
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
LuuciferMS666
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,540 Elo+
Party 2
Anhur
Anhur
Nestoxic
Anhur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,483 Elo+
Party 2
Agni
Agni
UnvoicedBugg
Agni
Level 114
God Stats
12W - 12L
1,520 SR
Queue Stats
512W - 508L
1,461 Elo+
Solo
Team Averages
Level 65
1,504 SR
1,497 Elo+

VS

Team Averages
Level 68
1,535 SR
1,426 Elo+
Kuzenbo
Kuzenbo
Majestic PONYS
Kuzenbo
Level 66
God Stats
2W - 0L
1,703 SR
Queue Stats
202W - 177L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
ProLapsBrad
Tsukuyomi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 83L
1,529 Elo+
Solo
Thanatos
Thanatos
TheGrainTrain52
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 81L
1,341 Elo+
Party 1
Erlang Shen
Erlang Shen
buckwazowski
Erlang Shen
Level 88
God Stats
2W - 1L
1,463 SR
Queue Stats
515W - 538L
1,437 Elo+
Party 1
Xbalanque
Xbalanque
pichuleitor666
Xbalanque
Level 146
God Stats
3W - 4L
1,509 SR
Queue Stats
176W - 197L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 2 / 5
7,079
885
10,013
8,060
3,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 1
6,236
780
2,910
7,581
2,607
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 1 / 3
6,494
812
2,479
8,779
4,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Nestoxic
Anhur
13
1 / 2 / 5
6,799
850
5,745
5,834
2,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 2
6,694
837
3,790
4,070
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
8,971
1,121
6,684
11,183
17,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
ProLapsBrad
Tsukuyomi
12
0 / 3 / 9
7,274
909
11,873
7,819
3,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
13
2 / 2 / 7
7,831
979
2,162
6,880
3,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
buckwazowski
Erlang Shen
13
3 / 2 / 3
7,643
955
6,414
6,336
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xbalanque
pichuleitor666
Xbalanque
14
1 / 0 / 5
7,716
965
5,212
6,698
2,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
8
Kills
12
12
Deaths
8
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
5
2.25
L
1
5
1
0.3
L
2
1
3
3.5
W
6
1
5
8.5
L
Anhur
Nestoxic
Anhur
1
2
5
1.75
W
Tsukuyomi
ProLapsBrad
Tsukuyomi
0
3
9
1.5
W
Thanatos
2
2
7
2.75
L
2
2
2
1.5
W
Erlang Shen
buckwazowski
Erlang Shen
3
2
3
2.25
W
Xbalanque
pichuleitor666
Xbalanque
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,937
Damage
32,345
34,324
Taken
38,916
14,919
Mitigated
30,031
9,854
Healing
17,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,013
3,190
1,336
1,765
8,060
3,543
0
1,912
6,148
0
23,031
L
2,910
716
0
750
7,581
2,607
0
1,432
6,149
5,474
0
L
2,479
681
1,511
1,620
8,779
4,626
0
1,532
7,247
0
5,376
W
6,684
1,845
1,514
3,114
11,183
17,074
200
2,174
9,009
8,494
0
L
Anhur
Nestoxic
Anhur
5,745
2,450
155
1,363
5,834
2,532
0
1,246
4,588
0
11,625
W
Tsukuyomi
ProLapsBrad
Tsukuyomi
11,873
3,241
219
807
7,819
3,365
1,321
811
7,008
32
21,636
W
Thanatos
2,162
677
633
2,964
6,880
3,215
44
740
6,140
0
4,641
L
3,790
198
919
435
4,070
1,611
0
615
3,455
14,128
0
W
Erlang Shen
buckwazowski
Erlang Shen
6,414
1,438
816
1,061
6,336
3,563
657
1,363
4,973
21
14,183
W
Xbalanque
pichuleitor666
Xbalanque
5,212
1,820
1,721
4,179
6,698
2,814
2,176
1,612
5,086
0
19,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,302
Gold Earned
39,435
84
Minions Killed
77
0
Camps Cleared
0
704,132
Distance Traveled
845,633
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,079
885
37
5
0
157,722
0
L
Thoth
6,236
780
9
1
0
132,083
0
L
Odin
6,494
812
6
1
0
165,741
0
W
Kuzenbo
8,971
1,121
2
0
0
196,845
1
L
Anhur
6,799
850
14
2
0
132,942
2
W
Tsukuyomi
7,274
909
15
2
0
167,784
0
W
Thanatos
7,831
979
6
1
0
175,020
0
L
Agni
6,694
837
18
2
0
115,644
0
W
Erlang Shen
7,643
955
14
2
0
168,613
0
W
Xbalanque
7,716
965
40
5
0
137,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role