Player Matchup

Kukulkan
Kukulkan
Besta_Paradoxal
Kukulkan
Level 64
God Stats
3W - 12L
1,207 SR
Queue Stats
10W - 31L
1,163 Elo+
Solo
Ymir
Ymir
LRosario
Ymir
Level 62
God Stats
5W - 5L
1,516 SR
Queue Stats
64W - 90L
1,291 Elo+
Solo
Charybdis
Charybdis
NBackus
Charybdis
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
182W - 251L
1,348 Elo+
Solo
Team Averages
Level 62
1,408 SR
1,267 Elo+

VS

Team Averages
Level 46
1,395 SR
1,321 Elo+
Cerberus
Cerberus
Itscubanito16
Cerberus
Level 28
God Stats
5W - 3L
1,488 SR
Queue Stats
28W - 34L
1,381 Elo+
Party 1
Zeus
Zeus
RobK-17
Zeus
Level 66
God Stats
6W - 9L
1,316 SR
Queue Stats
42W - 69L
1,204 Elo+
Solo
Chaac
Chaac
SirKeyXII
Chaac
Level 44
God Stats
23W - 19L
1,382 SR
Queue Stats
122W - 138L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 6 / 0
6,335
634
5,495
9,424
3,391
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 3 / 0
6,346
635
5,355
13,869
8,114
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
NBackus
Charybdis
10
0 / 2 / 0
6,067
607
6,897
8,687
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Itscubanito16
Cerberus
12
3 / 0 / 6
8,259
826
6,404
10,147
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
RobK-17
Zeus
13
7 / 0 / 4
8,347
835
11,223
5,251
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
SirKeyXII
Chaac
12
1 / 0 / 9
7,330
733
11,305
14,695
12,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
6
0
0
W
Cerberus
Itscubanito16
Cerberus
3
0
6
6
L
Ymir
0
3
0
0
L
Charybdis
NBackus
Charybdis
0
2
0
0
W
Zeus
RobK-17
Zeus
7
0
4
9
W
Chaac
SirKeyXII
Chaac
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,747
Damage
28,932
31,980
Taken
30,093
14,331
Mitigated
23,991
7,233
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,495
954
457
2,317
9,424
3,391
0
4,616
4,171
25,957
0
W
Cerberus
Itscubanito16
Cerberus
6,404
237
0
3,773
10,147
8,958
14
3,989
6,158
22,451
0
L
Ymir
5,355
931
0
3,202
13,869
8,114
0
7,976
4,907
9,988
0
L
Charybdis
NBackus
Charybdis
6,897
3,643
0
1,257
8,687
2,826
0
3,924
3,976
0
14,114
W
Zeus
RobK-17
Zeus
11,223
2,621
0
1,664
5,251
2,146
1,058
2,121
3,130
24,155
0
W
Chaac
SirKeyXII
Chaac
11,305
1,962
0
8,643
14,695
12,887
0
6,078
8,617
0
28,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,748
Gold Earned
23,936
76
Minions Killed
143
1
Camps Cleared
7
532,464
Distance Traveled
592,862
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,335
634
50
5
1
175,978
3
W
Cerberus
8,259
826
65
7
2
196,428
0
L
Ymir
6,346
635
9
1
0
185,304
4
L
Charybdis
6,067
607
17
2
0
171,182
0
W
Zeus
8,347
835
43
4
2
165,100
0
W
Chaac
7,330
733
35
4
3
231,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role