Player Matchup

Anubis
Anubis
 
Anubis
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
TTV_DavisReacts
Kali
Level 109
God Stats
2W - 3L
1,436 SR
Queue Stats
283W - 286L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
UlcerousTulip86
Danzaburou
Level 126
God Stats
0W - 4L
1,265 SR
Queue Stats
28W - 41L
1,397 Elo+
Solo
Hel
Hel
popudown754
Hel
Level 156
God Stats
0W - 1L
1,684 SR
Queue Stats
49W - 52L
1,472 Elo+
Party 1
Team Averages
Level 118
1,477 SR
1,474 Elo+

VS

Team Averages
Level 113
1,451 SR
1,462 Elo+
Hades
Hades
Almitise
Hades
Level 127
God Stats
13W - 8L
1,488 SR
Queue Stats
297W - 271L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
Gryph3n
Baron Samedi
Level 126
God Stats
8W - 4L
1,447 SR
Queue Stats
238W - 220L
1,494 Elo+
Solo
Medusa
Medusa
Lovelessrage_
Medusa
Level 142
God Stats
17W - 19L
1,502 SR
Queue Stats
236W - 260L
1,484 Elo+
Solo
Horus
Horus
ViidostDova
Horus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,448 Elo+
Solo
Nemesis
Nemesis
epic surfer 71
Nemesis
Level 132
God Stats
2W - 1L
1,316 SR
Queue Stats
191W - 197L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 1 / 1
6,031
548
6,164
9,055
4,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
 
Sobek
6
0 / 1 / 0
4,535
412
1,524
7,826
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
1 / 2 / 0
5,293
481
3,024
9,822
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
UlcerousTulip86
Danzaburou
2
0 / 0 / 0
3,709
337
0
643
108
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,878
534
3,410
8,331
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Almitise
Hades
12
1 / 0 / 0
6,763
615
5,228
7,306
3,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Gryph3n
Baron Samedi
12
2 / 0 / 0
7,091
645
6,307
6,123
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
1 / 0 / 2
5,837
531
4,384
5,227
1,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 3
6,095
554
2,773
5,472
3,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 0 / 1
6,366
579
2,473
7,410
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
1
0.5
L
Sobek
 
Sobek
0
1
0
0
W
Hades
Almitise
Hades
1
0
0
1
W
Baron Samedi
Gryph3n
Baron Samedi
2
0
0
2
W
1
0
2
2
L
1
2
0
0.5
L
Danzaburou
UlcerousTulip86
Danzaburou
0
0
0
0
W
1
1
3
2.5
W
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,122
Damage
21,165
35,677
Taken
31,538
15,635
Mitigated
14,103
17,529
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,164
608
0
6,253
9,055
4,752
0
4,852
4,203
53,396
0
L
Sobek
 
Sobek
1,524
151
0
3,446
7,826
4,253
0
0
7,826
14,591
0
W
Hades
Almitise
Hades
5,228
1,128
72
5,702
7,306
3,528
274
5,242
2,064
52,546
0
W
Baron Samedi
Gryph3n
Baron Samedi
6,307
886
0
2,051
6,123
3,193
517
2,865
2,939
44,388
0
W
4,384
2,282
0
1,225
5,227
1,837
1,934
952
4,275
0
35,310
L
3,024
1,120
0
3,918
9,822
3,379
0
547
9,237
0
27,862
L
Danzaburou
UlcerousTulip86
Danzaburou
0
0
0
370
643
108
0
0
643
0
1,651
W
2,773
1,137
2,180
2,978
5,472
3,082
285
983
4,489
0
13,088
W
2,473
1,002
0
1,126
7,410
2,463
889
705
6,331
0
44,403
L
3,410
247
310
3,232
8,331
3,143
0
5,757
2,233
34,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
32,152
247
Minions Killed
353
0
Camps Cleared
0
785,233
Distance Traveled
1,051,175
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,031
548
92
8
0
181,149
2
L
Sobek
4,535
412
13
1
0
143,962
2
W
Hades
6,763
615
95
9
0
185,960
4
W
Baron Samedi
7,091
645
100
9
0
184,631
3
W
Medusa
5,837
531
53
5
0
207,721
1
L
Kali
5,293
481
57
5
0
234,663
1
L
Danzaburou
3,709
337
8
1
0
31,071
0
W
Horus
6,095
554
18
2
0
229,154
3
W
Nemesis
6,366
579
87
8
0
243,709
2
L
Hel
5,878
534
77
7
0
194,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role