Player Matchup

Ullr
Ullr
FuriousHunt3r
Ullr
Level 149
God Stats
1W - 0L
1,819 SR
Queue Stats
52W - 40L
1,572 Elo+
Solo
Chiron
Chiron
HorizonStorm
Chiron
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 74L
1,479 Elo+
Solo
Ra
Ra
anduray555
Ra
Level 129
God Stats
4W - 5L
1,372 SR
Queue Stats
374W - 384L
1,502 Elo+
Solo
Neith
Neith
jg_555_gj
Neith
Level 145
God Stats
6W - 2L
1,639 SR
Queue Stats
133W - 161L
1,425 Elo+
Solo
Artio
Artio
thechadbrown
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,530 Elo+
Solo
Team Averages
Level 124
1,566 SR
1,502 Elo+

VS

Team Averages
Level 113
1,610 SR
1,500 Elo+
Chronos
Chronos
Beck_45_
Chronos
Level 156
God Stats
4W - 3L
1,577 SR
Queue Stats
109W - 113L
1,432 Elo+
Solo
Hou Yi
Hou Yi
DownwardMist9
Hou Yi
Level 74
God Stats
3W - 4L
1,688 SR
Queue Stats
136W - 137L
1,540 Elo+
Solo
Sylvanus
Sylvanus
MrSteak94
Sylvanus
Level 92
God Stats
0W - 1L
1,710 SR
Queue Stats
13W - 13L
1,551 Elo+
Solo
Hercules
Hercules
maxelshaft
Hercules
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 144L
1,528 Elo+
Solo
Fenrir
Fenrir
x Darren91
Fenrir
Level 129
God Stats
4W - 3L
1,574 SR
Queue Stats
157W - 177L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 20
10,188
679
13,917
21,404
9,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
20
15 / 3 / 11
13,889
926
28,368
23,268
16,325
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 7 / 18
11,697
780
16,789
16,111
7,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
jg_555_gj
Neith
20
7 / 4 / 16
11,729
782
21,929
20,158
10,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

16
2 / 4 / 20
10,366
691
13,120
22,725
22,832
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beck_45_
Chronos
15
1 / 8 / 11
9,737
649
20,055
21,116
9,818
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 6 / 9
11,251
750
19,509
15,275
8,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
MrSteak94
Sylvanus
16
3 / 5 / 14
9,990
666
12,537
28,751
43,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
maxelshaft
Hercules
20
6 / 4 / 16
12,073
805
19,198
30,266
31,822
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
x Darren91
Fenrir
18
8 / 6 / 11
11,409
761
12,415
19,491
17,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
84
29
Kills
23
23
Deaths
29
85
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chronos
Beck_45_
Chronos
1
8
11
0.81
L
5
6
9
1.58
W
1
5
20
2.2
W
Chiron
15
3
11
6.83
L
Sylvanus
MrSteak94
Sylvanus
3
5
14
2
W
4
7
18
1.86
W
Neith
jg_555_gj
Neith
7
4
16
3.75
L
Hercules
maxelshaft
Hercules
6
4
16
3.5
W
2
4
20
3
L
Fenrir
x Darren91
Fenrir
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,123
Damage
83,714
103,666
Taken
114,899
66,646
Mitigated
110,751
52,259
Healing
40,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Beck_45_
Chronos
20,055
5,445
396
754
21,116
9,818
311
4,689
16,427
40,835
0
L
19,509
4,707
0
0
15,275
8,224
1,894
4,743
10,532
0
41,984
W
13,917
5,480
2,238
1,974
21,404
9,984
2,456
6,744
14,432
0
28,330
W
Chiron
28,368
13,461
3,479
8,746
23,268
16,325
3,339
8,355
14,863
0
49,460
L
Sylvanus
MrSteak94
Sylvanus
12,537
2,989
12,364
11,309
28,751
43,369
397
6,772
21,979
18,339
0
W
16,789
1,191
11,734
3,119
16,111
7,471
342
3,631
12,330
36,260
0
W
Neith
jg_555_gj
Neith
21,929
8,027
1,934
5,477
20,158
10,034
2,923
5,587
14,282
0
46,720
L
Hercules
maxelshaft
Hercules
19,198
4,090
2,132
8,449
30,266
31,822
826
8,193
22,073
0
26,396
W
13,120
446
6,036
7,522
22,725
22,832
354
8,275
14,188
14,305
0
L
Fenrir
x Darren91
Fenrir
12,415
2,139
1,861
3,359
19,491
17,518
920
5,512
13,979
0
19,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,869
Gold Earned
54,460
183
Minions Killed
128
0
Camps Cleared
0
1,353,060
Distance Traveled
1,252,046
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,737
649
32
2
0
220,177
0
L
Hou Yi
11,251
750
59
4
0
249,048
0
W
Ullr
10,188
679
25
2
0
275,389
0
W
Chiron
13,889
926
54
4
0
232,625
5
L
Sylvanus
9,990
666
11
1
0
247,044
0
W
Ra
11,697
780
42
3
0
280,908
5
W
Neith
11,729
782
55
4
0
275,854
0
L
Hercules
12,073
805
15
1
0
291,696
1
W
Artio
10,366
691
7
0
0
288,284
3
L
Fenrir
11,409
761
11
1
0
244,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role